本文整理汇总了C#中GameInfo.IncreaseAgeCounter方法的典型用法代码示例。如果您正苦于以下问题:C# GameInfo.IncreaseAgeCounter方法的具体用法?C# GameInfo.IncreaseAgeCounter怎么用?C# GameInfo.IncreaseAgeCounter使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameInfo
的用法示例。
在下文中一共展示了GameInfo.IncreaseAgeCounter方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: PerformLogic
public IGameState[] PerformLogic(GameTime gameTime, GameInfo gameInfo)
{
// Increase the age
bool endWorld = gameInfo.IncreaseAgeCounter();
var waitState = StateFactory.GetState(GameStates.Wait);
var alert = new Alert(gameInfo.Manager, "You just spun a 10!\nThe world age increases!\n" + (endWorld ? "Retirement Age Reached!" : String.Empty),
"World age increased",
icon : Constants.ImageIcons.SpinToWin);
gameInfo.Manager.Add(alert);
alert.Closed += (sender, args) => gameInfo.Fsm.Remove(waitState);
gameInfo.CreateMessage(endWorld ? "Retirement Age Reached!" : "The world age counter increases by 10!");
return endWorld ? new[] { waitState, StateFactory.GetState(GameStates.EndGame) } : new[] { waitState };
}
示例2: PerformLogic
public IGameState[] PerformLogic(GameTime gameTime, GameInfo gameInfo)
{
gameInfo.IncreaseAgeCounter();
return null;
}