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C# IceInternal.writeByte方法代码示例

本文整理汇总了C#中IceInternal.writeByte方法的典型用法代码示例。如果您正苦于以下问题:C# IceInternal.writeByte方法的具体用法?C# IceInternal.writeByte怎么用?C# IceInternal.writeByte使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IceInternal的用法示例。


在下文中一共展示了IceInternal.writeByte方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: write__

 public void write__(IceInternal.BasicStream os__)
 {
     os__.writeByte((byte)enumTag, 10);
     os__.writeString(sVal);
 }
开发者ID:JiangJunGG,项目名称:SyAutoH,代码行数:5,代码来源:iGuiHub.cs

示例2: doCompress

        private IceInternal.BasicStream doCompress(IceInternal.BasicStream uncompressed, bool compress)
        {
            if(_compressionSupported)
            {
                if(compress && uncompressed.size() >= 100)
                {
                    //
                    // Do compression.
                    //
                    IceInternal.BasicStream cstream = null;
                    if(uncompressed.compress(ref cstream, IceInternal.Protocol.headerSize, _compressionLevel))
                    {
                        //
                        // Set compression status.
                        //
                        cstream.pos(9);
                        cstream.writeByte((byte)2);

                        //
                        // Write the size of the compressed stream into the header.
                        //
                        cstream.pos(10);
                        cstream.writeInt(cstream.size());

                        //
                        // Write the compression status and size of the compressed stream into the header of the
                        // uncompressed stream -- we need this to trace requests correctly.
                        //
                        uncompressed.pos(9);
                        uncompressed.writeByte((byte)2);
                        uncompressed.writeInt(cstream.size());

                        return cstream;
                    }
                }
            }

            uncompressed.pos(9);
            uncompressed.writeByte((byte)((_compressionSupported && compress) ? 1 : 0));

            //
            // Not compressed, fill in the message size.
            //
            uncompressed.pos(10);
            uncompressed.writeInt(uncompressed.size());

            return uncompressed;
        }
开发者ID:alexmnazarenko,项目名称:ice,代码行数:48,代码来源:ConnectionI.cs

示例3: write__

 public void write__(IceInternal.BasicStream os__)
 {
     os__.writeString(name);
     os__.writeString(displayName);
     os__.writeString(value);
     os__.writeByte((byte)type, 6);
     os__.writeString(id);
     os__.writeInt(page);
 }
开发者ID:hathagat,项目名称:KeeFox,代码行数:9,代码来源:KeeICE.cs

示例4: write

 public static void write(IceInternal.BasicStream os__,
     _System.Collections.Generic.Dictionary<Murmur.UserInfo, string> v__)
 {
     if(v__ == null)
     {
         os__.writeSize(0);
     }
     else
     {
         os__.writeSize(v__.Count);
         foreach(_System.Collections.Generic.KeyValuePair<Murmur.UserInfo, string> e__ in v__)
         {
             os__.writeByte((byte)e__.Key, 5);
             os__.writeString(e__.Value);
         }
     }
 }
开发者ID:nhede,项目名称:whisper_server,代码行数:17,代码来源:Murmur.cs

示例5: write

 public static void write(IceInternal.BasicStream os__, MCS.GuiHub.PushData[] v__)
 {
     if(v__ == null)
     {
         os__.writeSize(0);
     }
     else
     {
         os__.writeSize(v__.Length);
         for(int ix__ = 0; ix__ < v__.Length; ++ix__)
         {
             os__.writeByte((byte)v__[ix__], 10);
         }
     }
 }
开发者ID:JiangJunGG,项目名称:SyAutoH,代码行数:15,代码来源:iConstDef.cs


注:本文中的IceInternal.writeByte方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。