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C++ sphere::create方法代码示例

本文整理汇总了C++中sphere::create方法的典型用法代码示例。如果您正苦于以下问题:C++ sphere::create方法的具体用法?C++ sphere::create怎么用?C++ sphere::create使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在sphere的用法示例。


在下文中一共展示了sphere::create方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: main

int main(int argc, char** argv)
{
    glutInit(&argc, argv);
    glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
    glutInitWindowSize (WINDOW_X,WINDOW_Y);
    glutInitWindowPosition (90,0);
    glutCreateWindow ("KAKA_GL");
    glClearColor (0.8, 0.72, 0.97, 1.0);
    glMatrixMode(GL_PROJECTION);
    glLoadIdentity();
    glOrtho(-WINDOW_X/2, WINDOW_X/2, -WINDOW_Y/2, WINDOW_Y/2, -WINDOW_X/2, WINDOW_X/2);
    glClear (GL_COLOR_BUFFER_BIT);
    glPointSize(1);

    o.loadOBJ("/home/ezer/Documents/Qt/CGproject/Models/crawler1.obj");
    rem.loadOBJ("/home/ezer/Documents/Qt/CGproject/Models/rem1.obj");
    boom.loadOBJ("/home/ezer/Documents/Qt/CGproject/Models/boom1.obj");
    hook.loadOBJ("/home/ezer/Documents/Qt/CGproject/Models/hook1.obj");

    /*rem.TF1 = x_y_zCoordinate(0,0,+113.8);
    rem.TF2 = x_y_zCoordinate(-0,0,-113.8);

    rem.RA1 = x_y_zCoordinate(0,-13.45,-133.8);
    rem.RA2 = x_y_zCoordinate(0,+13.45,-133.8);*/

    rem.TF1 = x_y_zCoordinate(0,0,0);

    rem.RA1 = x_y_zCoordinate(0,0,0);
    rem.RA2 = x_y_zCoordinate(0,1,0);

    RR = rotate_oaxis(rem.RA1,rem.RA2,30);
    NN = translate(kaka);
    MM = translate(x_y_zCoordinate(-kaka.x,-kaka.y,-kaka.z));

    //light
    light.create(20);
    for(unsigned int i=0;i<light.Total_Points;i++)
    {
        light.Vertices[i] = LL*light.Vertices[i];
    }
    //light.draw();

    /*for(unsigned int i=0;i<o.face_size;i++)
    {
        o.vertices[i] =SCS*SCE*YYY*o.vertices[i];
    }*/
    for(unsigned int i=0;i<o.face_size;i++)
    {
        o.vertices[i] =rames*LLL*o.vertices[i];
    }
    for(unsigned int i=0;i<rem.face_size;i++)
    {
        rem.vertices[i] =rames*LLL*rem.vertices[i];
    }
    for(unsigned int i=0;i<boom.face_size;i++)
    {
        boom.vertices[i] =rames*LLL*boom.vertices[i];
    }
    for(unsigned int i=0;i<=hook.face_size;i++)
    {
        hook.vertices[i] =rames*LLL*hook.vertices[i];
    }
    hook.vertices[hook.face_size].display();
    glEnd();
    glFlush ();
    glutSwapBuffers();
    glutSpecialFunc(special_keyboard);
    glutKeyboardFunc(keyboard_event);
    glutDisplayFunc(display);
    //glutMouseFunc(mouse_event);
    glutMainLoop();
    return 0;
}
开发者ID:codeezer,项目名称:3d-crane,代码行数:73,代码来源:main.cpp


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