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C++ sk_sp::height方法代码示例

本文整理汇总了C++中sk_sp::height方法的典型用法代码示例。如果您正苦于以下问题:C++ sk_sp::height方法的具体用法?C++ sk_sp::height怎么用?C++ sk_sp::height使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在sk_sp的用法示例。


在下文中一共展示了sk_sp::height方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: SkASSERT

sk_sp<SkSpecialImage> SkSpecialImage::MakeFromImage(const SkIRect& subset,
                                                    sk_sp<SkImage> image,
                                                    const SkSurfaceProps* props) {
    SkASSERT(rect_fits(subset, image->width(), image->height()));

    return sk_make_sp<SkSpecialImage_Image>(subset, image, props);
}
开发者ID:BertiKarsunke,项目名称:skia,代码行数:7,代码来源:SkSpecialImage.cpp

示例2: dopatch

static void dopatch(SkCanvas* canvas, const SkColor colors[], sk_sp<SkImage> img = nullptr) {
    SkPaint paint;

    const SkBlendMode modes[] = {
        SkBlendMode::kSrc,
        SkBlendMode::kDst,
        SkBlendMode::kModulate,
    };

    SkPoint texStorage[4];
    const SkPoint* tex = gTexCoords;

    sk_sp<SkShader> shader;
    if (img) {
        SkScalar w = img->width();
        SkScalar h = img->height();
        shader = img->makeShader();
        texStorage[0].set(0, 0);
        texStorage[1].set(w, 0);
        texStorage[2].set(w, h);
        texStorage[3].set(0, h);
        tex = texStorage;
    } else {
        shader = make_shader();
    }

    canvas->save();
    for (int y = 0; y < 3; y++) {
        for (int x = 0; x < 4; x++) {
            canvas->save();
            canvas->translate(x * 350.0f, y * 350.0f);
            switch (x) {
                case 0:
                    canvas->drawPatch(gCubics, nullptr, nullptr, modes[y], paint);
                    break;
                case 1:
                    canvas->drawPatch(gCubics, colors, nullptr, modes[y], paint);
                    break;
                case 2:
                    paint.setShader(shader);
                    canvas->drawPatch(gCubics, nullptr, tex, modes[y], paint);
                    paint.setShader(nullptr);
                    break;
                case 3:
                    paint.setShader(shader);
                    canvas->drawPatch(gCubics, colors, tex, modes[y], paint);
                    paint.setShader(nullptr);
                    break;
                default:
                    break;
            }

            draw_control_points(canvas, gCubics);
            canvas->restore();
        }
    }
    canvas->restore();
}
开发者ID:google,项目名称:skia,代码行数:58,代码来源:patch.cpp

示例3: SkImageShader

sk_sp<SkShader> SkImageShader::Make(sk_sp<SkImage> image,
                                    TileMode tx, TileMode ty,
                                    const SkMatrix* localMatrix,
                                    bool clampAsIfUnpremul) {
    if (!image || bitmap_is_too_big(image->width(), image->height())) {
        return sk_make_sp<SkEmptyShader>();
    }
    return sk_sp<SkShader>{ new SkImageShader(image, tx,ty, localMatrix, clampAsIfUnpremul) };
}
开发者ID:molikto,项目名称:Skia,代码行数:9,代码来源:SkImageShader.cpp

示例4: SkASSERT

sk_sp<SkSpecialImage> SkSpecialImage::MakeFromGpu(const SkIRect& subset,
        uint32_t uniqueID,
        sk_sp<GrTexture> tex,
        sk_sp<SkColorSpace> colorSpace,
        const SkSurfaceProps* props,
        SkAlphaType at) {
    SkASSERT(rect_fits(subset, tex->width(), tex->height()));
    return sk_make_sp<SkSpecialImage_Gpu>(subset, uniqueID, std::move(tex), at,
                                          std::move(colorSpace), props);
}
开发者ID:rlugojr,项目名称:skia,代码行数:10,代码来源:SkSpecialImage.cpp

