本文整理汇总了C#中BinaryReaderEx.ReadNullTerminatedString方法的典型用法代码示例。如果您正苦于以下问题:C# BinaryReaderEx.ReadNullTerminatedString方法的具体用法?C# BinaryReaderEx.ReadNullTerminatedString怎么用?C# BinaryReaderEx.ReadNullTerminatedString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BinaryReaderEx
的用法示例。
在下文中一共展示了BinaryReaderEx.ReadNullTerminatedString方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: LoadSection
public override void LoadSection(BinaryReaderEx reader)
{
base.LoadSection(reader);
this.NumElements = reader.ReadInt32();
reader.BaseStream.Seek(12, System.IO.SeekOrigin.Current); // Skip 12 bytes
this.ElementOffsets = new List<ElementOffsetData>();
for (var i = 0; i < this.NumElements; i++)
{
var thing = new ElementOffsetData();
thing.BoneNameOffset = reader.ReadInt32();
thing.NameOffset = reader.ReadInt32();
thing.OffsetX = reader.ReadSingle();
thing.OffsetY = reader.ReadSingle();
thing.OffsetZ = reader.ReadSingle();
thing.Unused1 = reader.ReadInt32();
thing.Unused2 = reader.ReadInt32();
thing.Unused3 = reader.ReadInt32();
this.ElementOffsets.Add(thing);
}
foreach (var el in this.ElementOffsets)
{
reader.BaseStream.Position = this.SectionStart + el.BoneNameOffset;
el.BoneName = reader.ReadNullTerminatedString();
reader.BaseStream.Position = this.SectionStart + el.NameOffset;
el.Name = reader.ReadNullTerminatedString();
}
}
示例2: LoadData
public override void LoadData(BinaryReaderEx reader)
{
base.LoadData(reader);
this.String = reader.ReadNullTerminatedString(Encoding.ASCII);
this.DisplayName = "STR";
}
示例3: LoadData
public override void LoadData(BinaryReaderEx reader)
{
base.LoadData(reader);
shapOffset = reader.BaseStream.Position;
this.ShapHeader = new ShapHeader();
this.ShapHeader.NumThings = reader.ReadInt32(Endianness.BigEndian);
this.ShapHeader.ThingOffset = reader.ReadInt32(Endianness.BigEndian);
this.ShapHeader.NumThings2 = reader.ReadInt32(Endianness.BigEndian);
this.ShapHeader.Thing2Offset = reader.ReadInt32(Endianness.BigEndian);
this.ShapHeader.NameOffset = reader.ReadInt32(Endianness.BigEndian);
this.ShapHeader.Unknown = reader.ReadInt32(Endianness.BigEndian);
reader.BaseStream.Position = shapOffset + this.ShapHeader.ThingOffset;
this.Things = new List<ShapThing1>();
for (var i = 0; i < this.ShapHeader.NumThings; i++)
{
ShapThing1 t = new ShapThing1();
t.Unk1 = reader.ReadInt16(Endianness.BigEndian);
t.Unk2 = reader.ReadInt16(Endianness.BigEndian);
this.Things.Add(t);
}
reader.BaseStream.Position = shapOffset + this.ShapHeader.Thing2Offset;
this.Things2 = new List<ShapThing2>();
for (var j = 0; j < this.ShapHeader.NumThings2; j++)
{
ShapThing2 t = new ShapThing2();
t.Unk1 = reader.ReadSingle(Endianness.BigEndian);
t.Unk2 = reader.ReadSingle(Endianness.BigEndian);
t.Unk3 = reader.ReadSingle(Endianness.BigEndian);
this.Things2.Add(t);
}
reader.BaseStream.Position = shapOffset + this.ShapHeader.NameOffset;
this.Name = reader.ReadNullTerminatedString();
this.DisplayName = String.Format("SHAP [{0}]", this.Name);
}
示例4: LoadData
public override void LoadData(BinaryReaderEx reader)
{
base.LoadData(reader);
long pos = reader.BaseStream.Position;
this.BlockSize = reader.ReadInt32(Endianness.BigEndian);
this.StringOffset = reader.ReadInt32(Endianness.BigEndian);
this.ShaderOffset = reader.ReadInt32(Endianness.BigEndian);
this.Name = reader.ReadNullTerminatedString();
reader.BaseStream.Position = pos + this.ShaderOffset;
