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C# Board.AddPiece方法代码示例

本文整理汇总了C#中Board.AddPiece方法的典型用法代码示例。如果您正苦于以下问题:C# Board.AddPiece方法的具体用法?C# Board.AddPiece怎么用?C# Board.AddPiece使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Board的用法示例。


在下文中一共展示了Board.AddPiece方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: BeforeEachTest

        public void BeforeEachTest()
        {
            Target = new Board();

            Target.AddPiece(new Rook(), BoardCoordinate.For(1, 1));
            Target.AddPiece(new Rook(), KingRookStart);
            Target.AddPiece(new King(), KingStart);
        }
开发者ID:chnicholas,项目名称:ChessTDD,代码行数:8,代码来源:Board_GetMovesFrom_Given_WhiteKing_And_Rooks_Only_Should.cs

示例2: BeforeEachTest

 public void BeforeEachTest()
 {
     Target = new Board();
     var startingPosition = BoardCoordinate.For(1, 7);
     Target.AddPiece(new Pawn(), startingPosition);
     Target.MovePiece(startingPosition, BoardCoordinate.For(1, 8));
 }
开发者ID:chnicholas,项目名称:ChessTDD,代码行数:7,代码来源:Board_GetMovesFrom_Given_Pawn_Advanced_To_End_Should.cs

示例3: BeforeEachTest

        public void BeforeEachTest()
        {
            Target = new Board();
            var positioner = new PiecePositioner(Target);
            positioner.SetupStandardPieces(1);
            positioner.SetupStandardPawns(2);

            Target.AddPiece(new King(false), BoardCoordinate.For(4, 8));
        }
开发者ID:DrMndBndr,项目名称:ChessTDD,代码行数:9,代码来源:Board_GetMovesFrom_Given_ChessboardSetupWithoutBlackPieces_Should.cs

示例4: board_should_add_a_given_piece

 public void board_should_add_a_given_piece()
 {
     int x = 0;
     int y = 0;
     Board board = new Board();
     IPiece expected = new BaseCheckerPiece(BlackWhiteColor.Black, x, y);
     board.AddPiece(expected);
     IPiece actual = board.GetPiece(x, y);
     Assert.AreEqual(expected, actual);
 }
开发者ID:sorvis,项目名称:Checkers_mono_C_sharp,代码行数:10,代码来源:Board_unittest.cs

示例5: board_should_move_a_given_piece

 public void board_should_move_a_given_piece()
 {
     int x = 1;
     int y = 0;
     int x_new = 2;
     int y_new = 1;
     Board board = new Board();
     IPiece expected = new BaseCheckerPiece(BlackWhiteColor.Black, x, y);
     board.AddPiece(expected);
     board.MovePiece(expected, new BoardLocation(x_new, y_new));
     IPiece actual = board.GetPiece(x_new, y_new);
     Assert.AreEqual(expected, actual);
     Assert.IsNull(board.GetPiece(x, y));
 }
开发者ID:sorvis,项目名称:Checkers_mono_C_sharp,代码行数:14,代码来源:Board_unittest.cs

示例6: BeforeEachTest

        public void BeforeEachTest()
        {
            Target = new Board();
            Target.AddPiece(new Rook(false), BoardCoordinate.For(3, 1));
            Target.AddPiece(new Rook(false), BoardCoordinate.For(5, 1));
            Target.AddPiece(new Bishop(false), BoardCoordinate.For(3, 2));
            Target.AddPiece(new Bishop(false), BoardCoordinate.For(4, 2));
            Target.AddPiece(new Pawn(false), BoardCoordinate.For(5, 2));

            Target.AddPiece(new Queen(), BoardCoordinate.For(4, 1));
        }
开发者ID:chnicholas,项目名称:ChessTDD,代码行数:11,代码来源:Board_GetMovesFrom_Given_SurroundedQueen_Should.cs

示例7: BeforeEachTest

        public void BeforeEachTest()
        {
            Board = new Board();

            Board.AddPiece(new Rook(), CastlingStatusChecker.WhiteQueensRookStart);
            Board.AddPiece(new Rook(), CastlingStatusChecker.WhiteKingsRookStart);
            Board.AddPiece(new King(), CastlingStatusChecker.WhiteKingStart);

            Board.AddPiece(new Rook(false), BoardCoordinate.For(1, 8));
            Board.AddPiece(new Rook(false), BoardCoordinate.For(8, 8));
            Board.AddPiece(new King(false), CastlingStatusChecker.BlackKingStart);

            Target = new CastlingStatusChecker(Board);
        }
开发者ID:DrMndBndr,项目名称:ChessTDD,代码行数:14,代码来源:When_Determining_Castling_Status_On_KingAndRookOnly_Board_CastlingStatusChecker_Should.cs

示例8: BeforeEachTest

        public void BeforeEachTest()
        {
            Board = new Board();

            Board.AddPiece(new Rook(), WhiteQueensRookStart);
            Board.AddPiece(new Rook(), WhiteKingsRookStart);
            Board.AddPiece(new King(), WhiteKingStart);

            Board.AddPiece(new Rook(false), BlackQueensRookStart);
            Board.AddPiece(new Rook(false), BlackKingsRookStart);
            Board.AddPiece(new King(false), BlackKingStart);

            Target = new CastlingStatusChecker(Board);
        }
开发者ID:chnicholas,项目名称:ChessTDD,代码行数:14,代码来源:When_Determining_Castling_Status_On_KingAndRookOnly_Board_CastlingStatusChecker_Should.cs

示例9: Result_In_Valid_Piece_At_9_9_When_BoardSize_Is_9

        public void Result_In_Valid_Piece_At_9_9_When_BoardSize_Is_9()
        {
            Target = new Board(9);

            Target.AddPiece(new Rook(), BoardCoordinate.For(9, 9));
        }
开发者ID:chnicholas,项目名称:ChessTDD,代码行数:6,代码来源:Board_AddPiece_Given_EmptyBoard_Should.cs


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