示例5: samplerState

sk_sp<GrTextureProxy> GrTextureProducer::CopyOnGpu(GrContext* context,
                                                   sk_sp<GrTextureProxy> inputProxy,
                                                   const CopyParams& copyParams,
                                                   bool dstWillRequireMipMaps) {
    SkASSERT(context);

    const SkRect dstRect = SkRect::MakeIWH(copyParams.fWidth, copyParams.fHeight);
    GrMipMapped mipMapped = dstWillRequireMipMaps ? GrMipMapped::kYes : GrMipMapped::kNo;

    SkRect localRect = SkRect::MakeWH(inputProxy->width(), inputProxy->height());

    bool needsDomain = false;
    bool resizing = false;
    if (copyParams.fFilter != GrSamplerState::Filter::kNearest) {
        bool resizing = localRect.width()  != dstRect.width() ||
                        localRect.height() != dstRect.height();
        needsDomain = resizing && !GrProxyProvider::IsFunctionallyExact(inputProxy.get());
    }

    if (copyParams.fFilter == GrSamplerState::Filter::kNearest && !needsDomain && !resizing &&
        dstWillRequireMipMaps) {
        sk_sp<GrTextureProxy> proxy = GrCopyBaseMipMapToTextureProxy(context, inputProxy.get());
        if (proxy) {
            return proxy;
        }
    }

    sk_sp<GrRenderTargetContext> copyRTC =
        context->contextPriv().makeDeferredRenderTargetContextWithFallback(
            SkBackingFit::kExact, dstRect.width(), dstRect.height(), inputProxy->config(),
            nullptr, 1, mipMapped, inputProxy->origin());
    if (!copyRTC) {
        return nullptr;
    }

    GrPaint paint;

    if (needsDomain) {
        const SkRect domain = localRect.makeInset(0.5f, 0.5f);
        // This would cause us to read values from outside the subset. Surely, the caller knows
        // better!
        SkASSERT(copyParams.fFilter != GrSamplerState::Filter::kMipMap);
        paint.addColorFragmentProcessor(
            GrTextureDomainEffect::Make(std::move(inputProxy), SkMatrix::I(), domain,
                                        GrTextureDomain::kClamp_Mode, copyParams.fFilter));
    } else {
        GrSamplerState samplerState(GrSamplerState::WrapMode::kClamp, copyParams.fFilter);
        paint.addColorTextureProcessor(std::move(inputProxy), SkMatrix::I(), samplerState);
    }
    paint.setPorterDuffXPFactory(SkBlendMode::kSrc);

    copyRTC->fillRectToRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), dstRect,
                            localRect);
    return copyRTC->asTextureProxyRef();
}
开发者ID:jasonLaster,项目名称:gecko-dev,代码行数:55,代码来源:GrTextureProducer.cpp

示例6: SkASSERT

sk_sp<SkSpecialImage> SkSpecialImage::MakeDeferredFromGpu(GrContext* context,
                                                          const SkIRect& subset,
                                                          uint32_t uniqueID,
                                                          sk_sp<GrTextureProxy> proxy,
                                                          sk_sp<SkColorSpace> colorSpace,
                                                          const SkSurfaceProps* props,
                                                          SkAlphaType at) {
    SkASSERT(rect_fits(subset, proxy->width(), proxy->height()));
    return sk_make_sp<SkSpecialImage_Gpu>(context, subset, uniqueID, std::move(proxy), at,
                                          std::move(colorSpace), props);
}
开发者ID:android,项目名称:platform_external_skia,代码行数:11,代码来源:SkSpecialImage.cpp

示例7: INHERITED

GrTextureAdjuster::GrTextureAdjuster(GrContext* context, sk_sp<GrTextureProxy> original,
                                     SkAlphaType alphaType,
                                     uint32_t uniqueID,
                                     SkColorSpace* cs)
    : INHERITED(original->width(), original->height(),
                GrPixelConfigIsAlphaOnly(original->config()))
    , fContext(context)
    , fOriginal(std::move(original))
    , fAlphaType(alphaType)
    , fColorSpace(cs)
    , fUniqueID(uniqueID) {}
开发者ID:vschs007,项目名称:skia,代码行数:11,代码来源:GrTextureAdjuster.cpp

