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C# IPlayer.ToBytes方法代码示例

本文整理汇总了C#中IPlayer.ToBytes方法的典型用法代码示例。如果您正苦于以下问题:C# IPlayer.ToBytes方法的具体用法?C# IPlayer.ToBytes怎么用?C# IPlayer.ToBytes使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IPlayer的用法示例。


在下文中一共展示了IPlayer.ToBytes方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: WritePlayer

        /// <summary>
        /// Writes one player out (and only one character) and their inventory to Current and archives whatever used to be Current
        /// </summary>
        /// <param name="dir">Directory to write to</param>
        /// <param name="entity">The player to write</param>
        private void WritePlayer(DirectoryInfo dir, IPlayer entity)
        {
            var entityFileName = GetPlayerFilename(entity);

            if (string.IsNullOrWhiteSpace(entityFileName))
                return;

            var fullFileName = dir.FullName + entityFileName;

            try
            {
                WriteToFile(fullFileName, entity.ToBytes());
                var liveDataWrapper = new LiveData();

                //We also need to write out all the inventory
                foreach (var obj in entity.Inventory.EntitiesContained())
                {
                    var baseTypeName = "Inventory";

                    DirectoryInfo entityDirectory;

                    //Is there a directory for this entity type? If not, then create it
                    if (!Directory.Exists(dir.FullName + baseTypeName))
                        entityDirectory = Directory.CreateDirectory(dir.FullName + baseTypeName);
                    else
                        entityDirectory = new DirectoryInfo(dir.FullName + baseTypeName);

                    liveDataWrapper.WriteSpecificEntity(entityDirectory, obj);
                }
            }
            catch (Exception ex)
            {
                LoggingUtility.LogError(ex);
            }
        }
开发者ID:SwiftAusterity,项目名称:NetMud,代码行数:40,代码来源:PlayerData.cs


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