本文整理汇总了C++中sk_sp::get方法的典型用法代码示例。如果您正苦于以下问题:C++ sk_sp::get方法的具体用法?C++ sk_sp::get怎么用?C++ sk_sp::get使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类sk_sp
的用法示例。
在下文中一共展示了sk_sp::get方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: draw_image
static void draw_image(SkCanvas* canvas, SkImage* image, SkColorType dstColorType,
SkAlphaType dstAlphaType, sk_sp<SkColorSpace> dstColorSpace,
SkImage::CachingHint hint) {
size_t rowBytes = image->width() * SkColorTypeBytesPerPixel(dstColorType);
sk_sp<SkData> data = SkData::MakeUninitialized(rowBytes * image->height());
dstColorSpace = fix_for_colortype(dstColorSpace.get(), dstColorType);
SkImageInfo dstInfo = SkImageInfo::Make(image->width(), image->height(), dstColorType,
dstAlphaType, dstColorSpace);
if (!image->readPixels(dstInfo, data->writable_data(), rowBytes, 0, 0, hint)) {
memset(data->writable_data(), 0, rowBytes * image->height());
}
// SkImage must be premul, so manually premul the data if we unpremul'd during readPixels
if (kUnpremul_SkAlphaType == dstAlphaType) {
auto xform = SkColorSpaceXform::New(dstColorSpace.get(), dstColorSpace.get());
if (!xform->apply(select_xform_format(dstColorType), data->writable_data(),
select_xform_format(dstColorType), data->data(),
image->width() * image->height(), kPremul_SkAlphaType)) {
memset(data->writable_data(), 0, rowBytes * image->height());
}
dstInfo = dstInfo.makeAlphaType(kPremul_SkAlphaType);
}
// readPixels() does not always clamp F16. The drawing code expects pixels in the 0-1 range.
clamp_if_necessary(dstInfo, data->writable_data());
// Now that we have called readPixels(), dump the raw pixels into an srgb image.
sk_sp<SkColorSpace> srgb = fix_for_colortype(
SkColorSpace::MakeSRGB().get(), dstColorType);
sk_sp<SkImage> raw = SkImage::MakeRasterData(dstInfo.makeColorSpace(srgb), data, rowBytes);
canvas->drawImage(raw.get(), 0.0f, 0.0f, nullptr);
}
示例2: INHERITED
GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(sk_sp<GrTextureProxy> proxy,
const SkIRect& bounds,
const SkISize& kernelSize,
const SkScalar* kernel,
SkScalar gain,
SkScalar bias,
const SkIPoint& kernelOffset,
GrTextureDomain::Mode tileMode,
bool convolveAlpha)
// To advertise either the modulation or opaqueness optimizations we'd have to examine the
// parameters.
