本文整理汇总了C#中FSM.Update方法的典型用法代码示例。如果您正苦于以下问题:C# FSM.Update方法的具体用法?C# FSM.Update怎么用?C# FSM.Update使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类FSM
的用法示例。
在下文中一共展示了FSM.Update方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DummyFsmUpdate
static void DummyFsmUpdate(FSM fsm)
{
//const int updatePerMs = (int)(1f / 60f * 1000);
const int updatePerMs = (int)(1000);
bool speedAdding = true;
bool gravityAdding = false;
bool hpAdding = false;
int perNumGravityEnabled = 5;
int gravityNum = 0;
// var task = Task.Factory.StartNew((Action)(() =>
// while (true)
// {
fsm.Update();
var speed = fsm.GetParamValue<int>(P_SPEED);
var hp = fsm.GetParamValue<int>(P_HP);
var gravity = fsm.GetParamValue<int>(P_GRAVITY);
if (hp <= -5) hpAdding = true;
else if (hp > 100) hpAdding = false;
hp += (hpAdding ? 4 : -4);
fsm.SetParamValue(P_HP, hp); // minus 10 hp per frame, to dead when hp less and equals 0
if (hp > 0) // is alive, then to do somthing...
{
if (speed <= 0) speedAdding = true;
else if (speed > 20) speedAdding = false;
fsm.SetParamValue(P_SPEED, (speed + (speedAdding ? 1 : -1))); // to run when speed greater and equals 10, back to idle when speed less than 10
if (gravity <= -10) gravityAdding = true;
else if (gravity > 10) gravityAdding = false;
fsm.SetParamValue(P_GRAVITY, (gravity + (gravityAdding ? 1 : -1))); // to fly when gravity less and equals 0
gravityNum += 1;
if (gravityNum % perNumGravityEnabled == 0)
{
fsm.SetParamValue(P_GRAVITY_ENABLED, !fsm.GetParamValue<bool>(P_GRAVITY_ENABLED));
}
}
// Thread.Sleep(updatePerMs);
// }
}