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C# BinaryReaderEx.ReadSingle方法代码示例

本文整理汇总了C#中BinaryReaderEx.ReadSingle方法的典型用法代码示例。如果您正苦于以下问题:C# BinaryReaderEx.ReadSingle方法的具体用法?C# BinaryReaderEx.ReadSingle怎么用?C# BinaryReaderEx.ReadSingle使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在BinaryReaderEx的用法示例。


在下文中一共展示了BinaryReaderEx.ReadSingle方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: LoadSection

        public override void LoadSection(BinaryReaderEx reader)
        {
            base.LoadSection(reader);

            this.NumElements = reader.ReadInt32();
            reader.BaseStream.Seek(12, System.IO.SeekOrigin.Current); // Skip 12 bytes

            this.ElementOffsets = new List<ElementOffsetData>();

            for (var i = 0; i < this.NumElements; i++)
            {
                var thing = new ElementOffsetData();
                thing.BoneNameOffset = reader.ReadInt32();
                thing.NameOffset = reader.ReadInt32();
                thing.OffsetX = reader.ReadSingle();
                thing.OffsetY = reader.ReadSingle();
                thing.OffsetZ = reader.ReadSingle();
                thing.Unused1 = reader.ReadInt32();
                thing.Unused2 = reader.ReadInt32();
                thing.Unused3 = reader.ReadInt32();
                this.ElementOffsets.Add(thing);
            }

            foreach (var el in this.ElementOffsets)
            {
                reader.BaseStream.Position = this.SectionStart + el.BoneNameOffset;
                el.BoneName = reader.ReadNullTerminatedString();
                reader.BaseStream.Position = this.SectionStart + el.NameOffset;
                el.Name = reader.ReadNullTerminatedString();
            }
        }
开发者ID:nohbdy,项目名称:ffxivmodelviewer,代码行数:31,代码来源:ElbSection.cs

示例2: LoadData

        public override void LoadData(BinaryReaderEx reader)
        {
            base.LoadData(reader);

            shapOffset = reader.BaseStream.Position;
            this.ShapHeader = new ShapHeader();
            this.ShapHeader.NumThings = reader.ReadInt32(Endianness.BigEndian);
            this.ShapHeader.ThingOffset = reader.ReadInt32(Endianness.BigEndian);
            this.ShapHeader.NumThings2 = reader.ReadInt32(Endianness.BigEndian);
            this.ShapHeader.Thing2Offset = reader.ReadInt32(Endianness.BigEndian);
            this.ShapHeader.NameOffset = reader.ReadInt32(Endianness.BigEndian);
            this.ShapHeader.Unknown = reader.ReadInt32(Endianness.BigEndian);

            reader.BaseStream.Position = shapOffset + this.ShapHeader.ThingOffset;
            this.Things = new List<ShapThing1>();
            for (var i = 0; i < this.ShapHeader.NumThings; i++)
            {
                ShapThing1 t = new ShapThing1();
                t.Unk1 = reader.ReadInt16(Endianness.BigEndian);
                t.Unk2 = reader.ReadInt16(Endianness.BigEndian);
                this.Things.Add(t);
            }

            reader.BaseStream.Position = shapOffset + this.ShapHeader.Thing2Offset;
            this.Things2 = new List<ShapThing2>();
            for (var j = 0; j < this.ShapHeader.NumThings2; j++)
            {
                ShapThing2 t = new ShapThing2();
                t.Unk1 = reader.ReadSingle(Endianness.BigEndian);
                t.Unk2 = reader.ReadSingle(Endianness.BigEndian);
                t.Unk3 = reader.ReadSingle(Endianness.BigEndian);
                this.Things2.Add(t);
            }

            reader.BaseStream.Position = shapOffset + this.ShapHeader.NameOffset;
            this.Name = reader.ReadNullTerminatedString();

            this.DisplayName = String.Format("SHAP [{0}]", this.Name);
        }
开发者ID:nohbdy,项目名称:ffxivmodelviewer,代码行数:39,代码来源:ShapChunk.cs

示例3: LoadBones

        private void LoadBones(BinaryReaderEx reader)
        {
            reader.BaseStream.Position = this.BasePosition;

            this.Bones = new List<Skeleton.SkeletonBone>(this.BoneCount);
            this.Children = new List<INavigable>(this.BoneCount);

            for (var i = 0; i < this.BoneCount; i++)
            {
                Skeleton.SkeletonBone bone = new Skeleton.SkeletonBone();
                bone.Parent = this;
                bone.StringIndex = reader.ReadInt32();
                bone.Unknown1 = reader.ReadInt32();
                bone.Unknown2 = reader.ReadInt32();
                bone.Unknown3 = reader.ReadInt32();
                bone.Translation.X = reader.ReadSingle();
                bone.Translation.Y = reader.ReadSingle();
                bone.Translation.Z = reader.ReadSingle();
                bone.Rotation.X = reader.ReadSingle();
                bone.Rotation.Y = reader.ReadSingle();
                bone.Rotation.Z = reader.ReadSingle();
                bone.Rotation.W = reader.ReadSingle();
                bone.Scale.X = reader.ReadSingle();
                bone.Scale.Y = reader.ReadSingle();
                bone.Scale.Z = reader.ReadSingle();
                bone.ParentBoneIndex = reader.ReadInt32();
                bone.ChildBoneIndex = reader.ReadInt32();
                bone.SiblingBoneIndex = reader.ReadInt32();
                bone.BoneIndex = reader.ReadInt32();
                bone.Unknown4 = reader.ReadInt32();
                bone.Unknown5 = reader.ReadInt32();
                bone.Stuff = reader.ReadBytes(96);
                this.Bones.Add(bone);
                this.Children.Add(bone);

                bone.Name = this.StringTable[bone.StringIndex];
            }
        }
开发者ID:nohbdy,项目名称:ffxivmodelviewer,代码行数:38,代码来源:SkeletonSection.cs

