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C++ config::tick方法代码示例

本文整理汇总了C++中config::tick方法的典型用法代码示例。如果您正苦于以下问题:C++ config::tick方法的具体用法?C++ config::tick怎么用?C++ config::tick使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在config的用法示例。


在下文中一共展示了config::tick方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: update

void update()
{
    //rough fps handling
    frame++;
    t4 = std::chrono::high_resolution_clock::now();

    int ret = std::chrono::duration_cast< std::chrono::duration<float> >(t4-t3).count();

    if(ret >= 1)
    {
        simConfig.lastFPS = frame;
        frame = 0;
        t3 = std::chrono::high_resolution_clock::now();
    }

    if(frame % 3 == 0 || frame != 0)
    {
        //time passed gets calculated
        float dt = getDT() * timeRate;

        //if we just exited a pause, just make the dt zero so no jerking when unpausing
        if(recentlyPaused)
        {
            dt = 0;
            recentlyPaused = false;
        }

        simEntities.tick(dt);

        simConfig.tick(dt);
    }

    // Update the state of the scene
    glutPostRedisplay();//call the display callback
}
开发者ID:afalconi,项目名称:Graphics,代码行数:35,代码来源:main.cpp

示例2: update

void update()
{
    float dt = getDT() * simConfig.timeRate;

    //rough fps handling
    frame++;
    t4 = std::chrono::high_resolution_clock::now();

    int ret = std::chrono::duration_cast< std::chrono::duration<float> >(t4-t3).count();

    //if we're paused, throw out dt
    if(recentlyPaused)
        dt = 0;

    //tick the entity manager
    simEntities.tick(dt);

    if(ret >= 1)
    {
        simConfig.lastFPS = frame;
        frame = 0;
        t3 = std::chrono::high_resolution_clock::now();

        //TICK THAT SEXY RENDERER SO IT REBUILDS THE DYNAMIC INTERFACE
        simRenderer.tick();
    }

    simConfig.tick(dt);

    //perform spam key options here
    keyboard();

    //lower the key spam counts
    double rate = 0.05;
    if(consecutivePresses[0]>0)
        consecutivePresses[0]-=rate;
    if(consecutivePresses[1]>0)
        consecutivePresses[1]-=rate;
    if(consecutivePresses[2]>0)
        consecutivePresses[2]-=rate;
    if(consecutivePresses[3]>0)
        consecutivePresses[3]-=rate;

    if(consecutivePresses[4]>0)
        consecutivePresses[4]-=rate;
    if(consecutivePresses[5]>0)
        consecutivePresses[5]-=rate;
    if(consecutivePresses[6]>0)
        consecutivePresses[6]-=rate;
    if(consecutivePresses[7]>0)
        consecutivePresses[7]-=rate;

    //cap how fast it may get
    double cap = 0.1;
    if(consecutivePresses[0]>cap)
        consecutivePresses[0]=cap;
    if(consecutivePresses[1]>cap)
        consecutivePresses[1]=cap;
    if(consecutivePresses[2]>cap)
        consecutivePresses[2]=cap;
    if(consecutivePresses[3]>cap)
        consecutivePresses[3]=cap;

    if(consecutivePresses[4]>cap)
        consecutivePresses[4]=cap;
    if(consecutivePresses[5]>cap)
        consecutivePresses[5]=cap;
    if(consecutivePresses[6]>cap)
        consecutivePresses[6]=cap;
    if(consecutivePresses[7]>cap)
        consecutivePresses[7]=cap;

    // Update the state of the scene
    glutPostRedisplay();//call the display callback
}
开发者ID:afalconi,项目名称:Graphics,代码行数:75,代码来源:main.cpp


注:本文中的config::tick方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。