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C++ Maps::ReadDesignations方法代码示例

本文整理汇总了C++中dfhack::Maps::ReadDesignations方法的典型用法代码示例。如果您正苦于以下问题:C++ Maps::ReadDesignations方法的具体用法?C++ Maps::ReadDesignations怎么用?C++ Maps::ReadDesignations使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在dfhack::Maps的用法示例。


在下文中一共展示了Maps::ReadDesignations方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: df_flows

DFhackCExport command_result df_flows (Core * c, vector <string> & parameters)
{
    uint32_t x_max,y_max,z_max;
    DFHack::designations40d designations;
    DFHack::Maps *Maps;

    c->Suspend();
    Maps = c->getMaps();
    // init the map
    if(!Maps->Start())
    {
        c->con.printerr("Can't init map.\n");
        c->Resume();
        return CR_FAILURE;
    }
    DFHack::t_blockflags bflags;
    Maps->getSize(x_max,y_max,z_max);
    // walk the map, count flowing tiles, magma, water
    uint32_t flow1=0, flow2=0, flowboth=0, water=0, magma=0;
    c->con.print("Counting flows and liquids ...\n");
    for(uint32_t x = 0; x< x_max;x++)
    {
        for(uint32_t y = 0; y< y_max;y++)
        {
            for(uint32_t z = 0; z< z_max;z++)
            {
                if(Maps->getBlock(x,y,z))
                {
                    Maps->ReadBlockFlags(x, y, z, bflags);
                    Maps->ReadDesignations(x, y, z, &designations);
                    if (bflags.bits.liquid_1)
                        flow1++;
                    if (bflags.bits.liquid_2)
                        flow2++;
                    if (bflags.bits.liquid_1 && bflags.bits.liquid_2)
                        flowboth++;
                    for (uint32_t i = 0; i < 16;i++) for (uint32_t j = 0; j < 16;j++)
                    {
                        if (designations[i][j].bits.liquid_type == DFHack::liquid_magma)
                            magma++;
                        if (designations[i][j].bits.liquid_type == DFHack::liquid_water)
                            water++;
                    }
                }
            }
        }
    }
    c->con.print("Blocks with liquid_1=true: %d\n"
                 "Blocks with liquid_2=true: %d\n"
                 "Blocks with both:          %d\n"
                 "Water tiles:               %d\n"
                 "Magma tiles:               %d\n"
                 ,flow1, flow2, flowboth, water, magma
                );
    c->Resume();
    return CR_OK;
}
开发者ID:gsvslto,项目名称:dfhack,代码行数:57,代码来源:flows.cpp

示例2: main


//.........这里部分代码省略.........
    //ofstream outfile("test.txt");
//    printVecOfVec(outfile, dig,'\t');
//    outfile << endl;
//   printVecOfVec(outfile, build,'\t');
//    outfile << endl;
//    outfile.close();

