本文整理汇总了C#中IPlayer.ToBytes方法的典型用法代码示例。如果您正苦于以下问题:C# IPlayer.ToBytes方法的具体用法?C# IPlayer.ToBytes怎么用?C# IPlayer.ToBytes使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IPlayer
的用法示例。
在下文中一共展示了IPlayer.ToBytes方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: WritePlayer
/// <summary>
/// Writes one player out (and only one character) and their inventory to Current and archives whatever used to be Current
/// </summary>
/// <param name="dir">Directory to write to</param>
/// <param name="entity">The player to write</param>
private void WritePlayer(DirectoryInfo dir, IPlayer entity)
{
var entityFileName = GetPlayerFilename(entity);
if (string.IsNullOrWhiteSpace(entityFileName))
return;
var fullFileName = dir.FullName + entityFileName;
try
{
WriteToFile(fullFileName, entity.ToBytes());
var liveDataWrapper = new LiveData();
//We also need to write out all the inventory
foreach (var obj in entity.Inventory.EntitiesContained())
{
var baseTypeName = "Inventory";
DirectoryInfo entityDirectory;
//Is there a directory for this entity type? If not, then create it
if (!Directory.Exists(dir.FullName + baseTypeName))
entityDirectory = Directory.CreateDirectory(dir.FullName + baseTypeName);
else
entityDirectory = new DirectoryInfo(dir.FullName + baseTypeName);
liveDataWrapper.WriteSpecificEntity(entityDirectory, obj);
}
}
catch (Exception ex)
{
LoggingUtility.LogError(ex);
}
}