本文整理汇总了C#中Deck.InitDeck方法的典型用法代码示例。如果您正苦于以下问题:C# Deck.InitDeck方法的具体用法?C# Deck.InitDeck怎么用?C# Deck.InitDeck使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Deck
的用法示例。
在下文中一共展示了Deck.InitDeck方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Start
void Start()
{
deck = GetComponent<Deck> (); //Get the deck
deck.InitDeck (deckXML.text); //Pass DeckXML to it
Deck.Shuffle (ref deck.cards); //This shuffles the deck
//The ref keyword passes a refrence to deck.cards, which allows deck.cards to be modified by Deck.Shuffle()
layout = GetComponent<BartokLayout> (); //Get the layout
layout.ReadLayout (layoutXML.text); //Pass LayoutXML to it
drawPile = UpgradeCardsList (deck.cards);
LayoutGame ();
}
示例2: Start
void Start () {
Scoreboard.S.score = score;
deck = GetComponent<Deck>(); // Get the Deck
deck.InitDeck(deckXML.text); // Pass DeckXML to it
Deck.Shuffle(ref deck.cards); // This shuffles the deck
// The ref keyword passes a reference to deck.cards, which allows
// deck.cards to be modified by Deck.Shuffle()
layout = GetComponent<Layout>(); // Get the Layout
layout.ReadLayout(layoutXML.text); // Pass LayoutXML to it
drawPile = ConvertListCardsToListCardProspectors( deck.cards );
LayoutGame();
}
示例3: Start
void Start()
{
deck = GetComponent<Deck> ();
deck.InitDeck (deckXML.text);
Deck.Shuffle (ref deck.cards);
}
示例4: Start
void Start()
{
deck = GetComponent<Deck> ();
deck.InitDeck (deckXML.text);
Deck.Shuffle (ref deck.cards);
layout = GetComponent<BartokLayout> ();
layout.ReadLayout (layoutXML.text);
drawPile = UpgradeCardsList (deck.cards);
LayoutGame ();
}
示例5: Start
void Start()
{
deck = GetComponent<Deck> ();
deck.InitDeck (deckXML.text);
}
示例6: Start
void Start()
{
Scoreboard.S.score = score;
deck = GetComponent<Deck> ();
deck.InitDeck (deckXML.text);
Deck.Shuffle (ref deck.cards);
layout = GetComponent<Layout> ();
layout.ReadLayout (layoutXML.text);
drawPile = ConvertListCardsToListCardProspectors (deck.cards);
LayoutGame ();
}
示例7: Start
void Start()
{
Scoreboard.S.score = score;
deck = GetComponent<Deck>(); // Get the Deck
deck.InitDeck(deckXML.text); // Pass DeckXML to it
Deck.Shuffle(ref deck.cards); // This shuffles the deck
layout = GetComponent<Layout>(); // Get the Layout
layout.ReadLayout(layoutXML.text); // Pass LayoutXML to it
drawPile = ConvertListCardsToListCardProspectors(deck.cards);
LayoutGame();
}