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C# Canvas.Print方法代码示例

本文整理汇总了C#中Canvas.Print方法的典型用法代码示例。如果您正苦于以下问题:C# Canvas.Print方法的具体用法?C# Canvas.Print怎么用?C# Canvas.Print使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Canvas的用法示例。


在下文中一共展示了Canvas.Print方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: RenderForeground

        protected override void RenderForeground(Canvas canvas)
        {
            var text = "Enter address:";
            var style = new Font(30, new Color(0.5f, 0.5f, 0.5f));
            canvas.Print(
                style,
                0.5f * (canvas.Width - canvas.MeasureText(style, text)),
                canvas.Height * 0.5f - 15 - 40,
                text);

            text = _address + "_";
            style = new Font(30, new Color(1, 1, 1));
            canvas.Print(
                style,
                0.5f * (canvas.Width - canvas.MeasureText(style, text)),
                canvas.Height * 0.5f - 15 + 40,
                text);
        }
开发者ID:AndiAngerer,项目名称:cubehack,代码行数:18,代码来源:ConnectScreen.cs

示例2: RenderForeground

 protected override void RenderForeground(Canvas canvas)
 {
     if (_connectionManager.IsConnecting)
     {
         var status = "Connecting...";
         var style = new Font(30, new Color(1, 1, 1)) { Animation = FontAnimation.Wave };
         canvas.Print(
             style,
             0.5f * (canvas.Width - canvas.MeasureText(style, status)),
             canvas.Height * 0.5f - 15,
             status);
     }
 }
开发者ID:AndiAngerer,项目名称:cubehack,代码行数:13,代码来源:OutOfGameMenu.cs

示例3: DrawFps

        private void DrawFps(Canvas canvas)
        {
            var frameDuration = GameTime.Update(ref _frameTime);
            if (_timeMeasurements.Count >= 50)
            {
                _timeMeasurements.Dequeue();
            }

            _timeMeasurements.Enqueue(frameDuration.Seconds);
            double totalTime = 0f;
            foreach (float time in _timeMeasurements)
            {
                totalTime += time;
            }

            if (totalTime > 0)
            {
                double fps = _timeMeasurements.Count / totalTime;

                string fpsString = string.Format(CultureInfo.InvariantCulture, "{0:0}FPS", fps);

                canvas.Print(new Font(15, new Color(1, 1, 1)), 5, 5, fpsString);
            }
        }
开发者ID:AndiAngerer,项目名称:cubehack,代码行数:24,代码来源:UiRenderer.cs

示例4: RenderForeground

        protected override void RenderForeground(Canvas canvas)
        {
            var left = Left?.Value ?? 0;
            var top = Top?.Value ?? 0;
            var text = Text?.Value;

            var style = new Font(_fonstSize);

            style.Color = new Color(0, 0, 0, 0.5f);
            canvas.Print(style, left + _shadowOffset + 0.5f * (Width - canvas.MeasureText(style, text)), top + _marginTop + _shadowOffset, text);

            style.Color = new Color(1, 1, 1);
            canvas.Print(style, left + 0.5f * (Width - canvas.MeasureText(style, text)), top + _marginTop, text);
        }
开发者ID:AndiAngerer,项目名称:cubehack,代码行数:14,代码来源:Button.cs


注:本文中的Canvas.Print方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。