本文整理汇总了C++中dfhack::Maps::ReadVeins方法的典型用法代码示例。如果您正苦于以下问题:C++ Maps::ReadVeins方法的具体用法?C++ Maps::ReadVeins怎么用?C++ Maps::ReadVeins使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类dfhack::Maps
的用法示例。
在下文中一共展示了Maps::ReadVeins方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: main
//.........这里部分代码省略.........
}
if(hasPlantMats)
{
Mats->ReadOrganicMaterials();
}
if(hasCreatureMats)
{
Mats->ReadCreatureTypes();
}
}
/*
if(DF.InitReadEffects(effectnum))
{
for(uint32_t i = 0; i < effectnum;i++)
{
t_effect_df40d effect;
DF.ReadEffect(i,effect);
effects.push_back(effect);
}
}
*/
for(int i = -1; i <= 1; i++) for(int j = -1; j <= 1; j++)
{
mapblock40d * Block = &blocks[i+1][j+1];
if(Maps->isValidBlock(cursorX+i,cursorY+j,cursorZ))
{
Maps->ReadBlock40d(cursorX+i,cursorY+j,cursorZ, Block);
// extra processing of the block in the middle
if(i == 0 && j == 0)
{
if(hasInorgMats)
do_features(DF, Block, cursorX, cursorY, 50,10, Mats->inorganic);
// read veins
Maps->ReadVeins(cursorX+i,cursorY+j,cursorZ,&veinVector,&IceVeinVector,&splatter,&grass, &wconstructs);
// get pointer to block
blockaddr = Maps->getBlockPtr(cursorX+i,cursorY+j,cursorZ);
blockaddr2 = Block->origin;
// dig all veins and trees
if(dig)
{
for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++)
{
int16_t tiletype = Block->tiletypes[x][y];
TileShape tc = tileShape(tiletype);
TileMaterial tm = tileMaterial(tiletype);
if( tc == WALL && tm == VEIN || tc == TREE_OK || tc == TREE_DEAD)
{
Block->designation[x][y].bits.dig = designation_default;
}
}
Maps->WriteDesignations(cursorX+i,cursorY+j,cursorZ, &(Block->designation));
}
// read temperature data
Maps->ReadTemperatures(cursorX+i,cursorY+j,cursorZ,&b_temp1, &b_temp2 );
if(dotwiddle)
{
bitset<32> bs = Block->designation[0][0].whole;
bs.flip(twiddle);
Block->designation[0][0].whole = bs.to_ulong();
Maps->WriteDesignations(cursorX+i,cursorY+j,cursorZ, &(Block->designation));
dotwiddle = false;
}
示例2: main
int main (int argc, char** argv)
{
bool temporary_terminal = TemporaryTerminal();
bool quiet = false;
for(int i = 1; i < argc; i++)
{
string test = argv[i];
if(test == "-q")
{
quiet = true;
}
}
uint32_t x_max,y_max,z_max;
vector<DFHack::t_spattervein> splatter;
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context *DF = DFMgr.getSingleContext();
try
{
DF->Attach();
}
catch (exception& e)
{
cerr << e.what() << endl;
if(temporary_terminal)
cin.ignore();
return 1;
}
DFHack::Maps *Mapz = DF->getMaps();
// init the map
if(!Mapz->Start())
{
cerr << "Can't init map." << endl;
if(temporary_terminal)
cin.ignore();
return 1;
}
Mapz->getSize(x_max,y_max,z_max);
uint8_t zeroes [16][16] = {{0}};
DFHack::occupancies40d occ;
// walk the map
for(uint32_t x = 0; x< x_max;x++)
{
for(uint32_t y = 0; y< y_max;y++)
{
for(uint32_t z = 0; z< z_max;z++)
{
if(Mapz->isValidBlock(x,y,z))
{
Mapz->ReadVeins(x,y,z,0,0,&splatter);
Mapz->ReadOccupancy(x,y,z,&occ);
for(int i = 0; i < 16; i++)
for(int j = 0; j < 16; j++)
{
occ[i][j].bits.arrow_color = 0;
occ[i][j].bits.broken_arrows_variant = 0;
}
Mapz->WriteOccupancy(x,y,z,&occ);
for(uint32_t i = 0; i < splatter.size(); i++)
{
DFHack::t_spattervein & vein = splatter[i];
// filter snow
if(vein.mat1 == water_idx && vein.matter_state == DFHack::state_powder)
continue;
// filter mud
if(vein.mat1 == mud_idx && vein.matter_state == DFHack::state_solid)
continue;
uint32_t addr = vein.address_of;
uint32_t offset = offsetof(DFHack::t_spattervein, intensity);
// TODO: make this actually destroy the objects/remove them from the vector?
// still, this is safe.
DF->WriteRaw(addr + offset,sizeof(zeroes),(uint8_t *) zeroes);
}
}
}
}
}
DF->Detach();
if (!quiet && temporary_terminal)
{
cout << "Done. Press any key to continue" << endl;
cin.ignore();
}
return 0;
}