    int32_t cx3,cy3,cz3,cx4,cy4,cz4;
    uint32_t tx3,ty3,tz3,tx4,ty4,tz4;
    char result;
    while(1){
        cx3 = -30000;
        while(cx3 == -30000){
            DF->Resume();
            cout << "Set cursor at new position, then press any key:";
            result = cin.get();
            DF->Suspend();
            Gui->getCursorCoords(cx3,cy3,cz3);
        }
        if(result == 'q'){
            break;
        }
        cx4 = cx3+cx2-cx1;
        cy4 = cy3+cy2-cy1;
        cz4 = cz3+cz2-cz1;
        tx3=cx3/16;
        ty3=cy3/16;
        tz3=cz3;
        tx4=cx4/16;
        ty4=cy4/16;
        tz4=cz4;
        DFHack::WindowIO * Win = DF->getWindowIO();
        designations40d designationBlock;
        for(uint32_t y = ty3;y<=ty4;y++)
        {
            for(uint32_t x = tx3;x<=tx4;x++)
            {
                for(uint32_t z = tz3;z<=tz4;z++)
                {
                    Maps->Start();
                    Maps->ReadBlock40d(x,y,z,&block);
                    Maps->ReadDesignations(x,y,z,&designationBlock);
                    int ystart,yend,xstart,xend;
                    ystart=xstart=0;
                    yend=xend=15;
                    if(y == ty4){
                        yend = cy4 % 16;
                    }
                    if(y == ty3){
                        ystart = cy3 % 16;
                    }
                    if(x == tx4){
                        xend = cx4 % 16;
                    }
                    if(x == tx3){
                        xstart = cx3 % 16;
                    }
                    int zidx = z-tz3;
                    for(int yy = ystart; yy <= yend;yy++){
                        int yidx = yy+(16*(y-ty3)-(cy3%16));
                        for(int xx = xstart; xx <= xend;xx++){
                            int xidx = xx+(16*(x-tx3)-(cx3%16));
                                if(dig[zidx][yidx][xidx] != ""){
                                    char test = dig[zidx][yidx][xidx].c_str()[0];
                                    switch (test){
                                        case 'd':
                                            designationBlock[xx][yy].bits.dig = DFHack::designation_default;
                                            break;
                                        case 'i':
                                            designationBlock[xx][yy].bits.dig = DFHack::designation_ud_stair;
                                            break;
                                        case 'u':
                                            designationBlock[xx][yy].bits.dig = DFHack::designation_u_stair;
                                            break;
                                        case 'j':
                                            designationBlock[xx][yy].bits.dig = DFHack::designation_d_stair;
                                            break;
                                        case 'r':
                                            designationBlock[xx][yy].bits.dig = DFHack::designation_ramp;
                                            break;
                                    }
                                
                                }
                        }
                        yidx++;
                    }
                    Maps->Start();
                    Maps->WriteDesignations(x,y,z,&designationBlock);
                }
            }
        }
    }
    }
    DF->Detach();
    #ifndef LINUX_BUILD
    std::cout << "Done. Press any key to continue" << std::endl;
    cin.ignore();
    #endif
    return 0;
}
开发者ID:AlexanderStarr,项目名称:dfhack,代码行数:101,代码来源:copypaste.cpp

示例3: main

int main (void)
{
    uint32_t x_max,y_max,z_max;
    DFHack::designations40d designations;
    
    DFHack::ContextManager DFMgr("Memory.xml");
    DFHack::Context *DF;
    try
    {
        DF = DFMgr.getSingleContext();
        DF->Attach();
    }
    catch (exception& e)
    {
        cerr << e.what() << endl;
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        return 1;
    }
    
    DFHack::Maps *Maps =DF->getMaps();
    DFHack::Gui *Gui =DF->getGui();
    // walk the map, save the hide bits, reveal.
    cout << "Pausing..." << endl;

    // horrible hack to make sure the pause is really set
    // preblem here is that we could be 'arriving' at the wrong time and DF could be in the middle of a frame.
    // that could mean that revealing, even with suspending DF's thread, would mean unleashing hell *in the same frame* 
    // this here hack sets the pause state, resumes DF, waits a second for it to enter the pause (I know, BS value.) and suspends.
    Gui->SetPauseState(true);
    DF->Resume();
    waitmsec(1000);
    DF->Suspend();

    // init the map
    if(!Maps->Start())
    {
        cerr << "Can't init map." << endl;
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        return 1;
    }

    cout << "Revealing, please wait..." << endl;

