本文整理汇总了C#中Label.GetComponent方法的典型用法代码示例。如果您正苦于以下问题:C# Label.GetComponent方法的具体用法?C# Label.GetComponent怎么用?C# Label.GetComponent使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Label
的用法示例。
在下文中一共展示了Label.GetComponent方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: captureTarget
protected void captureTarget(Label proposedTarget)
{
if (captured == null) {
captured = proposedTarget;
getController().enqueueMessage(new RobotMessage(
RobotMessage.MessageType.ACTION, TARGET_CAPTURED_MESSAGE,
proposedTarget.labelHandle, proposedTarget.transform.position, null));
captured.setTag(new Tag(TagEnum.Grabbed, 0, proposedTarget.labelHandle));
attachRigidbody(proposedTarget.gameObject);
NetworkIdentity netId = proposedTarget.GetComponent<NetworkIdentity>();
if (netId != null)
RpcCaptureTarget(netId.netId);
}
}
示例2: attachTarget
public void attachTarget(Label obj)
{
if (target == null) {
target = obj;
Rigidbody rigidbody = obj.GetComponent<Rigidbody>();
if (rigidbody != null) {
rigidbody.isKinematic = true;
rigidbody.useGravity = false;
rigidbody.velocity = new Vector3(0, 0, 0);
}
target.transform.parent = transform;
target.transform.localPosition = HOLD_POSITION;//new Vector3(0, .5f, .85f);
roboController.enqueueMessage(new RobotMessage("action", "target grabbed", target));
Player player = target.GetComponent<Player>();
if (player != null) {
player.inventory.pushContext(typeof(PocketEMP));
}
}
}
示例3: attachTarget
public void attachTarget(Label obj)
{
if (target == null) {
target = obj;
target.setTag(new Tag(TagEnum.Grabbed, 0));
Rigidbody rigidbody = obj.GetComponent<Rigidbody>();
if (rigidbody != null) {
rigidbody.isKinematic = true;
rigidbody.useGravity = false;
rigidbody.velocity = new Vector3(0, 0, 0);
}
target.transform.parent = transform;
target.transform.localPosition = HOLD_POSITION;
roboController.enqueueMessage(new RobotMessage(RobotMessage.MessageType.ACTION, "target grabbed", target.labelHandle, target.transform.position, null));
Player player = target.GetComponent<Player>();
if (player != null) {
player.inventory.pushContext(typeof(PocketEMP));
}
roboController.addEndeavour(new ScanAction(roboController, new List<Goal>(), target));
}
}
示例4: attachRigidbody
protected void attachRigidbody(Label proposedTarget)
{
captured = proposedTarget;
Rigidbody rigidbody = proposedTarget.GetComponent<Rigidbody>();
if (rigidbody != null) {
rigidbody.isKinematic = true;
rigidbody.useGravity = false;
rigidbody.velocity = new Vector3(0, 0, 0);
}
TransformSync sync = proposedTarget.GetComponent<TransformSync>();
if (sync != null) {
sync.enabled = false;
}
proposedTarget.transform.parent = transform;
proposedTarget.transform.localPosition = HOLD_POSITION;
targetReeledIn = true;
windSound.Stop();
retractedEffect.spawn(transform.position);
electrocuteSound.Play();
}
示例5: releaseRigidbody
protected void releaseRigidbody(Label target)
{
captured = null;
Rigidbody rigidbody = target.GetComponent<Rigidbody>();
if (rigidbody != null) {
rigidbody.isKinematic = false;
rigidbody.useGravity = true;
}
windSound.Stop();
releasedEffect.spawn(target.transform.position);
cable.enabled = false;
}
示例6: detachRigidbody
protected void detachRigidbody(Label target)
{
captured = null;
Rigidbody rigidbody = target.GetComponent<Rigidbody>();
if (rigidbody != null) {
rigidbody.isKinematic = false;
rigidbody.useGravity = true;
rigidbody.AddForce(transform.forward * throwForce.z + transform.up * throwForce.y);
}
TransformSync sync = target.GetComponent<TransformSync>();
if (sync != null) {
sync.enabled = true;
}
target.transform.parent = null;
electrocuteSound.Stop();
dropEffect.spawn(target.transform.position);
cable.enabled = false;
}