示例8: INHERITED

SkImage_Gpu::SkImage_Gpu(GrContext* context, uint32_t uniqueID, SkAlphaType at,
                         sk_sp<GrTextureProxy> proxy,
                         sk_sp<SkColorSpace> colorSpace, SkBudgeted budgeted)
    : INHERITED(proxy->width(), proxy->height(), uniqueID)
    , fContext(context)
    , fProxy(std::move(proxy))
    , fAlphaType(at)
    , fBudgeted(budgeted)
    , fColorSpace(std::move(colorSpace))
    , fAddedRasterVersionToCache(false) {
}
开发者ID:Wafflespeanut,项目名称:gecko-dev,代码行数:11,代码来源:SkImage_Gpu.cpp

示例9:

sk_sp<SkSpecialImage> SkSpecialImage::MakeDeferredFromGpu(GrContext* context,
                                                          const SkIRect& subset,
                                                          uint32_t uniqueID,
                                                          sk_sp<GrTextureProxy> proxy,
                                                          sk_sp<SkColorSpace> colorSpace,
                                                          const SkSurfaceProps* props,
                                                          SkAlphaType at) {
    if (!context || context->contextPriv().abandoned() || !proxy) {
        return nullptr;
    }
    SkASSERT_RELEASE(rect_fits(subset, proxy->width(), proxy->height()));
    return sk_make_sp<SkSpecialImage_Gpu>(context, subset, uniqueID, std::move(proxy), at,
                                          std::move(colorSpace), props);
}
开发者ID:molikto,项目名称:Skia,代码行数:14,代码来源:SkSpecialImage.cpp

示例10: INHERITED

    SkSpecialSurface_Raster(const SkImageInfo& info,
                            sk_sp<SkPixelRef> pr,
                            const SkIRect& subset,
                            const SkSurfaceProps* props)
        : INHERITED(subset, props) {
        SkASSERT(info.width() == pr->width() && info.height() == pr->height());
        fBitmap.setInfo(info, info.minRowBytes());
        fBitmap.setPixelRef(std::move(pr), 0, 0);

        fCanvas.reset(new SkCanvas(fBitmap, this->props()));
        fCanvas->clipRect(SkRect::Make(subset));
#ifdef SK_IS_BOT
        fCanvas->clear(SK_ColorRED);  // catch any imageFilter sloppiness
#endif
    }
开发者ID:molikto,项目名称:Skia,代码行数:15,代码来源:SkSpecialSurface.cpp

示例11: device

sk_sp<SkSurface> SkSurface_Gpu::MakeWrappedRenderTarget(GrContext* context,
                                                        sk_sp<GrRenderTargetContext> rtc) {
    if (!context) {
        return nullptr;
    }

    sk_sp<SkGpuDevice> device(SkGpuDevice::Make(context, std::move(rtc),
                                                rtc->width(), rtc->height(),
                                                SkGpuDevice::kUninit_InitContents));
    if (!device) {
        return nullptr;
    }

    return sk_make_sp<SkSurface_Gpu>(std::move(device));
}
开发者ID:android,项目名称:platform_external_skia,代码行数:15,代码来源:SkSurface_Gpu.cpp

示例12: MakeFromGpu

sk_sp<SkSpecialImage> SkSpecialImage::MakeFromImage(const SkIRect& subset,
        sk_sp<SkImage> image,
        const SkSurfaceProps* props) {
    SkASSERT(rect_fits(subset, image->width(), image->height()));

#if SK_SUPPORT_GPU
    if (GrTexture* texture = as_IB(image)->peekTexture()) {
        return MakeFromGpu(subset, image->uniqueID(), sk_ref_sp(texture),
                           sk_ref_sp(as_IB(image)->onImageInfo().colorSpace()), props);
    } else
#endif
    {
        SkBitmap bm;
        if (as_IB(image)->getROPixels(&bm)) {
            return MakeFromRaster(subset, bm, props);
        }
    }
    return nullptr;
}
开发者ID:rlugojr,项目名称:skia,代码行数:19,代码来源:SkSpecialImage.cpp

