本文整理汇总了C#中GraphicsContext.Clear方法的典型用法代码示例。如果您正苦于以下问题:C# GraphicsContext.Clear方法的具体用法?C# GraphicsContext.Clear怎么用?C# GraphicsContext.Clear使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GraphicsContext
的用法示例。
在下文中一共展示了GraphicsContext.Clear方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Main
public static void Main(string[] args)
{
//Initialize ();
GraphicsContext graphics = new GraphicsContext();
UISystem.Initialize(graphics);
window = new HighScoreApp.MainWindow();
UISystem.SetScene(window);
socket = new Sockets();
while (true) {
SystemEvents.CheckEvents();
List<TouchData> touchData = Touch.GetData(0);
UISystem.Update (touchData);
Update ();
graphics.SetViewport(0, 0, graphics.Screen.Width, graphics.Screen.Height);
graphics.SetClearColor(new Vector4(0,0,0,1));
graphics.SetClearDepth(1.0f);
graphics.Clear();
UISystem.Render ();
graphics.SwapBuffers();
}
}
示例2: Main
static void Main(string[] args)
{
graphics = new GraphicsContext(960,544,PixelFormat.Rgba,PixelFormat.Depth16,MultiSampleMode.None);
UISystem.Initialize(graphics);
MainScene scene = new MainScene();
SetupListNum(scene.RootWidget);
scene.SetWidgetLayout(LayoutOrientation.Horizontal);
UISystem.SetScene(scene);
for (; ; )
{
SystemEvents.CheckEvents();
// update
{
List<TouchData> touchDataList = Touch.GetData(0);
var gamePad = GamePad.GetData (0);
UISystem.Update(touchDataList, ref gamePad);
}
// draw
{
graphics.SetViewport(0, 0, graphics.Screen.Width, graphics.Screen.Height);
graphics.SetClearColor(
0xFF,
0xFF,
0xFF,
0xff);
graphics.Clear();
UISystem.Render();
graphics.SwapBuffers();
}
}
}