: INHERITED(kGrMatrixConvolutionEffect_ClassID, kNone_OptimizationFlags)
, fCoordTransform(proxy.get())
, fDomain(proxy.get(), GrTextureDomain::MakeTexelDomainForMode(bounds, tileMode), tileMode)
, fTextureSampler(std::move(proxy))
, fKernelSize(kernelSize)
, fGain(SkScalarToFloat(gain))
, fBias(SkScalarToFloat(bias) / 255.0f)
, fConvolveAlpha(convolveAlpha) {
this->addCoordTransform(&fCoordTransform);
this->addTextureSampler(&fTextureSampler);
for (int i = 0; i < kernelSize.width() * kernelSize.height(); i++) {
fKernel[i] = SkScalarToFloat(kernel[i]);
}
fKernelOffset[0] = static_cast<float>(kernelOffset.x());
fKernelOffset[1] = static_cast<float>(kernelOffset.y());
}
示例3: INHERITED
GrBicubicEffect::GrBicubicEffect(sk_sp<GrTextureProxy> proxy,
const SkMatrix& matrix,
const SkRect& domain)
: INHERITED(kGrBicubicEffect_ClassID, ModulateByConfigOptimizationFlags(proxy->config()))
, fCoordTransform(matrix, proxy.get())
, fDomain(proxy.get(), domain, GrTextureDomain::kClamp_Mode)
, fTextureSampler(std::move(proxy)) {
this->addCoordTransform(&fCoordTransform);
this->setTextureSamplerCnt(1);
}
示例4: samplerState
sk_sp<GrTextureProxy> GrTextureProducer::CopyOnGpu(GrContext* context,
sk_sp<GrTextureProxy> inputProxy,
const CopyParams& copyParams,
bool dstWillRequireMipMaps) {
SkASSERT(context);
const SkRect dstRect = SkRect::MakeIWH(copyParams.fWidth, copyParams.fHeight);
GrMipMapped mipMapped = dstWillRequireMipMaps ? GrMipMapped::kYes : GrMipMapped::kNo;
SkRect localRect = SkRect::MakeWH(inputProxy->width(), inputProxy->height());
bool needsDomain = false;
bool resizing = false;
if (copyParams.fFilter != GrSamplerState::Filter::kNearest) {
bool resizing = localRect.width() != dstRect.width() ||
localRect.height() != dstRect.height();
needsDomain = resizing && !GrProxyProvider::IsFunctionallyExact(inputProxy.get());
}
if (copyParams.fFilter == GrSamplerState::Filter::kNearest && !needsDomain && !resizing &&
dstWillRequireMipMaps) {
sk_sp<GrTextureProxy> proxy = GrCopyBaseMipMapToTextureProxy(context, inputProxy.get());
if (proxy) {
return proxy;
}
}
sk_sp<GrRenderTargetContext> copyRTC =
context->contextPriv().makeDeferredRenderTargetContextWithFallback(
SkBackingFit::kExact, dstRect.width(), dstRect.height(), inputProxy->config(),
nullptr, 1, mipMapped, inputProxy->origin());
if (!copyRTC) {
return nullptr;
}
GrPaint paint;
if (needsDomain) {
const SkRect domain = localRect.makeInset(0.5f, 0.5f);
// This would cause us to read values from outside the subset. Surely, the caller knows
// better!
SkASSERT(copyParams.fFilter != GrSamplerState::Filter::kMipMap);
paint.addColorFragmentProcessor(
GrTextureDomainEffect::Make(std::move(inputProxy), SkMatrix::I(), domain,
GrTextureDomain::kClamp_Mode, copyParams.fFilter));
} else {
GrSamplerState samplerState(GrSamplerState::WrapMode::kClamp, copyParams.fFilter);
paint.addColorTextureProcessor(std::move(inputProxy), SkMatrix::I(), samplerState);
}
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
copyRTC->fillRectToRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), dstRect,
localRect);
return copyRTC->asTextureProxyRef();
}
示例5: processMediumRequest
/*
* Modulo internal errors, this should always succeed *if* the matrix is downscaling
* (in this case, we have the inverse, so it succeeds if fInvMatrix is upscaling)
*/
bool SkDefaultBitmapControllerState::processMediumRequest(const SkBitmapProvider& provider) {
SkASSERT(fQuality <= kMedium_SkFilterQuality);
if (fQuality != kMedium_SkFilterQuality) {
return false;
}
// Our default return state is to downgrade the request to Low, w/ or w/o setting fBitmap
// to a valid bitmap.
fQuality = kLow_SkFilterQuality;
SkSize invScaleSize;
if (!fInvMatrix.decomposeScale(&invScaleSize, nullptr)) {
return false;
}
SkDestinationSurfaceColorMode colorMode = provider.dstColorSpace()
? SkDestinationSurfaceColorMode::kGammaAndColorSpaceAware
: SkDestinationSurfaceColorMode::kLegacy;
if (invScaleSize.width() > SK_Scalar1 || invScaleSize.height() > SK_Scalar1) {
fCurrMip.reset(SkMipMapCache::FindAndRef(provider.makeCacheDesc(), colorMode));
if (nullptr == fCurrMip.get()) {
SkBitmap orig;
if (!provider.asBitmap(&orig)) {
return false;
}
fCurrMip.reset(SkMipMapCache::AddAndRef(orig, colorMode));
if (nullptr == fCurrMip.get()) {
return false;
}
}
// diagnostic for a crasher...
