本文整理汇总了C#中Body.DetachAttachMaintaingLoction方法的典型用法代码示例。如果您正苦于以下问题:C# Body.DetachAttachMaintaingLoction方法的具体用法?C# Body.DetachAttachMaintaingLoction怎么用?C# Body.DetachAttachMaintaingLoction使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Body
的用法示例。
在下文中一共展示了Body.DetachAttachMaintaingLoction方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: TreeMovingNoParent
public void TreeMovingNoParent()
{
var oldBoxLocation = new Frame3D(10, 20, 30);
var box = new Box
{
Location = oldBoxLocation
};
var newParent = new Body
{
Location = new Frame3D(20, 10, 20)
};
newParent.DetachAttachMaintaingLoction(box);
Assert.AreEqual(oldBoxLocation, box.GetAbsoluteLocation());
Assert.AreEqual(new Frame3D(-10, 10, 10), box.Location);
}
示例2: TreeMovingConstantLocation
public void TreeMovingConstantLocation()
{
var world = new Body();
var boxLocation = new Frame3D(10, 0, 0);
var ballLocation = new Frame3D(20, 10, 0);
var box = new Box {Location = boxLocation};
var ball = new Ball {Location = ballLocation};
world.Add(box);
world.Add(ball);
box.DetachAttachMaintaingLoction(ball);
Assert.AreEqual(boxLocation, box.Location);
Assert.AreEqual(ballLocation, ball.GetAbsoluteLocation());
Assert.AreEqual(new Frame3D(10, 10, 0), ball.Location);
world.DetachAttachMaintaingLoction(ball);
Assert.AreEqual(ballLocation, ball.Location);
Assert.AreEqual(ballLocation, ball.GetAbsoluteLocation());
}