    Maps->getSize(x_max,y_max,z_max);
    vector <hideblock> hidesaved;

    for(uint32_t x = 0; x< x_max;x++)
    {
        for(uint32_t y = 0; y< y_max;y++)
        {
            for(uint32_t z = 0; z< z_max;z++)
            {
                if(Maps->isValidBlock(x,y,z))
                {
                    hideblock hb;
                    hb.x = x;
                    hb.y = y;
                    hb.z = z;
                    // read block designations
                    Maps->ReadDesignations(x,y,z, &designations);
                    // change the hidden flag to 0
                    for (uint32_t i = 0; i < 16;i++) for (uint32_t j = 0; j < 16;j++)
                    {
                        hb.hiddens[i][j] = designations[i][j].bits.hidden;
                        designations[i][j].bits.hidden = 0;
                    }
                    hidesaved.push_back(hb);
                    // write the designations back
                    Maps->WriteDesignations(x,y,z, &designations);
                }
            }
        }
    }
    // FIXME: force game pause here!
    DF->Detach();
    cout << "Map revealed. The game has been paused for you." << endl;
    cout << "Unpausing can unleash the forces of hell!" << endl << endl;
    cout << "Press any key to unreveal." << endl;
    cout << "Close to keep the map revealed." << endl;
    cin.ignore();
    cout << "Unrevealing... please wait." << endl;
    // FIXME: do some consistency checks here!
    DF->Attach();
    Maps = DF->getMaps();
    Maps->Start();
    for(int i = 0; i < hidesaved.size();i++)
    {
        hideblock & hb = hidesaved[i];
        Maps->ReadDesignations(hb.x,hb.y,hb.z, &designations);
        for (uint32_t i = 0; i < 16;i++) for (uint32_t j = 0; j < 16;j++)
        {
            designations[i][j].bits.hidden = hb.hiddens[i][j];
        }
        Maps->WriteDesignations(hb.x,hb.y,hb.z, &designations);
    }
    #ifndef LINUX_BUILD
//.........这里部分代码省略.........
开发者ID:nickrart,项目名称:dfhack,代码行数:101,代码来源:reveal.cpp

示例4: tubefill

DFhackCExport command_result tubefill(DFHack::Core * c, std::vector<std::string> & params)
{
    uint32_t x_max,y_max,z_max;
    DFHack::designations40d designations;
    DFHack::tiletypes40d tiles;

    int32_t oldT, newT;
    uint64_t count = 0;

    int dirty=0;
    for(int i = 0; i < params.size();i++)
    {
        if(params[i] == "help" || params[i] == "?")
        {
            c->con.print("Replenishes mined out adamantine and hollow adamantine tubes.\n"
                         "May cause !!FUN!!\n"
            );
            return CR_OK;
        }
    }
    c->Suspend();
    DFHack::Maps *Mapz = c->getMaps();

    // init the map
    if (!Mapz->Start())
    {
        c->con.printerr("Can't init map.\n");
        c->Resume();
        return CR_FAILURE;
    }

    Mapz->getSize(x_max,y_max,z_max);
    if(!Mapz->StartFeatures())
    {
        c->con.printerr("Can't get map features.\n");
        c->Resume();
        return CR_FAILURE;
    }

    // walk the map
    for (uint32_t x = 0; x< x_max;x++)
    {
        for (uint32_t y = 0; y< y_max;y++)
        {
            for (uint32_t z = 0; z< z_max;z++)
            {
                DFHack::t_feature * locf = 0;
                DFHack::t_feature * glof = 0;
                if (Mapz->ReadFeatures(x,y,z,&locf,&glof))
                {
                    // we're looking for addy tubes
                    if(!locf) continue;
                    if(locf->type != DFHack::feature_Adamantine_Tube) continue;

                    dirty=0;
                    Mapz->ReadDesignations(x,y,z, &designations);
                    Mapz->ReadTileTypes(x,y,z, &tiles);

                    for (uint32_t ty=0;ty<16;++ty)
                    {
                        for (uint32_t tx=0;tx<16;++tx)
                        {
                            if(!designations[tx][ty].bits.feature_local) continue;
                            oldT = tiles[tx][ty];
                            if ( DFHack::tileShape(oldT) != DFHack::WALL )
                            {
                                //Current tile is not a wall.
                                //Set current tile, as accurately as can be expected
                                //newT = DFHack::findSimilarTileType(oldT,DFHack::WALL);
                                newT = DFHack::findTileType( DFHack::WALL, DFHack::FEATSTONE, DFHack::tilevariant_invalid, DFHack::TILE_NORMAL, DFHack::TileDirection() );

