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C# BindingList.RemoveAt方法代码示例

本文整理汇总了C#中BindingList.RemoveAt方法的典型用法代码示例。如果您正苦于以下问题:C# BindingList.RemoveAt方法的具体用法?C# BindingList.RemoveAt怎么用?C# BindingList.RemoveAt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在BindingList的用法示例。


在下文中一共展示了BindingList.RemoveAt方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: IssueEditorViewModel

        public IssueEditorViewModel()
        {
            if (GitHubApi.Repository != null)
                _repository = GitHubApi.Repository.Repository;

            Assignees = new BindingList<User>();

            Labels = new BindingList<LabelModel>();
            foreach (var label in GitHubApi.Labels)
                Labels.Add(new LabelModel(label));

            Milestones = new BindingList<Milestone>();
            foreach (var milestone in GitHubApi.Milestones)
                Milestones.Add(milestone);

            // The lists contain non-items
            if (Labels.Count > 0) Labels.RemoveAt(0);
            if (Milestones.Count > 0) Milestones.RemoveAt(0);
            if (Milestones.Count > 0) Milestones.RemoveAt(0);

            SaveCommand = new RelayCommand(Save, p => CanSave());
            CancelCommand = new RelayCommand(Cancel, p => true);
            ClearAssigneeCommand = new RelayCommand(p => Assignee = null, p => Assignee != null);
            ClearMilestoneCommand = new RelayCommand(p => Milestone = null, p => Milestone != null);
            SetLabelsCommand = new RelayCommand(SetLabels, p => true);
            CloseLabelPickerCommand = new RelayCommand(CloseLabelPicker, p => true);
        }
开发者ID:alexeysmorkalov,项目名称:GitHubExtension,代码行数:27,代码来源:IssueEditorViewModel.cs

示例2: RemoveBlankAttributesFromList

        private static void RemoveBlankAttributesFromList(BindingList<WebAnnotationModel.ObjAttribute> list)
        {
            for(int i = list.Count -1; i >= 0; i--)
            {
                WebAnnotationModel.ObjAttribute item = list[i];
                if(item.Name == null)
                {
                    list.RemoveAt(i);
                    continue;
                }

                if (item.Name.Length == 0)
                {
                    list.RemoveAt(i);
                    continue;
                }
            }

            return;
        }
开发者ID:abordt,项目名称:Viking,代码行数:20,代码来源:StructureGeneralPage.cs

示例3: MoveEncodersDown

    private void MoveEncodersDown(DataGridView grid, BindingList<DisplaySoftwareEncoder> list)
    {
      DataGridViewSelectedRowCollection srows = grid.SelectedRows;
      List<int> indices = new List<int>();
      if (srows.Count == 0)
      {
        return;
      }

      // Juggle rows...
      for (int i = srows.Count - 1; i >= 0; i--)
      {
        int index = srows[i].Index;
        indices.Add(index);
        if (index < grid.Rows.Count - 1)
        {
          list[index].Priority = (Convert.ToInt32(list[index].Priority) + 1).ToString();
          list[index + 1].Priority = (Convert.ToInt32(list[index + 1].Priority) - 1).ToString();
          DisplaySoftwareEncoder item = list[index + 1];
          list.RemoveAt(index + 1);
          list.Insert(index, item);
        }
      }

      // Maintain selection...
      grid.ClearSelection();
      for (int i = indices.Count - 1; i >= 0; i--)
      {
        int index = indices[i];
        if (index == grid.Rows.Count - 1)
        {
          grid.Rows[index].Selected = true;
        }
        else
        {
          grid.Rows[index + 1].Selected = true;
        }
      }
    }
开发者ID:npcomplete111,项目名称:MediaPortal-1,代码行数:39,代码来源:ScanSettings.cs

示例4: Page_Load

        protected void Page_Load(object sender, EventArgs e)
        {
            Response.Cache.SetExpires(DateTime.UtcNow.AddMinutes(-1));
            Response.Cache.SetCacheability(HttpCacheability.NoCache);
            Response.Cache.SetNoStore();

            Guid sessionId = (Guid)Session["sessionId"];
               // user = new DbUser();
            user = service.DisplayProfile(sessionId);

            //trap the selected item
            if (LBAddedSkills.SelectedIndex > -1)
            {
                removeSelectedItem = LBAddedSkills.SelectedItem.ToString();
            }

            if(LBExisitingSkills.SelectedIndex > -1)
            {
                addedSelectedItem = LBExisitingSkills.SelectedItem.ToString();
            }
            //refill the bidinglist

            //add the trapped item to the bindinglist
            #region Postback
            if (!Page.IsPostBack)
            {
                //newlyAddedSkills;
                //EditPanel.Visible = false;
                ViewProfilePanel.Visible = true;
                EditPanel.Visible = false;

                //Fill the View and Edit Profile labels and TextBox fields
                TxtBoxFname.Text = user.FirstName;
                VPFirstNameLbl.Text = user.FirstName;

                TxtBoxLName.Text = user.LastName;
                VPLastNameLbl.Text = user.LastName;

                TxtBoxEmail.Text = user.Email;
                VPEmailLbl.Text = user.Email;

                TxtBoxDegree.Text = user.Degree;
                VPPDegreeLbl.Text = user.Degree;

