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C# AssetManager.GetSFX方法代码示例

本文整理汇总了C#中AssetManager.GetSFX方法的典型用法代码示例。如果您正苦于以下问题:C# AssetManager.GetSFX方法的具体用法?C# AssetManager.GetSFX怎么用?C# AssetManager.GetSFX使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在AssetManager的用法示例。


在下文中一共展示了AssetManager.GetSFX方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Initialize

 public virtual void Initialize(List<Option> options, AssetManager assets, string themeName)
 {
     TextDictionary assetDictionary = new TextDictionary(assets.GetText("cursor"));
     this.options = options;
     try { cycleDelay = assetDictionary.LookupInt32(themeName, "cycleDelay"); }
     catch { cycleDelay = 1; }
     try { cycleInterval = assetDictionary.LookupInt32(themeName, "cycleInterval"); }
     catch { cycleInterval = 1; }
     spacing = assetDictionary.LookupSingle(themeName, "spacing");
     if (assetDictionary.CheckPropertyExists(themeName, "cycleSound"))
         cycleSound = new SoundObject(assets.GetSFX(assetDictionary.LookupString(themeName, "cycleSound")));
     if (assetDictionary.CheckPropertyExists(themeName, "selectSound"))
         selectSound = new SoundObject(assets.GetSFX(assetDictionary.LookupString(themeName, "selectSound")));
     selected = false;
 }
开发者ID:kjin,项目名称:TubeRacer,代码行数:15,代码来源:Cursor.cs

示例2: SingularSelector

        public SingularSelector(AssetManager assets, string themeName, Vector2 position, Anchor anchor, Option option)
            : base(themeName, position, 0)
        {
            TextDictionary assetDictionary = new TextDictionary(assets.GetText("selector"));
            string optionTheme = assetDictionary.LookupString(themeName, "optionTheme");
            blinkRate = assetDictionary.LookupInt32(themeName, "blinkRate");
            if (assetDictionary.CheckPropertyExists(themeName, "sound"))
                sound = new SoundObject(assets.GetSFX(assetDictionary.LookupString(themeName, "sound")));
            option.Initialize(assets, optionTheme);

            //this.position *= GraphicsConstants.VIEWPORT_DIMENSIONS / GraphicsConstants.DEFAULT_DIMENSIONS;
            this.Position -= GraphicsHelper.ComputeAnchorOrigin(anchor, option.Dimensions / GraphicsConstants.VIEWPORT_DIMENSIONS);
            this.option = option;
            IntValue = 0;
            timer = 0;
            selected = false;
        }
开发者ID:kjin,项目名称:TubeRacer,代码行数:17,代码来源:SingularSelector.cs


注:本文中的AssetManager.GetSFX方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。