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C++ team类代码示例

本文整理汇总了C++中team的典型用法代码示例。如果您正苦于以下问题:C++ team类的具体用法?C++ team怎么用?C++ team使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了team类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: teleport_map_

pathfind::teleport_map::teleport_map(
		  const std::vector<teleport_group>& groups
		, const unit& u
		, const team &viewing_team
		, const bool see_all
		, const bool ignore_units)
	: teleport_map_()
	, sources_()
	, targets_()
{

	foreach(const teleport_group& group, groups) {

		teleport_pair locations;
		group.get_teleport_pair(locations, u, ignore_units);
		if (!see_all && !group.always_visible() && viewing_team.is_enemy(u.side())) {
			teleport_pair filter_locs;
			foreach(const map_location &loc, locations.first)
				if(!viewing_team.fogged(loc))
					filter_locs.first.insert(loc);
			foreach(const map_location &loc, locations.second)
				if(!viewing_team.fogged(loc))
					filter_locs.second.insert(loc);
			locations.first.swap(filter_locs.first);
			locations.second.swap(filter_locs.second);
		}
开发者ID:blackberry,项目名称:Wesnoth,代码行数:26,代码来源:teleport.cpp

示例2: test_enough_gold

bool recall_result::test_enough_gold(const team &my_team)
{
	if (my_team.gold() < my_team.recall_cost() ) {
		set_error(E_NO_GOLD);
		return false;
	}
	return true;
}
开发者ID:Wedge009,项目名称:wesnoth,代码行数:8,代码来源:actions.cpp

示例3: show_objectives

void show_objectives(const config &level, const team& t)
{
	static const std::string no_objectives(_("No objectives available"));
	const std::string& objectives = t.objectives();

	gui2::show_transient_message(resources::screen->video(), level["name"],	
		t.form_results_of_battle_tip(objectives.empty() ? no_objectives : objectives), "", true);
}
开发者ID:hyrio,项目名称:War-Of-Kingdom,代码行数:8,代码来源:dialogs.cpp

示例4: test_available_for_recalling

bool recall_result::test_available_for_recalling(const team &my_team, bool)
{
	const std::vector<unit>::const_iterator rec = std::find_if(my_team.recall_list().begin(), my_team.recall_list().end(), boost::bind(&unit::matches_id, _1, unit_id_));
	if (rec == my_team.recall_list().end()) {
		set_error(E_NOT_AVAILABLE_FOR_RECALLING);
		return false;
	}
	return true;
}
开发者ID:Yossarian,项目名称:WesnothAddonServer,代码行数:9,代码来源:actions.cpp

示例5:

carryover::carryover(const team& t, const int gold, const bool add)
		: add_ (add)
		, current_player_(t.current_player())
		, gold_(gold)
		, previous_recruits_(t.recruits())
		, recall_list_()
		, save_id_(t.save_id())
		, variables_(t.variables())
{
	for(const unit_const_ptr & u : t.recall_list()) {
		recall_list_.emplace_back();
		u->write(recall_list_.back());
	}
}
开发者ID:GregoryLundberg,项目名称:wesnoth,代码行数:14,代码来源:carryover.cpp

示例6: test_enough_gold

bool recall_result::test_enough_gold(const team &my_team,  bool)
{
	if (my_team.gold() < game_config::recall_cost ) {
		set_error(E_NO_GOLD);
		return false;
	}
	return true;
}
开发者ID:Yossarian,项目名称:WesnothAddonServer,代码行数:8,代码来源:actions.cpp

示例7: get_recall_unit

unit_const_ptr recall_result::get_recall_unit(const team &my_team)
{
	unit_const_ptr rec = my_team.recall_list().find_if_matches_id(unit_id_);
	if (!rec) {
		set_error(E_NOT_AVAILABLE_FOR_RECALLING);
	}
	return rec;
}
开发者ID:Wedge009,项目名称:wesnoth,代码行数:8,代码来源:actions.cpp

示例8: on_create

void strategy_formulation_with_rca::on_create()
{
	const std::vector<team> teams = *resources::teams;
	const int own_side = this->get_side();
	const team own_team = teams[own_side-1];

	rca_->on_create();

	for(size_t i = 0; i != teams.size(); ++i){
		if(own_side+i <= teams.size()){
			enemy_this_turn_.push_back(own_team.is_enemy(own_side+i));
		} else {
			enemy_this_turn_.push_back(own_team.is_enemy((own_side+i)%teams.size()));
		}
	}

	enemy_this_turn_.push_back(false);
}
开发者ID:Kanac,项目名称:wesnoth,代码行数:18,代码来源:stage_sf_with_rca.cpp

