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C# Joystick.SetNotification方法代码示例

本文整理汇总了C#中Joystick.SetNotification方法的典型用法代码示例。如果您正苦于以下问题:C# Joystick.SetNotification方法的具体用法?C# Joystick.SetNotification怎么用?C# Joystick.SetNotification使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Joystick的用法示例。


在下文中一共展示了Joystick.SetNotification方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: AttachAsync

        public Task AttachAsync(IntPtr window)
        {
            return Task.Factory.StartNew (() => {
                this.input = new SharpDX.DirectInput.DirectInput();

                int index = 2;
                this.running = true;

                lock (this.syncRoot) {
                    List<AutoResetEvent> resets = new List<AutoResetEvent>();
                    foreach (DeviceInstance di in this.input.GetDevices (DeviceClass.GameControl, DeviceEnumerationFlags.AttachedOnly)) {
                        AutoResetEvent reset = new AutoResetEvent (false);

                        var d = new Joystick (this.input, di.InstanceGuid);
                        d.Properties.BufferSize = 10;
                        d.SetCooperativeLevel (window, CooperativeLevel.Background | CooperativeLevel.NonExclusive);
                        d.SetNotification (reset);
                        d.Acquire();

                        resets.Add (reset);
                        this.joysticks.Add (di.InstanceGuid, d);
                        this.joystickIndexes.Add (index++, di.InstanceGuid);
                    }

                    this.waits = new AutoResetEvent[this.joysticks.Count + 2];
                    this.waits[0] = new AutoResetEvent (false);
                    this.keyboard = new Keyboard (this.input);
                    this.keyboard.Properties.BufferSize = 10;
                    this.keyboard.SetCooperativeLevel (window, CooperativeLevel.Background | CooperativeLevel.NonExclusive);
                    this.keyboard.SetNotification (this.waits[0]);
                    this.keyboard.Acquire();

                    this.waits[1] = new AutoResetEvent (false);
                    this.mouse = new Mouse (this.input);
                    this.mouse.Properties.BufferSize = 10;
                    this.mouse.SetCooperativeLevel (window, CooperativeLevel.Background | CooperativeLevel.NonExclusive);
                    this.mouse.SetNotification (this.waits[1]);
                    this.mouse.Acquire();

                    resets.CopyTo (this.waits, 2);
                }

                (this.inputRunnerThread = new Thread (InputRunner) {
                    Name = "DirectInput Runner",
                    IsBackground = true
                }).Start();
            });
        }
开发者ID:ermau,项目名称:Gablarski,代码行数:48,代码来源:DirectInputProvider.cs


注:本文中的Joystick.SetNotification方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。