SkASSERT_RELEASE(fCurrMip->data());
const SkSize scale = SkSize::Make(SkScalarInvert(invScaleSize.width()),
SkScalarInvert(invScaleSize.height()));
SkMipMap::Level level;
if (fCurrMip->extractLevel(scale, &level)) {
const SkSize& invScaleFixup = level.fScale;
fInvMatrix.postScale(invScaleFixup.width(), invScaleFixup.height());
// todo: if we could wrap the fCurrMip in a pixelref, then we could just install
// that here, and not need to explicitly track it ourselves.
return fResultBitmap.installPixels(level.fPixmap);
} else {
// failed to extract, so release the mipmap
fCurrMip.reset(nullptr);
}
}
return false;
}
示例6: MakeFromGenerator
sk_sp<SkImage> SkImage::MakeFromEncoded(sk_sp<SkData> encoded, const SkIRect* subset) {
if (nullptr == encoded || 0 == encoded->size()) {
return nullptr;
}
SkImageGenerator* generator = SkImageGenerator::NewFromEncoded(encoded.get());
return SkImage::MakeFromGenerator(generator, subset);
}
示例7: clip
sk_sp<SkSpecialImage> SkImageFilter::DrawWithFP(GrContext* context,
sk_sp<GrFragmentProcessor> fp,
const SkIRect& bounds) {
GrPaint paint;
paint.addColorFragmentProcessor(fp.get());
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = bounds.width();
desc.fHeight = bounds.height();
desc.fConfig = kRGBA_8888_GrPixelConfig;
sk_sp<GrTexture> dst(context->textureProvider()->createApproxTexture(desc));
if (!dst) {
return nullptr;
}
sk_sp<GrDrawContext> drawContext(context->drawContext(sk_ref_sp(dst->asRenderTarget())));
if (!drawContext) {
return nullptr;
}
SkRect srcRect = SkRect::Make(bounds);
SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height());
GrClip clip(dstRect);
drawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcRect);
return SkSpecialImage::MakeFromGpu(SkIRect::MakeWH(bounds.width(), bounds.height()),
kNeedNewImageUniqueID_SpecialImage,
std::move(dst));
}
示例8: sk_ref_sp
sk_sp<SkImage> SkImage_Gpu::onMakeColorSpace(sk_sp<SkColorSpace> colorSpace) const {
sk_sp<SkColorSpace> srcSpace = fColorSpace ? fColorSpace : SkColorSpace::MakeSRGB();
auto xform = GrNonlinearColorSpaceXformEffect::Make(srcSpace.get(), colorSpace.get());
if (!xform) {
return sk_ref_sp(const_cast<SkImage_Gpu*>(this));
}
sk_sp<GrRenderTargetContext> renderTargetContext(fContext->makeRenderTargetContext(
SkBackingFit::kExact, this->width(), this->height(), kRGBA_8888_GrPixelConfig, nullptr));
if (!renderTargetContext) {
return nullptr;
}
GrPaint paint;
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
paint.addColorTextureProcessor(fContext->resourceProvider(), fProxy, nullptr, SkMatrix::I());
paint.addColorFragmentProcessor(std::move(xform));
const SkRect rect = SkRect::MakeIWH(this->width(), this->height());
renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), rect);
if (!renderTargetContext->asTextureProxy()) {
return nullptr;
}
// MDB: this call is okay bc we know 'renderTargetContext' was exact
return sk_make_sp<SkImage_Gpu>(fContext, kNeedNewImageUniqueID,