示例9: check_side_number

static bool check_side_number(const team &t, const std::string &str)
{
		std::vector<std::string> list = utils::split(str);
		std::string side_number = str_cast(t.side());
		if (std::find(list.begin(),list.end(),side_number)==list.end())
		{
			return false;
		}
		return true;
}
开发者ID:hyrio,项目名称:War-Of-Kingdom,代码行数:10,代码来源:side_filter.cpp

示例10: switch

bool game_board::team_is_defeated(const team& t) const
{
	switch(t.defeat_condition().v)
	{
	case team::DEFEAT_CONDITION::ALWAYS:
		return true;
	case team::DEFEAT_CONDITION::NO_LEADER:
		return !units_.find_leader(t.side()).valid();
	case team::DEFEAT_CONDITION::NO_UNITS:
		for (const unit& u : units_)
		{
			if(u.side() == t.side())
				return false;
		}
		return true;
	case team::DEFEAT_CONDITION::NEVER:
	default:
		return false;
	}
}
开发者ID:aquileia,项目名称:wesnoth,代码行数:20,代码来源:game_board.cpp

示例11: sim1

void sim1(team &T1,team &T2)
{
    system("cls");

	int a,b,p = 0,q = 0,i,j = 9000;
	float k =0;
    srand(time(NULL));
	
    a = rand()%5;
    b = rand()%5;
  
    if (a>b)
    {       
		T1.add();
		T1.points+=3;
		T1.w++;
		T2.l++;
	}
           
    else if(a==b)
    {
       T1.points+=1;
       T2.points+=1;
       T1.rem+=2000;
       T2.rem+=2000;
       T1.d++;
       T2.d++;
    }
   
    else
    {
       T2.points+=3;
       T2.add();
       T2.w++;
	   T1.l++;
    }
   
    T1.deduct();

}
开发者ID:vignesh2496,项目名称:CPP-Project,代码行数:40,代码来源:simulate.cpp

示例12: get_teleport_locations

std::set<map_location> get_teleport_locations(const unit &u,
	const unit_map &units, const team &viewing_team,
	bool see_all, bool ignore_units)
{
	std::set<map_location> res;
	if (!u.get_ability_bool("teleport")) return res;

	const team &current_team = (*resources::teams)[u.side() - 1];
	const map_location &loc = u.get_location();
	foreach (const map_location &l, current_team.villages())
	{
		// This must be a vacant village (or occupied by the unit)
		// to be able to teleport.
		if (!see_all && viewing_team.is_enemy(u.side()) && viewing_team.fogged(l))
			continue;
		if (!ignore_units && l != loc &&
		    get_visible_unit(units, l, viewing_team, see_all))
			continue;
		res.insert(l);
	}
	return res;
}
开发者ID:oys0317,项目名称:opensanguo,代码行数:22,代码来源:pathfind.cpp

示例13: side_units

team_data display_context::calculate_team_data(const team& tm) const
{
	team_data res;
	res.units = side_units(tm.side());
	res.upkeep = side_upkeep(tm.side());
	res.villages = tm.villages().size();
	res.expenses = std::max<int>(0,res.upkeep - tm.support());
	res.net_income = tm.total_income() - res.expenses;
	res.gold = tm.gold();
	res.teamname = tm.user_team_name();
	return res;
}
开发者ID:fluffbeast,项目名称:wesnoth-old,代码行数:12,代码来源:display_context.cpp

示例14: revivaled_can_auto_end_turn

bool revivaled_can_auto_end_turn(const team& t)
{
	if (tent::mode == mode_tag::TOWER || tent::mode == mode_tag::LAYOUT) {
		return true;
	}

	const std::pair<unit**, size_t> p = t.field_troop();
	for (size_t i = 0; i < p.second; i ++) {
		unit& u = *p.first[i];
		if (u.get_state(ustate_tag::REVIVALED) && u.attacks_left()) {
			return false;
		}
	}
	return true;
}
开发者ID:hyrio,项目名称:War-Of-Kingdom,代码行数:15,代码来源:playsingle_controller.cpp

示例15:

carryover::carryover(const team& t, const int gold, const bool add)
		: add_ (add)
		, color_(t.color())
		, current_player_(t.current_player())
		, gold_(gold)
		, name_(t.name())
		, previous_recruits_(t.recruits())
		, recall_list_(t.recall_list())
		, save_id_(t.save_id())
		{}
开发者ID:Coffee--,项目名称:wesnoth-old,代码行数:10,代码来源:gamestatus.cpp


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