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C# Faction.AddEnemyFaction方法代码示例

本文整理汇总了C#中Faction.AddEnemyFaction方法的典型用法代码示例。如果您正苦于以下问题:C# Faction.AddEnemyFaction方法的具体用法?C# Faction.AddEnemyFaction怎么用?C# Faction.AddEnemyFaction使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Faction的用法示例。


在下文中一共展示了Faction.AddEnemyFaction方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnCommand


//.........这里部分代码省略.........
							return;
						}
						Faction linkedfaction = FactionMgr.GetFactionByID(id);
						if (linkedfaction == null)
						{
							client.Player.Out.SendMessage(LanguageMgr.GetTranslation(client.Account.Language, "GMCommands.Faction.FactionNotLoaded"), eChatType.CT_Say, eChatLoc.CL_SystemWindow);
							return;
						}
						DBLinkedFaction dblinkedfaction = new DBLinkedFaction();
						dblinkedfaction.FactionID = myfaction.ID;
						dblinkedfaction.LinkedFactionID = linkedfaction.ID;
						dblinkedfaction.IsFriend = true;
						GameServer.Database.AddObject(dblinkedfaction);
						myfaction.AddFriendFaction(linkedfaction);
					}
					break;
				#endregion AddFriend
				#region AddEnemy
				case "addenemy":
					{
						if (myfaction == null)
						{
							client.Player.Out.SendMessage(LanguageMgr.GetTranslation(client.Account.Language, "GMCommands.Faction.MustSelectFaction"), eChatType.CT_Say, eChatLoc.CL_SystemWindow);
							return;
						}
						if (args.Length < 3)
						{
							DisplaySyntax(client);
							return;
						}
						int id = 0;
						try
						{
							id = Convert.ToInt32(args[2]);
						}
						catch
						{
							client.Player.Out.SendMessage(LanguageMgr.GetTranslation(client.Account.Language, "GMCommands.Faction.IndexMustBeNumber"), eChatType.CT_Say, eChatLoc.CL_SystemWindow);
							return;
						}
						Faction linkedfaction = FactionMgr.GetFactionByID(id);
						if (linkedfaction == null)
						{
							client.Player.Out.SendMessage(LanguageMgr.GetTranslation(client.Account.Language, "GMCommands.Faction.FactionNotLoaded"), eChatType.CT_Say, eChatLoc.CL_SystemWindow);
							return;
						}
						DBLinkedFaction dblinkedfaction = new DBLinkedFaction();
						dblinkedfaction.FactionID = myfaction.ID;
						dblinkedfaction.LinkedFactionID = linkedfaction.ID;
						dblinkedfaction.IsFriend = false;
						GameServer.Database.AddObject(dblinkedfaction);
						myfaction.AddEnemyFaction(linkedfaction);
					}
					break;
				#endregion AddEnemy
				#region List
				case "list":
					{
						foreach (Faction faction in FactionMgr.Factions.Values)
							client.Player.Out.SendMessage("#" + faction.ID.ToString() + ": " + faction.Name + " (" + faction.BaseAggroLevel + ")", eChatType.CT_Say, eChatLoc.CL_SystemWindow);
						return;
					}
				#endregion List
				#region Select
				case "select":
					{
						if (args.Length < 3)
						{
							DisplaySyntax(client);
							return;
						}
						int id = 0;
						try
						{
							id = Convert.ToInt32(args[2]);
						}
						catch
						{
							client.Player.Out.SendMessage(LanguageMgr.GetTranslation(client.Account.Language, "GMCommands.Faction.IndexMustBeNumber"), eChatType.CT_Say, eChatLoc.CL_SystemWindow);
							return;
						}
						Faction tempfaction = FactionMgr.GetFactionByID(id);
						if (tempfaction == null)
						{
							client.Player.Out.SendMessage(LanguageMgr.GetTranslation(client.Account.Language, "GMCommands.Faction.FactionNotLoaded"), eChatType.CT_Say, eChatLoc.CL_SystemWindow);
							return;
						}
						client.Player.TempProperties.setProperty(TEMP_FACTION_LAST, tempfaction);
					}
					break;
				#endregion Select
				#region Default
				default:
					{
						DisplaySyntax(client);
						return;
					}
				#endregion Default
			}
		}
开发者ID:mynew4,项目名称:DOLSharp,代码行数:101,代码来源:Faction.cs


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