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C# IceInternal.size方法代码示例

本文整理汇总了C#中IceInternal.size方法的典型用法代码示例。如果您正苦于以下问题:C# IceInternal.size方法的具体用法?C# IceInternal.size怎么用?C# IceInternal.size使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IceInternal的用法示例。


在下文中一共展示了IceInternal.size方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: finishWrite

        public void finishWrite(IceInternal.Buffer buf)
        {
            if(_fd == null) // Transceiver was closed
            {
                if(buf.size() - buf.b.position() < _maxSendPacketSize)
                {
                    buf.b.position(buf.size()); // Assume all the data was sent for at-most-once semantics.
                }
                _writeResult = null;
                return; 
            }
            
            if(_state < StateConnected)
            {
                return;
            }

            Debug.Assert(_fd != null && _writeResult != null);

            try
            {
                _stream.EndWrite(_writeResult);
                _writeResult = null;

                int packetSize = buf.b.remaining();
                if(_maxSendPacketSize > 0 && packetSize > _maxSendPacketSize)
                {
                    packetSize = _maxSendPacketSize;
                }

                if(_instance.networkTraceLevel() >= 3)
                {
                    string s = "sent " + packetSize + " of " + packetSize + " bytes via ssl\n" + ToString();
                    _logger.trace(_instance.networkTraceCategory(), s);
                }

                if(_stats != null)
                {
#pragma warning disable 618
                    _stats.bytesSent(type(), packetSize);
#pragma warning restore 618
                }

                buf.b.position(buf.b.position() + packetSize);
            }
            catch(IOException ex)
            {
                if(IceInternal.Network.connectionLost(ex))
                {
                    throw new Ice.ConnectionLostException(ex);
                }
                if(IceInternal.Network.timeout(ex))
                {
                    throw new Ice.TimeoutException();
                }
                throw new Ice.SocketException(ex);
            }
            catch(Ice.LocalException)
            {
                throw;
            }
            catch(ObjectDisposedException ex)
            {
                throw new Ice.ConnectionLostException(ex);
            }
            catch(Exception ex)
            {
                throw new Ice.SyscallException(ex);
            }
        }
开发者ID:sbesson,项目名称:zeroc-ice,代码行数:70,代码来源:TransceiverI.cs

示例2: checkSendSize

 public void checkSendSize(IceInternal.Buffer buf, int messageSizeMax)
 {
     if(buf.size() > messageSizeMax)
     {
         IceInternal.Ex.throwMemoryLimitException(buf.size(), messageSizeMax);
     }
 }
开发者ID:sbesson,项目名称:zeroc-ice,代码行数:7,代码来源:TransceiverI.cs

示例3: doCompress

        private IceInternal.BasicStream doCompress(IceInternal.BasicStream uncompressed, bool compress)
        {
            if(_compressionSupported)
            {
                if(compress && uncompressed.size() >= 100)
                {
                    //
                    // Do compression.
                    //
                    IceInternal.BasicStream cstream = null;
                    if(uncompressed.compress(ref cstream, IceInternal.Protocol.headerSize, _compressionLevel))
                    {
                        //
                        // Set compression status.
                        //
                        cstream.pos(9);
                        cstream.writeByte((byte)2);

                        //
                        // Write the size of the compressed stream into the header.
                        //
                        cstream.pos(10);
                        cstream.writeInt(cstream.size());

                        //
                        // Write the compression status and size of the compressed stream into the header of the
                        // uncompressed stream -- we need this to trace requests correctly.
                        //
                        uncompressed.pos(9);
                        uncompressed.writeByte((byte)2);
                        uncompressed.writeInt(cstream.size());

                        return cstream;
                    }
                }
            }

            uncompressed.pos(9);
            uncompressed.writeByte((byte)((_compressionSupported && compress) ? 1 : 0));

            //
            // Not compressed, fill in the message size.
            //
            uncompressed.pos(10);
            uncompressed.writeInt(uncompressed.size());

            return uncompressed;
        }
开发者ID:alexmnazarenko,项目名称:ice,代码行数:48,代码来源:ConnectionI.cs


注:本文中的IceInternal.size方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。