                                //If no change, skip it (couldn't find a good tile type)
                                if ( oldT == newT) continue;
                                //Set new tile type, clear designation
                                tiles[tx][ty] = newT;
                                dirty=1;
                                ++count;
                            }
                        }
                    }
                    //If anything was changed, write it all.
                    if (dirty)
                    {
                        Mapz->WriteTileTypes(x,y,z, &tiles);
                    }
                }
            }
        }
    }
    c->Resume();
    c->con.print("Found and changed %d tiles.\n", count);
    return CR_OK;
}
开发者ID:kaypy,项目名称:dfhack,代码行数:93,代码来源:tubefill.cpp

示例5: main

int main (void)
{
    bool temporary_terminal = TemporaryTerminal();
    uint32_t x_max,y_max,z_max;
    DFHack::designations40d designations;
    DFHack::tiletypes40d tiles;

    int32_t oldT, newT;
    uint64_t count = 0;

    int dirty=0;

    DFHack::ContextManager DFMgr("Memory.xml");
    DFHack::Context *DF = DFMgr.getSingleContext();

    //Init
    try
    {
        DF->Attach();
    }
    catch (exception& e)
    {
        cerr << e.what() << endl;
        if(temporary_terminal)
            cin.ignore();
        return 1;
    }
    DFHack::Maps *Mapz = DF->getMaps();

    // init the map
    if (!Mapz->Start())
    {
        cerr << "Can't init map." << endl;
        if(temporary_terminal)
            cin.ignore();
        return 1;
    }

    Mapz->getSize(x_max,y_max,z_max);
    if(!Mapz->StartFeatures())
    {
        cerr << "Can't get features." << endl;
        if(temporary_terminal)
            cin.ignore();
        return 1; 
    }

    // walk the map
    for (uint32_t x = 0; x< x_max;x++)
    {
        for (uint32_t y = 0; y< y_max;y++)
        {
            for (uint32_t z = 0; z< z_max;z++)
            {
                DFHack::t_feature * locf = 0;
                DFHack::t_feature * glof = 0;
                if (Mapz->ReadFeatures(x,y,z,&locf,&glof))
                {
                    // we're looking for addy tubes
                    if(!locf) continue;
                    if(locf->type != DFHack::feature_Adamantine_Tube) continue;

                    dirty=0;
                    Mapz->ReadDesignations(x,y,z, &designations);
                    Mapz->ReadTileTypes(x,y,z, &tiles);

                    for (uint32_t ty=0;ty<16;++ty)
                    {
                        for (uint32_t tx=0;tx<16;++tx)
                        {
                            if(!designations[tx][ty].bits.feature_local) continue;
                            oldT = tiles[tx][ty];
                            if ( DFHack::tileShape(oldT) != DFHack::WALL )
                            {
                                //Current tile is not a wall.
                                //Set current tile, as accurately as can be expected
                                //newT = DFHack::findSimilarTileType(oldT,DFHack::WALL);
                                newT = DFHack::findTileType( DFHack::WALL, DFHack::FEATSTONE, DFHack::tilevariant_invalid, DFHack::TILE_NORMAL, DFHack::TileDirection() );

                                //If no change, skip it (couldn't find a good tile type)
                                if ( oldT == newT) continue;
                                //Set new tile type, clear designation
                                tiles[tx][ty] = newT;
                                dirty=1;
                                ++count;
                            }
                        }
                    }
                    //If anything was changed, write it all.
                    if (dirty)
                    {
                        Mapz->WriteTileTypes(x,y,z, &tiles);
                    }
                }
            }
        }
    }
    DF->Detach();
    cout << "Found and changed " << count << " tiles." << endl;
    if(temporary_terminal)
//.........这里部分代码省略.........
开发者ID:NonRealDeveloper,项目名称:dfhack,代码行数:101,代码来源:dftubefill.cpp


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