示例4: LoadData

        public override void LoadData(BinaryReaderEx reader)
        {
            base.LoadData(reader);

            this.boundingBox.Minimum.X = reader.ReadSingle(Endianness.BigEndian);
            this.boundingBox.Minimum.Y = reader.ReadSingle(Endianness.BigEndian);
            this.boundingBox.Minimum.Z = reader.ReadSingle(Endianness.BigEndian);
            this.boundingBox.Maximum.X = reader.ReadSingle(Endianness.BigEndian);
            this.boundingBox.Maximum.Y = reader.ReadSingle(Endianness.BigEndian);
            this.boundingBox.Maximum.Z = reader.ReadSingle(Endianness.BigEndian);

            this.DisplayName = "AABB";
        }
开发者ID:nohbdy,项目名称:ffxivmodelviewer,代码行数:13,代码来源:BoundingBoxChunk.cs

示例5: Load

 public override void Load(BinaryReaderEx reader)
 {
     Type = reader.ReadInt16();
     Unk1 = reader.ReadInt16();
     Unk2 = reader.ReadInt32();
     Float1 = reader.ReadSingle();
     Float2 = reader.ReadSingle();
     Float3 = reader.ReadSingle();
     Float4 = reader.ReadSingle();
     Float5 = reader.ReadSingle();
     Float6 = reader.ReadSingle();
 }
开发者ID:nohbdy,项目名称:ffxivmodelviewer,代码行数:12,代码来源:SparkleFile.cs

示例6: CreateConstantCurve

        private static Curves.ConstantCurve CreateConstantCurve(BinaryReaderEx reader, AnimatedComponent component, short count)
        {
            if (count != 1) { throw new InvalidOperationException("Unexpected count " + count + " for ConstantCurve"); }

            var val = reader.ReadSingle(Endianness.BigEndian);
            var result = new Curves.ConstantCurve(component, val);
            return result;
        }
开发者ID:nohbdy,项目名称:ffxivmodelviewer,代码行数:8,代码来源:SpuCurveLoader.cs

示例7: CreateCompressedLinearCurve

        private static Curves.LinearCurve CreateCompressedLinearCurve(BinaryReaderEx reader, AnimatedComponent component, short count)
        {
            var result = new Curves.LinearCurve(component);

            bool flag = (count & 0x8000) != 0;
            int numValues = count & 0x7FFF;
            float offset = reader.ReadSingle(Endianness.BigEndian);
            float scale = reader.ReadSingle(Endianness.BigEndian);
            var lengths = reader.ReadBytes(numValues);
            for (var i = 0; i < numValues; i++)
            {
                var length = lengths[i];
                if (length == 0) { length = 1; }
                var indices = reader.ReadBytes(length);
                if (flag)
                {
                    for (var j = 0; j < length; j++)
                    {
                        ushort sval = reader.ReadUInt16(Endianness.BigEndian);
                        bool isNeg = (sval & 0x8000) != 0;
                        float val = (sval & 0x7FFF) / 32767.0f;
                        if (isNeg) { val = -val; }
                        val = val * scale + offset;

                        Curves.LinearCurveValue curveVal = new Curves.LinearCurveValue()
                        {
                            Time = (float)(indices[j] + 256*i),
                            Value = val
                        };
                        result.Values.Add(curveVal);
                    }
                }
                else
                {
                    for (var j = 0; j < length; j++)
                    {
                        byte sval = reader.ReadByte();
                        bool isNeg = (sval & 0x80) != 0;
                        float val = (sval & 0x7F) / 127.0f;
                        if (isNeg) { val = -val; }
                        val = val * scale + offset;
                        Curves.LinearCurveValue curveVal = new Curves.LinearCurveValue()
                        {
                            Time = (float)(indices[j] + 256 * i),
                            Value = val
                        };
                        result.Values.Add(curveVal);
                    }
                }
            }

            // Align reader position to 4-byte boundary
            reader.BaseStream.Position = (reader.BaseStream.Position + 3) & 0x7FFFFFFFFFFFFFFC;

            return result;
        }
开发者ID:nohbdy,项目名称:ffxivmodelviewer,代码行数:56,代码来源:SpuCurveLoader.cs

示例8: Load

        public override void Load(BinaryReaderEx reader)
        {
            base.Load(reader);

            Float1 = reader.ReadSingle();
            AnimationLength = reader.ReadSingle();
            Bones = reader.ReadInt16();
            NumIndices = reader.ReadInt16();
            Flags = reader.ReadByte();
            reader.BaseStream.Seek(3, System.IO.SeekOrigin.Current);
            for (var i = 0; i < NumIndices; i++)
            {
                int val = reader.ReadInt32();
                ChunkIndex idx = new ChunkIndex();
                idx.Index = val & 0x7FFFFFFF;
                idx.Flag = (val & 0x80000000) == 0x80000000;
                this.Offsets.Add(idx);
            }
        }
开发者ID:nohbdy,项目名称:ffxivmodelviewer,代码行数:19,代码来源:MtbSection.cs

示例9: FloatToFloat

 private static float FloatToFloat(BinaryReaderEx src)
 {
     return src.ReadSingle(Endianness.BigEndian);
 }
开发者ID:nohbdy,项目名称:ffxivmodelviewer,代码行数:4,代码来源:StreamDecompressors.cs


注:本文中的BinaryReaderEx.ReadSingle方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。