本文整理汇总了C#中Automaton类的典型用法代码示例。如果您正苦于以下问题:C# Automaton类的具体用法?C# Automaton怎么用?C# Automaton使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Automaton类属于命名空间,在下文中一共展示了Automaton类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: PlaySound
public void PlaySound(Automaton owner)
{
if (template.UseSFX > 0)
{
owner.PlaySound(template.UseSFX);
}
}
示例2: AutomatonQuery
/// <summary>
/// Create a new AutomatonQuery from an <seealso cref="Automaton"/>.
/// </summary>
/// <param name="term"> Term containing field and possibly some pattern structure. The
/// term text is ignored. </param>
/// <param name="automaton"> Automaton to run, terms that are accepted are considered a
/// match. </param>
public AutomatonQuery(Term term, Automaton automaton)
: base(term.Field)
{
this.Term = term;
this.Automaton_Renamed = automaton;
this.Compiled = new CompiledAutomaton(automaton);
}
示例3: CommandSet
public CommandSet(Automaton owner, int capacity, bool autoFire, CommandSet pipe)
{
this.owner = owner;
this.capacity = capacity;
this.queue = new List<Command>();
this.pipe = pipe;
}
示例4: State
public State(State[] states, string regexPattern, bool isAcceptedState, Automaton automaton)
{
this.automaton = automaton;
this.states = states == null ? null : new List<State>(states);
this.pattern = regexPattern;
this.isAcceptedState = isAcceptedState;
}
示例5: GetDFARatio
/// <summary>
/// Computes the ratio of two dfas
/// </summary>
/// <returns>size of dfa2/ size of dfa1</returns>
internal static double GetDFARatio(Automaton<BDD> dfa1, Automaton<BDD> dfa2, HashSet<char> al, CharSetSolver solver, bool isSolDense)
{
var n = dfa1.StateCount;
double multiplier = 3;
int k = Math.Min(13, (int)(n * multiplier));
int finalDivider = k;
double[] paths1 = GetPathsUpToN(dfa1, al, solver, k);
double[] paths2 = GetPathsUpToN(dfa2, al, solver, k);
double sum = 0;
for (int i = 0; i <= k; i++)
{
//TODO check grading still works
double divider = Math.Min(paths1[i], Math.Pow(al.Count, i) - paths1[i]);
if (divider != 0)
sum += (paths2[i] / divider);
else
{
sum += paths2[i];
if (paths2[i] == 0)
finalDivider--;
}
}
return sum / (finalDivider + 1);
}
示例6: MoveSequence
public MoveSequence(string regex)
{
solver = new CharSetSolver(BitWidth.BV7);
moveAutomaton = solver.Convert("^(" + regex + ")$").Determinize(solver).Minimize(solver);
currentState = 0;
//solver.ShowGraph(moveAutomaton, "D");
//ComputeDeadStates();
}
示例7: MeasurementResultSet
public readonly long elapsedTime; // in milliseconds
//public readonly double densityDiffAverage, densityDifferenceDeviation;
//public readonly double editDistanceAverage, editDistanceDeviation;
public MeasurementResultSet(PDLPred originalFormula, IEnumerable<PDLPred> generatedFormulas, long time, VariableCache.ConstraintMode constraintmode,
PdlFilter.Filtermode filtermode, HashSet<char> alphabet, IDictionary<PDLPred, SingleMeasurementResult> cache,
IDictionary<Automaton<BDD>, SingleMeasurementResult> automatonCache)
{
this.originalFormula = originalFormula;
this.alphabet = alphabet;
this.originalAutomaton = originalFormula.GetDFA(alphabet, new CharSetSolver());
this.constraintmode = constraintmode;
this.filtermode = filtermode;
this.elapsedTime = time;
this.results = new List<SingleMeasurementResult>();
foreach (PDLPred generatedFormula in generatedFormulas)
{
SingleMeasurementResult result;
if (cache.ContainsKey(generatedFormula))
{
result = cache[generatedFormula];
}
else
{
result = SingleMeasurementResult.Create(this.originalAutomaton, generatedFormula, this.alphabet, automatonCache);
cache[generatedFormula] = result;
}
this.results.Add(result);
}
// Compute statistics
/*
double densityDiffSum = 0;
int editDistanceSum = 0;
foreach (SingleMeasurementResult result in this.results)
{
densityDiffSum += result.densityDiff;
editDistanceSum += result.editDistance;
}
this.densityDiffAverage = ((double)densityDiffSum) / ((double)this.results.Count);
this.editDistanceAverage = ((double)editDistanceSum) / ((double)this.results.Count);
double densityDiffDeviation = 0;
double editDistanceDeviation = 0;
foreach (SingleMeasurementResult result in this.results)
{
densityDiffDeviation += Math.Pow(result.densityDiff - this.densityDiffAverage, 2.0);
