本文整理汇总了C#中GraphicsContext.CreateVertexRenderer方法的典型用法代码示例。如果您正苦于以下问题:C# GraphicsContext.CreateVertexRenderer方法的具体用法?C# GraphicsContext.CreateVertexRenderer怎么用?C# GraphicsContext.CreateVertexRenderer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GraphicsContext
的用法示例。
在下文中一共展示了GraphicsContext.CreateVertexRenderer方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GuiRenderer
public GuiRenderer(GraphicsContext graphicsContext, IColourScheme colourScheme)
{
ColourScheme = colourScheme;
_graphicsContext = graphicsContext;
_primitiveRenderer = _graphicsContext.CreateVertexRenderer<TransformedColouredVertex>(18);
_textureRenderer = _graphicsContext.CreateVertexRenderer<TransformedColouredTexturedVertex>(9*2*3);
_font = graphicsContext.GetFont(DefaultFontName, DefautltFontSize, Weight.Bold);
PrecacheTextures(colourScheme);
}
示例2: CoordinateMarkerRenderer
public CoordinateMarkerRenderer(GraphicsContext graphicsContext)
{
_vertexRenderer = graphicsContext.CreateVertexRenderer<TexturedColouredVertex4>(6);
_noTexture = graphicsContext.GetTexture("noTexture.png");
PopululateBuffer();
}
示例3: EpicModelRenderer
public EpicModelRenderer(GraphicsContext graphicsContext)
{
_graphicsContext = graphicsContext;
_vertexRenderer = _graphicsContext.CreateVertexRenderer<TexturedColouredVertex4>(256);
_anchorCuboid = new VertexCuboid(new Vector3(0.1f));
}