本文整理汇总了C++中osgdb::OutputStream::writeWrappedString方法的典型用法代码示例。如果您正苦于以下问题:C++ OutputStream::writeWrappedString方法的具体用法?C++ OutputStream::writeWrappedString怎么用?C++ OutputStream::writeWrappedString使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类osgdb::OutputStream
的用法示例。
在下文中一共展示了OutputStream::writeWrappedString方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: writeInfluenceMap
static bool writeInfluenceMap( osgDB::OutputStream& os, const osgAnimation::RigGeometry& geom )
{
const osgAnimation::VertexInfluenceMap* map = geom.getInfluenceMap();
os.writeSize(map->size()); os << os.BEGIN_BRACKET << std::endl;
for ( osgAnimation::VertexInfluenceMap::const_iterator itr=map->begin();
itr!=map->end(); ++itr )
{
std::string name = itr->first;
const osgAnimation::VertexInfluence& vi = itr->second;
if ( name.empty() ) name = "Empty";
os << os.PROPERTY("VertexInfluence");
os.writeWrappedString(name);
os.writeSize(vi.size()) ; os << os.BEGIN_BRACKET << std::endl;
for ( osgAnimation::VertexInfluence::const_iterator vitr=vi.begin();
vitr != vi.end(); ++vitr )
{
os << vitr->first << vitr->second << std::endl;
}
os << os.END_BRACKET << std::endl;
}
os << os.END_BRACKET << std::endl;
return true;
}
示例2: writeModules
//------------------------------------------------------------------------------
static bool writeModules( osgDB::OutputStream& os, const osgCuda::Computation& computation )
{
const osgCompute::ModuleList modList = computation.getModules();
// Count attached resources
unsigned int numMods = 0;
for( osgCompute::ModuleListCnstItr modItr = modList.begin(); modItr != modList.end(); ++modItr )
if( !(*modItr)->getLibraryName().empty() )
numMods++;
// Write attached resources
os << numMods << osgDB::BEGIN_BRACKET << std::endl;
for( osgCompute::ModuleListCnstItr modItr = modList.begin(); modItr != modList.end(); ++modItr )
{
if( !(*modItr)->getLibraryName().empty() )
{
os.writeWrappedString( (*modItr)->getLibraryName() );
os << std::endl;
}
}
os << osgDB::END_BRACKET << std::endl;
return true;
}
示例3: writeFileNames
static bool writeFileNames( osgDB::OutputStream& os, const osg::ImageSequence& image )
{
const osg::ImageSequence::ImageDataList& imageDataList = image.getImageDataList();
os.writeSize(imageDataList.size()); os << os.BEGIN_BRACKET << std::endl;
for ( osg::ImageSequence::ImageDataList::const_iterator itr=imageDataList.begin();
itr!=imageDataList.end();
++itr )
{
os.writeWrappedString( itr->_filename );
os << std::endl;
}
os << os.END_BRACKET << std::endl;
return true;
}