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C# Board.Resimulate方法代码示例

本文整理汇总了C#中Board.Resimulate方法的典型用法代码示例。如果您正苦于以下问题:C# Board.Resimulate方法的具体用法?C# Board.Resimulate怎么用?C# Board.Resimulate使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Board的用法示例。


在下文中一共展示了Board.Resimulate方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnPlay

 public override void OnPlay(ref Board board, Card target = null,int index = 0,int choice = 0)
 {
     base.OnPlay(ref board, target,index);
     board.EnemyCardDraw += 2;
     board.FriendCardDraw += 2;
     board.Resimulate();
 }
开发者ID:jrgutier,项目名称:SmartCC,代码行数:7,代码来源:EX1_050.cs

示例2: OnPlay

 public override void OnPlay(ref Board board, Card target = null,int index = 0,int choice = 0)
 {
     base.OnPlay(ref board, target,index);
     board.MinionEnemy[0].Damage(2 + board.GetSpellPower(), ref board);
     board.MinionEnemy[1].Damage(2 + board.GetSpellPower(), ref board);
     board.Resimulate();
 }
开发者ID:jrgutier,项目名称:SmartCC,代码行数:7,代码来源:EX1_251.cs

示例3: OnPlay

 public override void OnPlay(ref Board board, Card target = null,int index = 0,int choice = 0)
 {
     base.OnPlay(ref board, target,index);
     board.AddCardToBoard("EX1_tk9", true);
     board.AddCardToBoard("EX1_tk9", true);
     board.AddCardToBoard("EX1_tk9", true);
     board.Resimulate();
 }
开发者ID:jrgutier,项目名称:SmartCC,代码行数:8,代码来源:EX1_571.cs

示例4: OnPlay

        public override void OnPlay(ref Board board, Card target = null,int index = 0,int choice = 0)
        {
            base.OnPlay(ref board, target,index);
            target.Damage(4 + board.GetSpellPower(), ref board);

            board.FriendCardDraw--;

            board.Resimulate();
        }
开发者ID:jrgutier,项目名称:SmartCC,代码行数:9,代码来源:EX1_308.cs

示例5: OnPlayOtherMinion

 public override void OnPlayOtherMinion(ref Board board, Card Minion)
 {
     base.OnPlayOtherMinion(ref board, Minion);
     if (Minion.Race == CRace.BEAST)
     {
         board.FriendCardDraw++;
         board.Resimulate();
     }
 }
开发者ID:jrgutier,项目名称:SmartCC,代码行数:9,代码来源:CS2_237.cs

示例6: OnPlay

 public override void OnPlay(ref Board board, Card target = null,int index = 0,int choice = 0)
 {
     base.OnPlay(ref board, target,index);
     if(IsFriend)
     {
         board.FriendCardDraw++;
         board.HeroFriend.CurrentHealth -= 2;
         board.Resimulate();
     }
 }
开发者ID:jrgutier,项目名称:SmartCC,代码行数:10,代码来源:CS2_056.cs

示例7: OnPlay

 public override void OnPlay(ref Board board, Card target = null,int index = 0,int choice = 0)
 {
     base.OnPlay(ref board, target,index);
     if(target != null)
     {
         board.MinionEnemy.Remove(target);
         board.AddCardToBoard("CS2_tk1", target.IsFriend);
         board.Resimulate();
     }
 }
开发者ID:jrgutier,项目名称:SmartCC,代码行数:10,代码来源:CS2_022.cs

示例8: OnPlay

 public override void OnPlay(ref Board board, Card target = null,int index = 0,int choice = 0)
 {
     base.OnPlay(ref board, target,index);
     if(board.WeaponEnemy != null)
     {
         board.FriendCardDraw += board.WeaponEnemy.CurrentDurability;
         board.WeaponEnemy = null;
         board.Resimulate();
     }
 }
开发者ID:jrgutier,项目名称:SmartCC,代码行数:10,代码来源:EX1_558.cs

