本文整理汇总了C#中Label.SetPosition方法的典型用法代码示例。如果您正苦于以下问题:C# Label.SetPosition方法的具体用法?C# Label.SetPosition怎么用?C# Label.SetPosition使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Label
的用法示例。
在下文中一共展示了Label.SetPosition方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: UpperStatusBar
public UpperStatusBar(Vector2 Position,GamePlayer context, ControlManager controlManager)
{
this.ControlManager = controlManager;
this.Context = context;
this.OriginPosition = Position;
#region setting labels
resources = new Label();
resources.SpriteFont = GameFonts.GetFont("f5");
resources.Color = LabelColor;
resources.SetPosition(GetAbsolutePosition(90,3));
resources.Text = "Resources: "+Context.Resources;
ControlManager.Add(resources);
score = new Label();
score.SpriteFont = GameFonts.GetFont("f5");
score.Color = LabelColor;
score.SetPosition(GetAbsolutePosition(90+160, 3));
score.Text = "Score: " + Context.Score;
ControlManager.Add(score);
elapsedTime = new Label();
elapsedTime.SpriteFont = GameFonts.GetFont("f5");
elapsedTime.Color = LabelColor;
elapsedTime.SetPosition(GetAbsolutePosition(90+160+160, 3));
elapsedTime.Text = "Population: "+Context.Population;
ControlManager.Add(elapsedTime);
#endregion
}
示例2: DisplayDock
/// <summary>
/// initialize and all all components to the control manager
/// </summary>
/// <param name="position"></param>
/// <param name="controlManager"></param>
protected DisplayDock(Vector2 position, ControlManager controlManager)
{
OriginPosition = position;
ButtonsPositions = new List<Vector2>();
for (int i = 0; i < MaxButtonCount; i++)
{
ButtonsPositions.Add( GetAbsolutePosition(
10 + 96 + 10 + 200+i*(48+10),
10+5));
}
ThumbnailPosition = GetAbsolutePosition(10, 10);
DisplayTextPosition = GetAbsolutePosition(10 + 96 + 10, 20);
ControlManager = controlManager;
Controls = new List<Control>();
DisplayText = new Label();
DisplayText.SetPosition(DisplayTextPosition);
DisplayText.SpriteFont = GameFonts.GetFont("f4");
DisplayText.Color = Control.NormalColor;
Controls.Add(DisplayText);
}
示例3: VideoApp
public VideoApp(string filename)
{
Stage stage = Stage.Default;
stage.Color = new Color (0x00, 0x00, 0x00, 0x00);
stage.SetSize (1200, 1024);
vtexture = new GstVideoTexture ();
vtexture.SyncSize = false;
// add size changed call back here
vtexture.SizeChange += HandleSizeChange;
vtexture.Filename = filename;
control = new Group ();
// panel
control_bg = new Texture ("vid-panel.png");
// play button
control_play = new Texture ("media-actions-start.png");
// pause button
control_pause = new Texture ("media-actions-pause.png");
control_seek1 = new Rectangle (new Color (73, 74, 77, 0xee));
control_seek2 = new Rectangle (new Color (0xcc, 0xcc, 0xcc, 0xff));
control_seekbar = new Rectangle (new Color (73, 74, 77, 0xee));
control_seekbar.Opacity = 0x99;
// label with name
string text = System.IO.Path.GetFileName (filename);
control_label = new Label ("Sans Bold 24", text);
control_label.Color = new Color (73, 74, 77, 0xee);
control.AddActor (control_bg);
control.AddActor (control_play);
control.AddActor (control_pause);
control.AddActor (control_seek1);
control.AddActor (control_seek2);
control.AddActor (control_seekbar);
control.AddActor (control_label);
control.Opacity = 0xee;
control_play.SetPosition (30, 30);
control_pause.SetPosition (30, 30);
control_seek1.SetSize (SEEK_W + 10, SEEK_H + 10);
control_seek1.SetPosition (200, 100);
control_seek2.SetSize (SEEK_W, SEEK_H);
control_seek2.SetPosition (205, 105);
control_seekbar.SetSize (0, SEEK_H);
control_seekbar.SetPosition (205, 105);
control_label.SetPosition (200, 40);
stage.AddActor (vtexture);
stage.AddActor (control);
int x = (int)((stage.Width - control.Width) / 2);
int y = (int)(stage.Height - (stage.Height / 3));
control.SetPosition (x, y);
controls_tl = new Timeline (10, 30);
controls_tl.NewFrame += HandleControlTlNewFrame;
controls_tl.Completed += HandleControlTimelineCompleted;
effect1_tl = new Timeline (30, 90);
effect1_tl.NewFrame += HandleEffect1TlNewFrame;
GLib.Timeout.Add (1000, new GLib.TimeoutHandler (Tick));
stage.MotionEvent += delegate { ShowControls (true); };
stage.ButtonPressEvent += HandleButtonPressEvent;
stage.KeyReleaseEvent += HandleKeyReleaseEvent;
vtexture.Playing = true;
stage.ShowAll ();
control_play.Hide ();
}
示例4: NewTextBox
public TextBG NewTextBox()
{
textBG = new TextBG();
Textlable = new Label();
Textlable.Font = GameData.font;
Textlable.SetPosition(207f,389f);
Textlable.TextColor = new UIColor(1f,1f,1f,1.0f);
Textlable.Width = 560f;
GameUI.Instance.RootWidget.AddChildLast(Textlable);
return textBG;
}