本文整理汇总了C#中Health.GetComponent方法的典型用法代码示例。如果您正苦于以下问题:C# Health.GetComponent方法的具体用法?C# Health.GetComponent怎么用?C# Health.GetComponent使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Health
的用法示例。
在下文中一共展示了Health.GetComponent方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DoEffectVirtual
protected override void DoEffectVirtual(Health otherHealth)
{
if(otherHealth.GetComponent<EnemyController>())
{
otherHealth.GetComponent<EnemyController>().m_Fearful = true;
}
}
示例2: DealDamage
public void DealDamage(Health target, Transform user, Vector2 knockbackMultiplierXY, IDInfo IDs, bool knockAway)
{
if (target.health != 0) {
if (!target.invulnerable)
target.health -= Mathf.Clamp (GetDmg () * target.dmgTaken, Mathf.NegativeInfinity, target.health);
IDs.Steal ();
target.GetComponent<Rigidbody> ().velocity = ((target.transform.position - user.position).normalized * knockbackMultiplierXY.x + target.transform.up * knockbackMultiplierXY.y) * knockback;
if (target.GetComponent<Enemy> ())
target.GetComponent<Enemy> ().disableWalk = true;
if (target == Player.Health) {
EnemyAttack.shakeCam ();
Punch.PlayHitSound ();
} else {
ChangeEnemyCol (Player.Punch.hitCol, target.GetComponent<Enemy> ().rends);
Punch.PlayHitSound ();
}
}
}
示例3: DoEffectVirtual
protected override void DoEffectVirtual(Health otherHealth)
{
otherHealth.GetComponent<Attack> ().SetDrunkEffect (Constants.DRUNK_EFFECT_DURATION);
}