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C# Equipment.Equals方法代码示例

本文整理汇总了C#中Equipment.Equals方法的典型用法代码示例。如果您正苦于以下问题:C# Equipment.Equals方法的具体用法?C# Equipment.Equals怎么用?C# Equipment.Equals使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Equipment的用法示例。


在下文中一共展示了Equipment.Equals方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: HandleItemSelection

    void HandleItemSelection(RaycastHit hit)
    {
        selectedSocket = Socket.EMPTY;
        switch (hit.transform.tag){

            case "Phone_Model":
                if (current_state == StoreState.STATE_ITEM)
                {
                    current_state = StoreState.STATE_STORE;
                    GetComponent<Animator>().SetTrigger("toStoreSelection");
                }
                break;

            case "Item_Handle":
                selectedEquipment = Equipment.Item_Handle;
                break;

            case "Item_BasicEngine":
                selectedEquipment = Equipment.Item_BasicEngine;
                break;

            case "Item_Spike":
                selectedEquipment = Equipment.Item_Spike;
                break;

            case "Item_Flipper":
                selectedEquipment = Equipment.Item_Flipper;
                break;

            case "Item_Booster":
                selectedEquipment = Equipment.Item_Booster;
                break;

            case "Item_MetalShield":
                selectedEquipment = Equipment.Item_MetalShield;
                break;

            case "Item_CircularSaw":
                selectedEquipment = Equipment.Item_CircularSaw;
                break;

            case "Item_Hammer":
                selectedEquipment = Equipment.Item_Hammer;
                break;

            case "Item_PlasmaShield":
                selectedEquipment = Equipment.Item_PlasmaShield;
                break;

            case "Item_TeslaCoil":
                selectedEquipment = Equipment.Item_TeslaCoil;
                break;
        }
        bool available = false;

        foreach(Equipment eq in AvailableItems)
        {
            if (selectedEquipment.Equals(eq))
            {
                available = true;
            }
        }
        if (!available)
        {
            selectedEquipment = Equipment.EMPTY;
        }
    }
开发者ID:ddoodm,项目名称:Mowdown,代码行数:67,代码来源:StoreController.cs


注:本文中的Equipment.Equals方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。