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C++ RenderWindow::isActive方法代码示例

本文整理汇总了C++中ogre::RenderWindow::isActive方法的典型用法代码示例。如果您正苦于以下问题:C++ RenderWindow::isActive方法的具体用法?C++ RenderWindow::isActive怎么用?C++ RenderWindow::isActive使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ogre::RenderWindow的用法示例。


在下文中一共展示了RenderWindow::isActive方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: run

void ClientApplication::run()
{
    Ogre::Root* root = mGraphicsManager->getRoot();
    Ogre::RenderWindow* window = mGraphicsManager->getWindow();

    root->getRenderSystem()->_initRenderTargets();
    root->clearEventTimes();

    boost::timer timer;

    while( !mShutdown )
    {
        if( mShutdownRequested )
        {
            mStateMachine->popTo( 0 );
            mShutdown = true;
        }

        const Real elapsed = timer.elapsed();
        timer.restart();

        mEarlyUpdateSignal();
        mEarlyFrameSignal( elapsed );
        mUpdateSignal();
        mFrameSignal( elapsed );
        mLateUpdateSignal();
        mLateFrameSignal( elapsed );

        Ogre::WindowEventUtilities::messagePump();

        // Render even when the window is inactive.
        if( window->isActive() )
        {
            root->renderOneFrame();
        }
        else if( window->isVisible() )
        {
            root->renderOneFrame();
            window->update();

#if DIVERSIA_PLATFORM == DIVERSIA_PLATFORM_WIN32
            Sleep( ( 1.0 / 60.0 ) * 1000.0 );
#else
            usleep( ( 1.0 / 60.0 ) * 1000000.0 );
#endif
        }
        else if( !window->isActive() && !window->isVisible() )
        {
#if DIVERSIA_PLATFORM == DIVERSIA_PLATFORM_WIN32
            Sleep( ( 1.0 / 60.0 ) * 1000.0 );
#else
            usleep( ( 1.0 / 60.0 ) * 1000000.0 );
#endif
        }
    }
}
开发者ID:Gohla,项目名称:Diversia,代码行数:56,代码来源:ClientApplication.cpp

示例2: Update

		//-----------------------------------------------------------------------------
		bool Engine::Update()
		{
				bool bContinue = !(m_pRenderWnd->isClosed());

				Ogre::WindowEventUtilities::messagePump();
		
				if(m_pRenderWnd->isActive())
				{
						float timeDelta = 0.033f;
						if(!m_pRoot->renderOneFrame(timeDelta))
								bContinue = false;
				}
				else
				{
						Sleep(1000);
				}

				return bContinue;
		}
开发者ID:kdjoon42,项目名称:ProjectJ,代码行数:20,代码来源:Engine.cpp

示例3: EnterMainLoop

void Main::EnterMainLoop()
{
	/* Setup 3D engine */
	OgreSubsystem* ror_ogre_subsystem = RoR::Application::GetOgreSubsystem();
	assert(ror_ogre_subsystem != nullptr);
	m_viewport = ror_ogre_subsystem->GetRenderWindow()->addViewport(nullptr);
	int viewport_width = m_viewport->getActualWidth();
	m_viewport->setBackgroundColour(m_config->viewport_background_color);
	m_camera->setAspectRatio(m_viewport->getActualHeight() / viewport_width);
	m_viewport->setCamera(m_camera);

	InitializeOrRestoreGui();

	/* Setup input */
	RoR::Application::GetInputEngine()->SetKeyboardListener(m_input_handler);
	RoR::Application::GetInputEngine()->SetMouseListener(m_input_handler);

	/* Show debug box */
	m_debug_box->setVisible(true);

	while (! m_exit_loop_requested)
	{
		UpdateMainLoop();

		Ogre::RenderWindow* rw = RoR::Application::GetOgreSubsystem()->GetRenderWindow();
		if (rw->isClosed())
		{
			RoR::Application::GetMainThreadLogic()->RequestShutdown();
			break;
		}

		/* Render */
		RoR::Application::GetOgreSubsystem()->GetOgreRoot()->renderOneFrame();

		if (!rw->isActive() && rw->isVisible())
		{
			rw->update(); // update even when in background !
		}
	}

	/* Hide GUI */
	m_gui_menubar->Hide();
	if (m_gui_open_save_file_dialog->isModal())
	{
		m_gui_open_save_file_dialog->endModal(); // Hides the dialog
	}
	m_gui_delete_menu->Hide();
	// Supress node/beam panels (if visible)
	m_nodes_panel    ->HideTemporarily();
	m_beams_panel    ->HideTemporarily();
	m_hydros_panel   ->HideTemporarily();
	m_commands2_panel->HideTemporarily();
	m_shocks_panel   ->HideTemporarily();
	m_shocks2_panel  ->HideTemporarily();
    m_meshwheels2_panel     ->HideTemporarily();
    m_flexbodywheels_panel  ->HideTemporarily();

	/* Hide debug box */
	m_debug_box->setVisible(false);

	m_exit_loop_requested = false;
}
开发者ID:Bob-Z,项目名称:rigs-of-rods,代码行数:62,代码来源:RigEditor_Main.cpp


注:本文中的ogre::RenderWindow::isActive方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。