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C# Chunk.GetValue方法代码示例

本文整理汇总了C#中Chunk.GetValue方法的典型用法代码示例。如果您正苦于以下问题:C# Chunk.GetValue方法的具体用法?C# Chunk.GetValue怎么用?C# Chunk.GetValue使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Chunk的用法示例。


在下文中一共展示了Chunk.GetValue方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ReadConfiguration

        public override bool ReadConfiguration(Chunk chunk)
        {
            this.Clear();

            this.actorName = chunk.GetValue("Name", "Unknown");
            Configuration.Broker.ReadConfiguration(this, chunk);

            // Now we have the url loaded, read the file.
            ReadFile();

            return true;
        }
开发者ID:BackupTheBerlios,项目名称:proteus-svn,代码行数:12,代码来源:ConfigFileActor.cs

示例2: ReadConnection

        public static IConnection ReadConnection( Chunk connectionChunk,IEnvironment environment )
        {
            if (connectionChunk.Name == "Connection")
            {
                string sourceActor = connectionChunk.GetValue("SourceActor", string.Empty);
                string targetActor = connectionChunk.GetValue("TargetActor", string.Empty);
                string sourcePlug = connectionChunk.GetValue("SourcePlug", string.Empty);
                string targetPlug = connectionChunk.GetValue("TargetPlug", string.Empty);

                if (sourceActor != string.Empty &&
                        targetActor != string.Empty &&
                        sourcePlug != string.Empty &&
                        targetPlug != string.Empty)
                {
                    IConnection newConnection = Utility.Connect(environment,
                                            sourceActor,
                                            sourcePlug,
                                            targetActor,
                                            targetPlug);

                    if (newConnection == null)
                    {
                        // Error connection not possible.
                        return null;
                    }
                    else
                    {
                        environment.Add(newConnection);
                        return newConnection;
                    }
                }
            }

            return null;
        }
开发者ID:BackupTheBerlios,项目名称:proteus-svn,代码行数:35,代码来源:Utility.cs

示例3: ReadActor

        public static IActor ReadActor(Chunk actorChunk,IEnvironment environment )
        {
            if (actorChunk != null)
            {
                if (actorChunk.Name == "Actor")
                {
                    string typeName = actorChunk.GetValue("Type", string.Empty);

                    if (typeName != string.Empty)
                    {
                        // Create sub actor.
                        IActor newActor = Factory.Instance.Create(typeName);

                        if (newActor != null)
                        {
                            // Pass configuration on.
                            bool subSuccess = newActor.ReadConfiguration(actorChunk);

                            if (subSuccess)
                            {
                                if (!newActor.Initialize(environment))
                                {
                                    log.Warning("Actor could not be initialized: {0}:{1}", typeName, newActor.Name);
                                    // Error name twice.
                                    return null;
                                }

                                log.Debug("Actor created: {0}:{1}.", newActor.Name, newActor.TypeName);

                                return newActor;
                            }
                        }
                        else
                        {
                            log.Warning("Unable to create actor of type: {0}", typeName);
                        }
                    }
                    else
                    {
                        log.Warning("No actor type found.");
                    }
                }
                else
                {
                    log.Warning("Not an actor chunk, but [{0}] instead.", actorChunk.Name);
                }
            }
            else
            {
                log.Warning("No actor chunk given.");
            }

            return null;
        }
开发者ID:BackupTheBerlios,项目名称:proteus-svn,代码行数:54,代码来源:Utility.cs


注:本文中的Chunk.GetValue方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。