本文整理汇总了C++中instance_karazhan::GetData方法的典型用法代码示例。如果您正苦于以下问题:C++ instance_karazhan::GetData方法的具体用法?C++ instance_karazhan::GetData怎么用?C++ instance_karazhan::GetData使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类instance_karazhan
的用法示例。
在下文中一共展示了instance_karazhan::GetData方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: WaypointReached
void WaypointReached(uint32 uiPointId) override
{
if (!m_pInstance)
return;
switch (uiPointId)
{
case 0:
DoCastSpellIfCan(m_creature, SPELL_TUXEDO);
m_pInstance->DoUseDoorOrButton(GO_STAGE_DOOR_LEFT);
break;
case 4:
switch (m_pInstance->GetData(TYPE_OPERA_PERFORMANCE))
{
case OPERA_EVENT_WIZARD_OZ:
StartNextDialogueText(SAY_BARNES_OZ_1);
break;
case OPERA_EVENT_RED_RIDING_HOOD:
StartNextDialogueText(SAY_BARNES_HOOD_1);
break;
case OPERA_EVENT_ROMULO_AND_JUL:
StartNextDialogueText(SAY_BARNES_RAJ_1);
break;
}
SetEscortPaused(true);
m_creature->SummonCreature(NPC_SPOTLIGHT, 0, 0, 0, 0, TEMPSUMMON_DEAD_DESPAWN, 0);
break;
case 8:
m_pInstance->DoUseDoorOrButton(GO_STAGE_DOOR_LEFT);
break;
case 9:
m_pInstance->DoPrepareOperaStage(m_creature);
break;
}
}
示例2: CorpseRemoved
void CorpseRemoved(uint32& respawnDelay) override
{
npc_escortAI::CorpseRemoved(respawnDelay);
if (m_pInstance)
{
if (m_pInstance->GetData(TYPE_NIGHTBANE) == FAIL)
respawnDelay = 30; // respawn after 30 seconds on failure
}
}