fAlphaType, renderTargetContext->asTextureProxyRef(),
std::move(colorSpace), fBudgeted);
}
示例9: drawLine
void FatBits::drawLine(SkCanvas* canvas, SkPoint pts[]) {
SkPaint paint;
fInverse.mapPoints(pts, 2);
if (fGrid) {
apply_grid(pts, 2);
}
erase(fMinSurface.get());
this->setupPaint(&paint);
paint.setColor(FAT_PIXEL_COLOR);
if (fUseClip) {
fMinSurface->getCanvas()->save();
SkRect r = fClipRect;
r.inset(SK_Scalar1/3, SK_Scalar1/3);
fMinSurface->getCanvas()->clipRect(r, kIntersect_SkClipOp, true);
}
fMinSurface->getCanvas()->drawLine(pts[0], pts[1], paint);
if (fUseClip) {
fMinSurface->getCanvas()->restore();
}
this->copyMinToMax();
SkCanvas* max = fMaxSurface->getCanvas();
fMatrix.mapPoints(pts, 2);
this->drawLineSkeleton(max, pts);
fMaxSurface->draw(canvas, 0, 0, nullptr);
}
示例10: drawRect
void FatBits::drawRect(SkCanvas* canvas, SkPoint pts[2]) {
SkPaint paint;
fInverse.mapPoints(pts, 2);
if (fGrid) {
apply_grid(pts, 2);
}
SkRect r;
r.set(pts, 2);
erase(fMinSurface.get());
this->setupPaint(&paint);
paint.setColor(FAT_PIXEL_COLOR);
{
SkCanvas* c = fMinSurface->getCanvas();
fRectAsOval ? c->drawOval(r, paint) : c->drawRect(r, paint);
}
this->copyMinToMax();
SkCanvas* max = fMaxSurface->getCanvas();
fMatrix.mapPoints(pts, 2);
r.set(pts, 2);
this->drawRectSkeleton(max, r);
fMaxSurface->draw(canvas, 0, 0, nullptr);
}
示例11: drawTriangle
void FatBits::drawTriangle(SkCanvas* canvas, SkPoint pts[3]) {
SkPaint paint;
fInverse.mapPoints(pts, 3);
if (fGrid) {
apply_grid(pts, 3);
}
SkPath path;
path.moveTo(pts[0]);
path.lineTo(pts[1]);
path.lineTo(pts[2]);
path.close();
erase(fMinSurface.get());
this->setupPaint(&paint);
paint.setColor(FAT_PIXEL_COLOR);
fMinSurface->getCanvas()->drawPath(path, paint);
this->copyMinToMax();
SkCanvas* max = fMaxSurface->getCanvas();
fMatrix.mapPoints(pts, 3);
this->drawTriangleSkeleton(max, pts);
fMaxSurface->draw(canvas, 0, 0, nullptr);
}
示例12: SkTMax
sk_sp<SkSurface> SkSurface::MakeFromBackendTextureAsRenderTarget(GrContext* context,
const GrBackendTexture& tex,
GrSurfaceOrigin origin,
int sampleCnt,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* props) {
if (!context) {
return nullptr;
}
if (!SkSurface_Gpu::Valid(context, tex.config(), colorSpace.get())) {
return nullptr;
}
sampleCnt = SkTMax(1, sampleCnt);
sk_sp<GrRenderTargetContext> rtc(
context->contextPriv().makeBackendTextureAsRenderTargetRenderTargetContext(
tex,
origin,
sampleCnt,
std::move(colorSpace),
props));
if (!rtc) {
return nullptr;
}
sk_sp<SkGpuDevice> device(SkGpuDevice::Make(context, std::move(rtc), tex.width(), tex.height(),
SkGpuDevice::kUninit_InitContents));
if (!device) {
return nullptr;
}
return sk_make_sp<SkSurface_Gpu>(std::move(device));
}
示例13: props
sk_sp<SkSurface> WindowContext::createSurface(
sk_sp<GrRenderTarget> rt, int colorBits, bool offscreen, bool forceSRGB) {
auto flags = (fSurfaceProps.flags() & ~SkSurfaceProps::kGammaCorrect_Flag) |
(GrPixelConfigIsSRGB(fPixelConfig) || forceSRGB ?
