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C# GameInfo.SetGameHandle方法代码示例

本文整理汇总了C#中GameInfo.SetGameHandle方法的典型用法代码示例。如果您正苦于以下问题:C# GameInfo.SetGameHandle方法的具体用法?C# GameInfo.SetGameHandle怎么用?C# GameInfo.SetGameHandle使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GameInfo的用法示例。


在下文中一共展示了GameInfo.SetGameHandle方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GameSetFocus

        public GameInfo GameSetFocus(String gameInterested)
        {
            GameInfo gameResult = null;

            do
            {

                if (String.IsNullOrEmpty(gameInterested))
                {
                    gameResult = null;
                    break;
                }

                gameResult = new GameInfo(gameInterested);

                if (this.gameProcess == null || this.gameProcess.HasExited)
                {
                    gameResult = null;
                    break;
                }

                //Get the handle to the top child window of the game process
                this.topWindowHandle = GetTopWindow(this.gameProcess.MainWindowHandle);

                //if the parent window doesnt have any child window
                if (topWindowHandle == IntPtr.Zero)
                {
                    topWindowHandle = this.gameProcess.MainWindowHandle;
                }

                //set the game name
                gameResult.SetGameName(gameInterested);

                //set the game handle
                gameResult.SetGameHandle(topWindowHandle);

                //Enable the window to take keyboard or mouse input in case it was disabled
                bool setWindow = EnableWindow(topWindowHandle, true);

                //Bring the Mario window to front
                setWindow = BringWindowToTop(topWindowHandle);

                //Sleep for the operation to take place
                System.Threading.Thread.Sleep(sleepTime);

                if (!setWindow)
                {
                    gameResult = null;
                    break;
                }

                //Set the mario to be the foreground window
                setWindow = SetForegroundWindow(topWindowHandle);

                //Sleep for the operation to successfully be completed
                System.Threading.Thread.Sleep(sleepTime);

                if (!setWindow)
                {
                    gameResult = null;
                    break;
                }

            } while (false);

            return gameResult;
        }
开发者ID:jchahal,项目名称:KinectForPCGames,代码行数:67,代码来源:GameDataProcessor.cs


注:本文中的GameInfo.SetGameHandle方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。