示例9: OnPlay

 public override void OnPlay(ref Board board, Card target = null,int index = 0,int choice = 0)
 {
     base.OnPlay(ref board, target,index);
     foreach(Card c  in board.MinionEnemy)
     {
         c.Damage(1 + board.GetSpellPower(), ref board);
     }
     board.FriendCardDraw++;
     board.Resimulate();
 }
开发者ID:jrgutier,项目名称:SmartCC,代码行数:10,代码来源:EX1_129.cs

示例10: OnPlay

        public override void OnPlay(ref Board board, Card target = null,int index = 0,int choice = 0)
        {
            base.OnPlay(ref board, target,index);
            if(target != null)
            {
                board.RemoveCardFromBoard(target.Id);
                board.FriendCardDraw++;
                board.Resimulate();

            }
        }
开发者ID:jrgutier,项目名称:SmartCC,代码行数:11,代码来源:EX1_057.cs

示例11: OnPlay

        public override void OnPlay(ref Board board, Card target = null,int index = 0,int choice = 0)
        {
            base.OnPlay(ref board, target,index);
            if(target != null)
            {
                if (target.CurrentHealth == 1 && !target.IsDivineShield)
                    board.FriendCardDraw++;

                target.Damage(1 + board.GetSpellPower(), ref board);
                board.Resimulate();
            }
        }
开发者ID:jrgutier,项目名称:SmartCC,代码行数:12,代码来源:EX1_302.cs

示例12: OnPlay

 public override void OnPlay(ref Board board, Card target = null,int index = 0,int choice = 0)
 {
     base.OnPlay(ref board, target,index);
     foreach(Card c in board.MinionEnemy)
     {
         c.Silence();
     }
     foreach (Card c in board.MinionFriend)
     {
         c.Silence();
     }
     board.FriendCardDraw++;
     board.Resimulate();
 }
开发者ID:jrgutier,项目名称:SmartCC,代码行数:14,代码来源:EX1_626.cs

示例13: OnPlay

        public override void OnPlay(ref Board board, Card target = null,int index = 0,int choice = 0)
        {
            base.OnPlay(ref board, target,index);

            if(choice == 1)
            {
                target.Damage(3 + board.GetSpellPower(), ref board);
            }
            else if(choice == 2)
            {
                target.Damage(1 + board.GetSpellPower(), ref board);
                board.FriendCardDraw++;
                board.Resimulate();
            }
        }
开发者ID:jrgutier,项目名称:SmartCC,代码行数:15,代码来源:EX1_154.cs

示例14: OnPlay

        public override void OnPlay(ref Board board, Card target = null,int index = 0,int choice = 0)
        {
            base.OnPlay(ref board, target,index);
            if(board.Ability == null)
            {
                board.Ability = Card.Create("EX1_625t", true, 999999);
                board.Resimulate();
                return;
            }
            if (board.Ability.template.Id == "CS1h_001")
            {

                board.Ability = Card.Create("EX1_625t", true, board.Ability.Id);
                board.Resimulate();
                return;

            }
            else if (board.Ability.template.Id == "EX1_625t")
            {
                board.Ability = Card.Create("EX1_625t2", true, board.Ability.Id);
                board.Resimulate();
                return;
            }
        }
开发者ID:jrgutier,项目名称:SmartCC,代码行数:24,代码来源:EX1_625.cs

示例15: OnPlay

        public override void OnPlay(ref Board board, Card target = null,int index = 0,int choice = 0)
        {
            base.OnPlay(ref board, target,index);

            List<Card> targets = new List<Card>();
            foreach(Card c in board.MinionEnemy)
            {
                if (c.CurrentAtk <= 2)
                    targets.Add(c);
            }
            if (targets.Count > 1)
                board.Resimulate();
            else if(targets.Count  == 1)
            {
                board.RemoveCardFromBoard(targets[0].Id);
            }
        }
开发者ID:jrgutier,项目名称:SmartCC,代码行数:17,代码来源:NEW1_041.cs


注:本文中的Board.Resimulate方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。