本文整理汇总了C#中Direction.ToAngle方法的典型用法代码示例。如果您正苦于以下问题:C# Direction.ToAngle方法的具体用法?C# Direction.ToAngle怎么用?C# Direction.ToAngle使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Direction
的用法示例。
在下文中一共展示了Direction.ToAngle方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: RobotLocator
public RobotLocator(Map map)
{
this.map = map;
currentDirection = map.RobotId == 0 ? Direction.Right : Direction.Left;
realRobotAngle = currentDirection.ToAngle();
expectedRobotAngle = realRobotAngle;
}
示例2: RobotLocator
public RobotLocator(InternalMap map, RMWorld world)
{
this.world = world;
this.map = map;
currentDirection = map.RobotId == TwoPlayersId.Left ? Direction.Right : Direction.Left;
realRobotAngle = currentDirection.ToAngle();
expectedRobotAngle = realRobotAngle;
}
示例3: GetCommandsByDirectionInternal
private IEnumerable<Command> GetCommandsByDirectionInternal(Direction direction)
{
currentDirection = direction;
yield return CorrectRobotPosition();
yield return Command.Rot(direction.ToAngle() - expectedRobotAngle);
expectedRobotAngle = currentDirection.ToAngle();
yield return CorrectRobotPosition();
yield return Command.Mov(50);
}
示例4: GetCommandsByDirectionInternal
private IEnumerable<MoveAndBuildCommand> GetCommandsByDirectionInternal(Direction direction)
{
currentDirection = direction;
yield return CorrectRobotPosition();
var directionAngle = direction.ToAngle();
yield return RMRules.Current.Rotate(Normilize(Angle.FromGrad(directionAngle - expectedRobotAngle)));
expectedRobotAngle = currentDirection.ToAngle();
yield return CorrectRobotPosition();
yield return RMRules.Current.Move(50);
}