SkSurfaceProps::kGammaCorrect_Flag : 0);
SkSurfaceProps props(flags, fSurfaceProps.pixelGeometry());
if (!this->isGpuContext() || colorBits > 24 || offscreen ||
kRGBA_F16_SkColorType == fDisplayParams.fColorType) {
// If we're rendering to F16, we need an off-screen surface - the current render
// target is most likely the wrong format.
//
// If we're rendering raster data or using a deep (10-bit or higher) surface, we probably
// need an off-screen surface. 10-bit, in particular, has strange gamma behavior.
SkImageInfo info = SkImageInfo::Make(
fWidth, fHeight,
fDisplayParams.fColorType,
kPremul_SkAlphaType,
forceSRGB ? SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named)
: fDisplayParams.fColorSpace
);
if (this->isGpuContext()) {
return SkSurface::MakeRenderTarget(fContext, SkBudgeted::kNo, info,
fDisplayParams.fMSAASampleCount, &props);
} else {
return SkSurface::MakeRaster(info, &props);
}
} else {
return SkSurface::MakeRenderTargetDirect(rt.get(), &props);
}
}
示例14: rtc
sk_sp<SkSurface> SkSurface::MakeFromBackendRenderTarget(GrContext* context,
const GrBackendRenderTarget& backendRT,
GrSurfaceOrigin origin,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* props) {
if (!context) {
return nullptr;
}
if (!SkSurface_Gpu::Valid(context, backendRT.config(), colorSpace.get())) {
return nullptr;
}
sk_sp<GrRenderTargetContext> rtc(
context->contextPriv().makeBackendRenderTargetRenderTargetContext(backendRT,
origin,
std::move(colorSpace),
props));
if (!rtc) {
return nullptr;
}
sk_sp<SkGpuDevice> device(SkGpuDevice::Make(context, std::move(rtc),
backendRT.width(), backendRT.height(),
SkGpuDevice::kUninit_InitContents));
if (!device) {
return nullptr;
}
return sk_make_sp<SkSurface_Gpu>(std::move(device));
}
示例15: presentRenderSurface
void WindowContext::presentRenderSurface(sk_sp<SkSurface> renderSurface, sk_sp<GrRenderTarget> rt,
int colorBits) {
if (!this->isGpuContext() || colorBits > 24 ||
kRGBA_F16_SkColorType == fDisplayParams.fColorType) {
// We made/have an off-screen surface. Get the contents as an SkImage:
SkImageInfo info = SkImageInfo::Make(fWidth, fHeight,
fDisplayParams.fColorType,
kUnknown_SkAlphaType,
fDisplayParams.fColorSpace);
SkBitmap bm;
bm.allocPixels(info);
renderSurface->getCanvas()->readPixels(&bm, 0, 0);
SkPixmap pm;
bm.peekPixels(&pm);
sk_sp<SkImage> image(SkImage::MakeTextureFromPixmap(fContext, pm,
SkBudgeted::kNo));
GrTexture* texture = as_IB(image)->peekTexture();
SkASSERT(texture);
// With ten-bit output, we need to manually apply the gamma of the output device
// (unless we're in non-gamma correct mode, in which case our data is already
// fake-sRGB, like we're expected to put in the 10-bit buffer):
bool doGamma = (colorBits == 30) && SkImageInfoIsGammaCorrect(info);
fContext->applyGamma(rt.get(), texture, doGamma ? 1.0f / 2.2f : 1.0f);
}
}