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C# IPlayer.PlayerCall方法代码示例

本文整理汇总了C#中IPlayer.PlayerCall方法的典型用法代码示例。如果您正苦于以下问题:C# IPlayer.PlayerCall方法的具体用法?C# IPlayer.PlayerCall怎么用?C# IPlayer.PlayerCall使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IPlayer的用法示例。


在下文中一共展示了IPlayer.PlayerCall方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: PH

        //Choice maker for bots if they have a hand which is a pair or two pairs
        private static void PH(IPlayer player, int n, int n1, int r)
        {
            Random rand = new Random();
            int rnd = rand.Next(1, 3);
            if (Launcher.Poker.Rounds < 2)
            {
                if (Launcher.Poker.CallValue <= 0)
                {
                    player.PlayerCheck();
                }

                if (Launcher.Poker.CallValue > 0)
                {
                    if (Launcher.Poker.CallValue >= BotChoiceFormula(player.Chips, n1))
                    {
                        player.PlayerFold();
                    }

                    if (Launcher.Poker.Raise > BotChoiceFormula(player.Chips, n))
                    {
                        player.PlayerFold();
                    }

                    if (!player.FoldTurn)
                    {
                        if (Launcher.Poker.CallValue >= BotChoiceFormula(player.Chips, n) &&
                            Launcher.Poker.CallValue <= BotChoiceFormula(player.Chips, n1))
                        {
                            player.PlayerCall();
                        }

                        if (Launcher.Poker.Raise <= BotChoiceFormula(player.Chips, n) &&
                            Launcher.Poker.Raise >= (BotChoiceFormula(player.Chips, n)) / 2)
                        {
                            player.PlayerCall();
                        }

                        if (Launcher.Poker.Raise <= (BotChoiceFormula(player.Chips, n)) / 2)
                        {
                            if (Launcher.Poker.Raise > 0)
                            {
                                Launcher.Poker.Raise = BotChoiceFormula(player.Chips, n);
                                player.PlayerRaised();
                            }
                            else
                            {
                                Launcher.Poker.Raise = Launcher.Poker.CallValue * 2;
                                player.PlayerRaised();
                            }
                        }

                    }
                }
            }

            if (Launcher.Poker.Rounds >= 2)
            {
                if (Launcher.Poker.CallValue > 0)
                {
                    if (Launcher.Poker.CallValue >= BotChoiceFormula(player.Chips, n1 - rnd))
                    {
                        player.PlayerFold();
                    }

                    if (Launcher.Poker.Raise > BotChoiceFormula(player.Chips, n - rnd))
                    {
                        player.PlayerFold();
                    }

                    if (!player.FoldTurn)
                    {
                        if (Launcher.Poker.CallValue >= BotChoiceFormula(player.Chips, n - rnd) &&
                            Launcher.Poker.CallValue <= BotChoiceFormula(player.Chips, n1 - rnd))
                        {
                            player.PlayerCall();
                        }

                        if (Launcher.Poker.Raise <= BotChoiceFormula(player.Chips, n - rnd) &&
                            Launcher.Poker.Raise >= (BotChoiceFormula(player.Chips, n - rnd)) / 2)
                        {
                            player.PlayerCall();
                        }

                        if (Launcher.Poker.Raise <= (BotChoiceFormula(player.Chips, n - rnd)) / 2)
                        {
                            if (Launcher.Poker.Raise > 0)
                            {
                                Launcher.Poker.Raise = BotChoiceFormula(player.Chips, n - rnd);
                                player.PlayerRaised();
                            }
                            else
                            {
                                Launcher.Poker.Raise = Launcher.Poker.CallValue * 2;
                                player.PlayerRaised();
                            }
                        }
                    }
                }

//.........这里部分代码省略.........
开发者ID:Cloudberry-HQC,项目名称:Cloudberry,代码行数:101,代码来源:AIMenager.cs

示例2: Smooth

        //Choice maker for bots with a hand three of a kind or higher
        private static void Smooth(IPlayer player, int n)
        {
            if (Launcher.Poker.CallValue <= 0)
            {
                player.PlayerCheck();
            }
            else
            {
                if (Launcher.Poker.CallValue >= BotChoiceFormula(player.Chips, n))
                {

                    if (player.Chips > Launcher.Poker.CallValue)
                    {
                        player.PlayerCall();
                    }
                    else if (player.Chips <= Launcher.Poker.CallValue)
                    {
                        Launcher.Poker.Raising = false;
                        player.IsPlayerTurn = false;
                        player.Chips = 0;
                        player.Status.Text = "Call " + player.Chips;
                        Launcher.Poker.TextBoxPot.Text = (int.Parse(Launcher.Poker.TextBoxPot.Text) + player.Chips).ToString();
                    }
                }
                else
                {
                    if (Launcher.Poker.Raise > 0)
                    {

                        if (player.Chips >= Launcher.Poker.Raise * 2)
                        {
                            player.PlayerRaised();
                        }
                        else
                        {
                            player.PlayerCall();
                        }
                    }
                    else
                    {
                        Launcher.Poker.Raise = Launcher.Poker.CallValue * 2;
                        player.PlayerRaised();
                    }
                }
            }

            if (player.Chips <= 0)
            {
                player.IsPlayerTurn = true;
            }
        }
开发者ID:Cloudberry-HQC,项目名称:Cloudberry,代码行数:52,代码来源:AIMenager.cs

示例3: HP

        //A choice generator for bots. This generator is used when bot has only high card or table pair hand         
        private static void HP(IPlayer player, int n, int n1)
        {
            Random rand = new Random();
            int rnd = rand.Next(1, 4);
            if (Launcher.Poker.CallValue <= 0)
            {
                player.PlayerCheck();
            }

            if (Launcher.Poker.CallValue > 0)
            {
                if (rnd == 1)
                {
                    if (Launcher.Poker.CallValue <= BotChoiceFormula(player.Chips, n))
                    {
                        player.PlayerCall();
                    }
                    else
                    {
                        player.PlayerFold();
                    }
                }

                if (rnd == 2)
                {
                    if (Launcher.Poker.CallValue <= BotChoiceFormula(player.Chips, n1))
                    {
                        player.PlayerCall(); 
                    }
                    else
                    {
                        player.PlayerFold();
                    }
                }
            }

            if (rnd == 3)
            {
                
                if (Launcher.Poker.CallValue <= 0)
                {
                    player.PlayerCheck();
                }
                else
                {
                    if (Launcher.Poker.Raise == 0)
                    {
                        Launcher.Poker.Raise = Launcher.Poker.CallValue * 2;   
                        player.PlayerRaised();
                    }
                    else
                    {
                        if (Launcher.Poker.Raise <= BotChoiceFormula(player.Chips, n))
                        {
                            Launcher.Poker.Raise = Launcher.Poker.CallValue * 2;
                            player.PlayerRaised();
                        }
                        else
                        {
                            player.PlayerFold();
                        }
                    }
                }

            }

            if (player.Chips <= 0)
            {
                player.FoldTurn = true;
            }
        }
开发者ID:Cloudberry-HQC,项目名称:Cloudberry,代码行数:72,代码来源:AIMenager.cs


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