示例13: test_basic_draw_as_src

// skbug.com/5932
static void test_basic_draw_as_src(skiatest::Reporter* reporter, GrContext* context,
                                   sk_sp<GrTextureProxy> rectProxy, uint32_t expectedPixelValues[]) {
    sk_sp<GrRenderTargetContext> rtContext(context->contextPriv().makeDeferredRenderTargetContext(
                                                     SkBackingFit::kExact, rectProxy->width(),
                                                     rectProxy->height(), rectProxy->config(),
                                                     nullptr));
    for (auto filter : {GrSamplerState::Filter::kNearest,
                        GrSamplerState::Filter::kBilerp,
                        GrSamplerState::Filter::kMipMap}) {
        rtContext->clear(nullptr, 0xDDCCBBAA, GrRenderTargetContext::CanClearFullscreen::kYes);
        auto fp = GrSimpleTextureEffect::Make(rectProxy, SkMatrix::I(), filter);
        GrPaint paint;
        paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
        paint.addColorFragmentProcessor(std::move(fp));
        rtContext->drawPaint(GrNoClip(), std::move(paint), SkMatrix::I());
        test_read_pixels(reporter, rtContext.get(), expectedPixelValues,
                         "RectangleTexture-basic-draw");
    }
}
开发者ID:vschs007,项目名称:skia,代码行数:20,代码来源:RectangleTextureTest.cpp

示例14: IntSize

bool
SourceSurfaceSkia::InitFromImage(sk_sp<SkImage> aImage,
                                 SurfaceFormat aFormat,
                                 DrawTargetSkia* aOwner)
{
  if (!aImage) {
    return false;
  }

  mSize = IntSize(aImage->width(), aImage->height());

  // For the raster image case, we want to use the format and stride
  // information that the underlying raster image is using, which is
  // reliable.
  // For the GPU case (for which peekPixels is false), we can't easily
  // figure this information out. It is better to report the originally
  // intended format and stride that we will convert to if this GPU
  // image is ever read back into a raster image.
  SkPixmap pixmap;
  if (aImage->peekPixels(&pixmap)) {
    mFormat =
      aFormat != SurfaceFormat::UNKNOWN ?
        aFormat :
        SkiaColorTypeToGfxFormat(pixmap.colorType(), pixmap.alphaType());
    mStride = pixmap.rowBytes();
  } else if (aFormat != SurfaceFormat::UNKNOWN) {
    mFormat = aFormat;
    SkImageInfo info = MakeSkiaImageInfo(mSize, mFormat);
    mStride = SkAlign4(info.minRowBytes());
  } else {
    return false;
  }

  mImage = aImage;

  if (aOwner) {
    mDrawTarget = aOwner;
  }

  return true;
}
开发者ID:bitwiseworks,项目名称:mozilla-os2,代码行数:41,代码来源:SourceSurfaceSkia.cpp

示例15: MakeDeferredFromGpu

sk_sp<SkSpecialImage> SkSpecialImage::MakeFromImage(const SkIRect& subset,
                                                    sk_sp<SkImage> image,
                                                    SkColorSpace* dstColorSpace,
                                                    const SkSurfaceProps* props) {
    SkASSERT(rect_fits(subset, image->width(), image->height()));

#if SK_SUPPORT_GPU
    if (sk_sp<GrTextureProxy> proxy = as_IB(image)->asTextureProxyRef()) {
        GrContext* context = ((SkImage_Gpu*) as_IB(image))->context();

        return MakeDeferredFromGpu(context, subset, image->uniqueID(), std::move(proxy),
                                   as_IB(image)->onImageInfo().refColorSpace(), props);
    } else
#endif
    {
        SkBitmap bm;
        if (as_IB(image)->getROPixels(&bm, dstColorSpace)) {
            return MakeFromRaster(subset, bm, props);
        }
    }
    return nullptr;
}
开发者ID:android,项目名称:platform_external_skia,代码行数:22,代码来源:SkSpecialImage.cpp


注:本文中的sk_sp::height方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。