本文整理汇总了C#中Light.GetComponent方法的典型用法代码示例。如果您正苦于以下问题:C# Light.GetComponent方法的具体用法?C# Light.GetComponent怎么用?C# Light.GetComponent使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Light
的用法示例。
在下文中一共展示了Light.GetComponent方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Start
// Use this for initialization
void Start()
{
flashLight = transform.FindChild("FlashLight");
flashLight.transform.Rotate(curDirection);
flashLight.GetComponent<Light>().intensity = 0;
playerSpotlight = transform.FindChild("Spotlight").GetComponent<Light>();
origSpotLightRange = playerSpotlight.GetComponent<Light>().range;
origSpotLightIntensity = playerSpotlight.GetComponent<Light>().intensity;
}
示例2: Start
private float timer = 0; //timer for decaylight
#endregion Fields
#region Methods
// Use this for initialization
void Start()
{
rigidbody = GetComponent<Rigidbody>();
lightObject = gameObject.GetComponentInChildren<Light>();
flareLens = lightObject.GetComponent<LensFlare>();
rigidbody.velocity = transform.right * speed;
Destroy(gameObject, destroyTime);
}
示例3: Start
// Use this for initialization
void Start () {
_directionalLight = GameObject.Find("Directional light").GetComponent<Light>();
_initialIntensity = _directionalLight.GetComponent<Light>().intensity;
_camera = transform.parent.FindChild("Main Camera").GetComponent<Camera>();
_initialBackground = _camera.backgroundColor;
setDiffuseTransparentPlane();
}
示例4: Initialize
void Initialize() {
dirLight = GameObject.Find("Directional Light").GetComponent<Light>();
anim = dirLight.GetComponent<Animator>();
}