editDistanceDeviation += Math.Pow(((double)result.editDistance) - this.editDistanceAverage, 2.0);
}
densityDiffDeviation /= this.results.Count;
densityDiffDeviation = Math.Sqrt(densityDiffDeviation);
editDistanceDeviation /= this.results.Count;
editDistanceDeviation = Math.Sqrt(editDistanceDeviation);
*/
}
示例8: IsPuzzleReady
static bool IsPuzzleReady(Automaton firer)
{
if (firer is HeroCharacter)
{
PuzzlePanel puzzle = (firer as HeroCharacter).puzzlePanel;
return puzzle.IsReadyToBlockTrans();
}
return true;
}
示例9: CSharpGenerator
public CSharpGenerator(Automaton<BDD> automaton, CharSetSolver solver, string classname, string namespacename, bool OptimzeForAsciiInput = true)
{
this.solver = solver;
this.automaton = automaton;
this.namespacename = namespacename;
this.classname = classname;
ASCII = solver.MkCharSetFromRange('\0', '\x7F');
helper_predicates = new HelperPredicates(solver, OptimzeForAsciiInput);
}
示例10: PrintDFA
private static void PrintDFA(Automaton<BDD> dfa, string name, HashSet<char> al)
{
var sb = new StringBuilder();
DFAUtilities.printDFA(dfa, al, sb);
System.IO.StreamWriter file = new System.IO.StreamWriter(@"../../../TestPDL/DFAs/" + name + ".txt");
file.WriteLine(sb);
file.Close();
}
示例11: GetNFAOptimalEdit
/// <summary>
///
/// </summary>
/// <returns></returns>
public NFAEditScript GetNFAOptimalEdit(Automaton<BDD> nfa2)
{
NFAEditScript editScript = new NFAEditScript();
//Start timer
sw.Start();
//Normalize NFAs
var normNfaPair = DFAUtilities.normalizeDFA(nfa2);
var normNfa2 = normNfaPair.First;
var stateNamesMapping = normNfaPair.Second;
NFAEditScript bestScript = new NFAEditScript();
bestScript.script = null;
// increase depth up to maxMoves
for (int depth = 1; true; depth++)
{
var editList = new List<NFAEdit>();
if(GetNFAEditScriptTimeout(
depth, -1, normNfa2,
editScript.script, editScript.GetCost(), bestScript))
{
// if hits timeout break and return null
break;
}
if (bestScript.script != null)
{
bestScript.script.Reverse();
sw.Stop();
var mappedEditList = new List<NFAEdit>();
//fix states name because of normalization
foreach (var edit in bestScript.script)
{
NFAEdit mappedEdit = null;
if(edit is NFAEditState){
var castEdit = edit as NFAEditState;
mappedEdit = new NFAEditState(stateNamesMapping[castEdit.state], castEdit.makeFinal);
}
if(edit is NFAEditMove){
var castEdit = edit as NFAEditMove;
mappedEdit = new NFAEditMove(
stateNamesMapping[castEdit.sourceState],
stateNamesMapping[castEdit.newTargetState],
castEdit.ch);
}
mappedEditList.Add(mappedEdit);
}
return bestScript;
}
}
return null;
}
示例12: MainForm
public MainForm()
{
InitializeComponent();
this.Size = Properties.Settings.Default.MainFormSize;
this.Location = Properties.Settings.Default.MainFormLocation;
// Load all known color on textBoxColorName's AutoComplete Collection
Automaton c = new Automaton();
this.textBoxColorName.AutoCompleteCustomSource = c.GetAllKnownColors();
}
示例13: GetMinimalFormulaEditDistanceRatio
/// <summary>
/// Returns the minimum PDL edit distance ratio between all the PDL A1 and A2 inferred for dfa1 and dfa2
/// in less than timeout. For every min_ij(d(A1i,A2j)/|A1i)
/// </summary>
/// <param name="dfa1"></param>
/// <param name="dfa2"></param>
/// <param name="al"></param>
/// <param name="solver"></param>
/// <param name="timeout"></param>
/// <returns></returns>
public static double GetMinimalFormulaEditDistanceRatio(Automaton<BDD> dfa1, Automaton<BDD> dfa2, HashSet<char> al, CharSetSolver solver, long timeout, PDLEnumerator pdlEnumerator)
{
var v = GetMinimalFormulaEditDistanceTransformation(dfa1, dfa2, al, solver, timeout, pdlEnumerator);
if(v!=null){
var transformation = v.First;
var scaling = 1.0;
return transformation.totalCost / (transformation.minSizeForTreeA * scaling);
}
return 10;
}
示例14: HasFirable
public bool HasFirable(Automaton owner)
{
foreach (var entity in queue)
{
if (entity.IsFirable(owner))
{
return true;
}
}
return false;
}
示例15: HasFirableTarget
public bool HasFirableTarget(Automaton firer)
{
if (pattern != null)
{
if (base.IsFirable(firer))
{
return pattern.HasApplicableTarget(firer.FindTarget);
}
}
return false;
}