this.UnknownData = reader.ReadBytes(16);
this.CompiledShaderLength = reader.ReadInt32(Endianness.BigEndian);
this.Unknown4 = reader.ReadInt32(Endianness.BigEndian);
reader.BaseStream.Position = pos + this.ShaderOffset + 0x20;
this.CompiledShader = reader.ReadBytes(this.CompiledShaderLength);
this.DisplayName = String.Format("File [0x{0:X}]", this.ChunkStart);
}
示例5: Load
public override void Load(BinaryReaderEx reader)
{
BasePosition = reader.BaseStream.Position;
Type = reader.ReadInt16();
Unk1 = reader.ReadInt16();
Unk2 = reader.ReadInt16();
NumOffsets = reader.ReadInt16();
StringTableOffset = reader.ReadInt32();
for (var i = 0; i < NumOffsets; i++)
{
Offsets.Add(reader.ReadInt32());
}
if (StringTableOffset != 0)
{
reader.BaseStream.Position = BasePosition + StringTableOffset;
StringTableBase = BasePosition + StringTableOffset;
NumStrings = reader.ReadInt32();
for (var i = 0; i < NumStrings; i++)
{
StringOffsets.Add(reader.ReadInt32());
}
for (var i = 0; i < NumStrings; i++)
{
reader.BaseStream.Position = StringTableBase + StringOffsets[i] + 4;
Strings.Add(reader.ReadNullTerminatedString());
}
}
for (var i = 0; i < NumOffsets; i++)
{
reader.BaseStream.Position = BasePosition + this.Offsets[i];
short type = reader.ReadInt16();
SparkleChunkBase c;
switch (type)
{
case 1:
c = new SparkleChunk1();
break;
case 2:
c = new SparkleChunk2();
break;
case 3:
c = new SparkleChunk3();
break;
default:
throw new InvalidOperationException("Unexpected Sparkle Chunk Type: " + type);
}
reader.BaseStream.Position = BasePosition + this.Offsets[i];
c.Load(reader);
this.Chunks.Add(c);
}
}
示例6: LoadStringTable
private void LoadStringTable(BinaryReaderEx reader)
{
// Load String Table
this.StringTable = new List<string>(this.SkeletonHeader.NumStrings);
reader.BaseStream.Position = this.BasePosition + this.SkeletonHeader.StringTableOffset;
for (var i = 0; i < this.SkeletonHeader.NumStrings; i++)
{
this.StringTable.Add(reader.ReadNullTerminatedString());
}
}
示例7: LoadSection
public override void LoadSection(BinaryReaderEx reader)
{
base.LoadSection(reader);
long baseOffset = reader.BaseStream.Position;
List<short> offsets = new List<short>();
short strOffset = reader.ReadInt16();
int numOffsets = strOffset / 2;
offsets.Add(strOffset);
for (var o = 1; o < numOffsets; o++)
{
strOffset = reader.ReadInt16();
if (strOffset == 0) { continue; }
offsets.Add(strOffset);
}
this.Strings = new List<string>(offsets.Count);
for (var i = 0; i < offsets.Count; i++)
{
reader.BaseStream.Position = baseOffset + offsets[i];
this.Strings.Add(reader.ReadNullTerminatedString());
}
}
示例8: LoadResourceIds
private void LoadResourceIds(BinaryReaderEx reader)
{
this.ResourceIds = new List<string>(this.ResourceHeader.NumResources);
var idTableOffset = this.BasePosition + this.Resources[this.ResourceHeader.NumResources - 1].Offset;
for (var i = 0; i < this.ResourceHeader.NumResources; i++)
{
reader.BaseStream.Position = idTableOffset;
this.ResourceIds.Add(reader.ReadNullTerminatedString());
idTableOffset += 0x10;
}
}
示例9: LoadStrings
private void LoadStrings(BinaryReaderEx reader, int[] offsets, List<string> list)
{
long pos = reader.BaseStream.Position;
for (var i = 0; i < offsets.Length; i++)
{
reader.BaseStream.Position = this.SectionStart + offsets[i];
list.Add(reader.ReadNullTerminatedString());
}
reader.BaseStream.Position = pos;
}