当前位置: 首页>>代码示例>>C#>>正文


C# Body.getLocalPointToOut方法代码示例

本文整理汇总了C#中Body.getLocalPointToOut方法的典型用法代码示例。如果您正苦于以下问题:C# Body.getLocalPointToOut方法的具体用法?C# Body.getLocalPointToOut怎么用?C# Body.getLocalPointToOut使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Body的用法示例。


在下文中一共展示了Body.getLocalPointToOut方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: initialize

 /// <summary>
 /// Initialize the bodies, anchors, axis, and reference angle using the world anchor and world axis.
 /// </summary>
 public virtual void initialize(Body bA, Body bB, Vec2 anchor)
 {
     bodyA = bA;
     bodyB = bB;
     bA.getLocalPointToOut(anchor, localAnchorA);
     bB.getLocalPointToOut(anchor, localAnchorB);
 }
开发者ID:thdtjsdn,项目名称:box2dnet,代码行数:10,代码来源:FrictionJointDef.cs

示例2: initialize

        public void initialize(Body bA, Body bB)
        {
            bodyA = bA;
            bodyB = bB;
            Vec2 xB = bodyB.getPosition();
            bodyA.getLocalPointToOut(xB, ref linearOffset);

            float angleA = bodyA.getAngle();
            float angleB = bodyB.getAngle();
            angularOffset = angleB - angleA;
        }
开发者ID:Nomad1,项目名称:sharpbox2d,代码行数:11,代码来源:MotorJointDef.cs

示例3: initialize

 /// <summary>
 /// Initialize the bodies, anchors, and reference angle using a world anchor point.
 /// </summary>
 /// <param name="bA"></param>
 /// <param name="bB"></param>
 /// <param name="anchor"></param>
 public virtual void initialize(Body bA, Body bB, Vec2 anchor)
 {
     bodyA = bA;
     bodyB = bB;
     bodyA.getLocalPointToOut(anchor, localAnchorA);
     bodyB.getLocalPointToOut(anchor, localAnchorB);
     referenceAngle = bodyB.Angle - bodyA.Angle;
 }
开发者ID:thdtjsdn,项目名称:box2dnet,代码行数:14,代码来源:WeldJointDef.cs

示例4: initialize

 /**
  * Initialize the bodies, anchors, and reference angle using a world anchor point.
  *
  * @param bA
  * @param bB
  * @param anchor
  */
 public void initialize(Body bA, Body bB, Vec2 anchor)
 {
     bodyA = bA;
     bodyB = bB;
     bodyA.getLocalPointToOut(anchor, ref localAnchorA);
     bodyB.getLocalPointToOut(anchor, ref localAnchorB);
     referenceAngle = bodyB.getAngle() - bodyA.getAngle();
 }
开发者ID:Nomad1,项目名称:sharpbox2d,代码行数:15,代码来源:WeldJointDef.cs

示例5: initialize

 /// <summary>
 /// Initialize the bodies, anchors, axis, and reference angle using the world anchor and world axis.
 /// </summary>
 public virtual void initialize(Body b1, Body b2, Vec2 anchor, Vec2 axis)
 {
     bodyA = b1;
     bodyB = b2;
     bodyA.getLocalPointToOut(anchor, localAnchorA);
     bodyB.getLocalPointToOut(anchor, localAnchorB);
     bodyA.getLocalVectorToOut(axis, localAxisA);
     referenceAngle = bodyB.Angle - bodyA.Angle;
 }
开发者ID:thdtjsdn,项目名称:box2dnet,代码行数:12,代码来源:PrismaticJointDef.cs

示例6: initialize

 public virtual void initialize(Body b1, Body b2, Vec2 anchor, Vec2 axis)
 {
     bodyA = b1;
     bodyB = b2;
     b1.getLocalPointToOut(anchor, localAnchorA);
     b2.getLocalPointToOut(anchor, localAnchorB);
     bodyA.getLocalVectorToOut(axis, localAxisA);
 }
开发者ID:thdtjsdn,项目名称:box2dnet,代码行数:8,代码来源:LineJointDef.cs


注:本文中的Body.getLocalPointToOut方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。