                TxtBoxLocation.Text = user.Location;
                VPLocLbl.Text = user.Location;

                TxtBoxModules.Text = user.Modules;
                VPModulesLbl.Text = user.Modules;

                //Fill the ComboBox for Status and Stream
                FillDropDownLists();
                CmbBoxStatus.SelectedValue = user.TStatus;
                VPStatusLbl.Text = user.TStatus;

                CmbBoxStream.SelectedValue = user.Stream;
                VpStreamLbl.Text = user.Stream;

                //Add theImage for the Consultant
                Add_Image();

                //Fill the user existing skills fields

                userId = int.Parse(Session["userid"].ToString());

                userExistingSkills = new BindingList<string>(service.GetUserSkills(userId));

                LBAddedSkills.DataSource = userExistingSkills;
                LBAddedSkills.DataBind();

                //Fill the List of available skills from the database
                dbExistingSkills = new BindingList<string>(service.DisplaySkills());

                //Get rid of the skills already added for the user
                for (int i = 0; i < dbExistingSkills.Count; i++)
                {
                    foreach (string j in userExistingSkills)
                    {
                        if (j == dbExistingSkills[i])
                        {
                            dbExistingSkills.RemoveAt(i);
                        }
                    }
                }
                LBExisitingSkills.DataSource = dbExistingSkills;
                LBExisitingSkills.DataBind();

            }

            #endregion

            userId = int.Parse(Session["userid"].ToString());
            userExistingSkills = new BindingList<string>(service.GetUserSkills(userId));
            VPSkillsLB.DataSource = userExistingSkills;
            VPSkillsLB.DataBind();
            Label14.Text = "";
            Label13.Text = "";
        }
开发者ID:hksarwar,项目名称:JobSystem,代码行数:98,代码来源:MyProfile.aspx.cs

示例5: DamageTableTN


//.........这里部分代码省略.........
                    if (DamagePerColumn >= Penetration)
                    {
                        HalfSpread = (int)((float)(Spread + 1) / 2.0f);
                        /// <summary>
                        /// 100 is the arbitrary midpoint for the damage template for the time being, and two is added to spread value every iteration of this
                        /// while loop.
                        /// </summary>
                        for (int loop = (HitPoint - HalfSpread); loop <= (HitPoint + HalfSpread); loop++)
                        {
                            DamageTemplate[loop] = (ushort)(DamageTemplate[loop] + (ushort)Penetration);
                            RemainingDamage = RemainingDamage - Penetration;
                        }

                        Spread = Spread + 2;
                    }
                    else
                    {
                        int BasePerColumn = (int)Math.Floor(DamagePerColumn);
                        HalfSpread = (int)((float)(Spread + 1) / 2.0f);
                        if (BasePerColumn > 0)
                        {
                            for (int loop = (HitPoint - HalfSpread); loop <= (HitPoint + HalfSpread); loop++)
                            {
                                DamageTemplate[loop] = (ushort)(DamageTemplate[loop] + (ushort)BasePerColumn);
                                RemainingDamage = RemainingDamage - BasePerColumn;
                            }
                        }

                        for (int loop = (HitPoint - HalfSpread); loop <= (HitPoint + HalfSpread); loop++)
                        {
                            DamageTemplate[loop] = (ushort)(DamageTemplate[loop] + 1);
                            RemainingDamage = RemainingDamage - 1;

                            if (RemainingDamage == 0)
                                break;
                        }
                    }
                }
            }
            else
            {
                /// <summary>
                /// Plasma damage has to be handled a little differently from beams,particle weapons, and missiles. Penetration value is effectively 1/2, and damage to armor spreads out more.
                /// </summary>

                int RemainingDamage = DamageTotal;

                if (RemainingDamage == 1)
                {
                    DamageTemplate[HitPoint] = 1;
                    RemainingDamage = 0;
                }
                else
                {
                    DamageTemplate[HitPoint] = 1;
                    DamageTemplate[HitPoint + 1] = 1;
                    RemainingDamage = RemainingDamage - 2;

                    Spread = 2;

                    while (RemainingDamage != 0)
                    {
                        HalfSpread = Spread / 2;

                        for (int loop = HalfSpread; loop >= 0; loop--)
                        {
                            DamageTemplate[HitPoint - loop] = (ushort)(DamageTemplate[HitPoint - loop] + (ushort)1);

                            RemainingDamage = RemainingDamage - 1;
                            if (RemainingDamage == 0)
                                break;

                            DamageTemplate[HitPoint + loop + 1] = (ushort)(DamageTemplate[HitPoint + loop + 1] + (ushort)1);

                            RemainingDamage = RemainingDamage - 1;
                            if (RemainingDamage == 0)
                                break;
                        }

                        Spread = Spread + 2;
                    }
                }
            }

            /// <summary>
            /// Remove the excess 0s from the template.
            /// </summary>

            int limit = DamageTemplate.Count;
            for (int loop = limit - 1; loop >= 0; loop--)
            {
                if (DamageTemplate[loop] == 0)
                {
                    DamageTemplate.RemoveAt(loop);

                    if (loop < HitPoint)
                        HitPoint--;
                }
            }
        }
开发者ID:EterniaLogic,项目名称:Pulsar4x,代码行数:101,代码来源:DamageTableTN.cs


注:本文中的BindingList.RemoveAt方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。