本文整理汇总了C++中ZONE_SETTINGS::GetCornerRadius方法的典型用法代码示例。如果您正苦于以下问题:C++ ZONE_SETTINGS::GetCornerRadius方法的具体用法?C++ ZONE_SETTINGS::GetCornerRadius怎么用?C++ ZONE_SETTINGS::GetCornerRadius使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ZONE_SETTINGS
的用法示例。
在下文中一共展示了ZONE_SETTINGS::GetCornerRadius方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: TransferDataToWindow
bool DIALOG_NON_COPPER_ZONES_EDITOR::TransferDataToWindow()
{
m_cornerSmoothingChoice->SetSelection( m_settings.GetCornerSmoothingType() );
m_cornerRadius.SetValue( m_settings.GetCornerRadius() );
m_minWidth.SetValue( m_settings.m_ZoneMinThickness );
m_ConstrainOpt->SetValue( m_settings.m_Zone_45_Only );
switch( m_settings.m_Zone_HatchingStyle )
{
case ZONE_CONTAINER::NO_HATCH: m_OutlineAppearanceCtrl->SetSelection( 0 ); break;
case ZONE_CONTAINER::DIAGONAL_EDGE: m_OutlineAppearanceCtrl->SetSelection( 1 ); break;
case ZONE_CONTAINER::DIAGONAL_FULL: m_OutlineAppearanceCtrl->SetSelection( 2 ); break;
}
SetInitialFocus( m_OutlineAppearanceCtrl );
switch( m_settings.m_FillMode )
{
case ZFM_HATCH_PATTERN:
m_GridStyleCtrl->SetSelection( 1 ); break;
default:
m_GridStyleCtrl->SetSelection( 0 ); break;
}
m_gridStyleRotation.SetUnits( DEGREES );
m_gridStyleRotation.SetValue( m_settings.m_HatchFillTypeOrientation*10 ); // IU is decidegree
// Gives a reasonable value to grid style parameters, if currently there are no defined
// parameters for grid pattern thickness and gap (if the value is 0)
// the grid pattern thickness default value is (arbitrary) m_ZoneMinThickness * 4
// or 1mm
// the grid pattern gap default value is (arbitrary) m_ZoneMinThickness * 6
// or 1.5 mm
int bestvalue = m_settings.m_HatchFillTypeThickness;
if( bestvalue <= 0 ) // No defined value for m_HatchFillTypeThickness
bestvalue = std::max( m_settings.m_ZoneMinThickness * 4, Millimeter2iu( 1.0 ) );
m_gridStyleThickness.SetValue( std::max( bestvalue, m_settings.m_ZoneMinThickness ) );
bestvalue = m_settings.m_HatchFillTypeGap;
if( bestvalue <= 0 ) // No defined value for m_HatchFillTypeGap
bestvalue = std::max( m_settings.m_ZoneMinThickness * 6, Millimeter2iu( 1.5 ) );
m_gridStyleGap.SetValue( std::max( bestvalue, m_settings.m_ZoneMinThickness ) );
m_spinCtrlSmoothLevel->SetValue( m_settings.m_HatchFillTypeSmoothingLevel );
m_spinCtrlSmoothValue->SetValue( m_settings.m_HatchFillTypeSmoothingValue );
// Enable/Disable some widgets
wxCommandEvent event;
OnStyleSelection( event );
return true;
}
示例2: initDialog
void DIALOG_COPPER_ZONE::initDialog()
{
BOARD* board = m_Parent->GetBoard();
wxString msg;
if( m_settings.m_Zone_45_Only )
m_OrientEdgesOpt->SetSelection( 1 );
m_FillModeCtrl->SetSelection( m_settings.m_FillMode ? 1 : 0 );
AddUnitSymbol( *m_ClearanceValueTitle, g_UserUnit );
msg = ReturnStringFromValue( g_UserUnit, m_settings.m_ZoneClearance );
m_ZoneClearanceCtrl->SetValue( msg );
AddUnitSymbol( *m_MinThicknessValueTitle, g_UserUnit );
msg = ReturnStringFromValue( g_UserUnit, m_settings.m_ZoneMinThickness );
m_ZoneMinThicknessCtrl->SetValue( msg );
switch( m_settings.GetPadConnection() )
{
case THT_THERMAL: // Thermals only for THT pads
m_PadInZoneOpt->SetSelection( 2 );
break;
case PAD_NOT_IN_ZONE: // Pads are not covered
m_PadInZoneOpt->SetSelection( 3 );
break;
default:
case THERMAL_PAD: // Use thermal relief for pads
m_PadInZoneOpt->SetSelection( 1 );
break;
case PAD_IN_ZONE: // pads are covered by copper
m_PadInZoneOpt->SetSelection( 0 );
break;
}
// Antipad and spokes are significant only for thermals
if( m_settings.GetPadConnection() != THERMAL_PAD &&
m_settings.GetPadConnection() != THT_THERMAL )
{
m_AntipadSizeValue->Enable( false );
m_CopperWidthValue->Enable( false );
}
else
{
m_AntipadSizeValue->Enable( true );
m_CopperWidthValue->Enable( true );
}
m_PriorityLevelCtrl->SetValue( m_settings.m_ZonePriority );
AddUnitSymbol( *m_AntipadSizeText, g_UserUnit );
AddUnitSymbol( *m_CopperBridgeWidthText, g_UserUnit );
PutValueInLocalUnits( *m_AntipadSizeValue, m_settings.m_ThermalReliefGap );
PutValueInLocalUnits( *m_CopperWidthValue, m_settings.m_ThermalReliefCopperBridge );
m_cornerSmoothingChoice->SetSelection( m_settings.GetCornerSmoothingType() );
PutValueInLocalUnits( *m_cornerSmoothingCtrl, m_settings.GetCornerRadius() );
switch( m_settings.m_Zone_HatchingStyle )
{
case CPolyLine::NO_HATCH:
m_OutlineAppearanceCtrl->SetSelection( 0 );
break;
case CPolyLine::DIAGONAL_EDGE:
m_OutlineAppearanceCtrl->SetSelection( 1 );
break;
case CPolyLine::DIAGONAL_FULL:
m_OutlineAppearanceCtrl->SetSelection( 2 );
break;
}
m_ArcApproximationOpt->SetSelection(
m_settings.m_ArcToSegmentsCount == ARC_APPROX_SEGMENTS_COUNT_HIGHT_DEF ? 1 : 0 );
// Create one column in m_LayerSelectionCtrl
wxListItem column0;
column0.SetId( 0 );
m_LayerSelectionCtrl->InsertColumn( 0, column0 );
// Build copper layer list and append to layer widget
int layerCount = board->GetCopperLayerCount();
wxImageList* imageList = new wxImageList( LAYER_BITMAP_SIZE_X, LAYER_BITMAP_SIZE_Y );
m_LayerSelectionCtrl->AssignImageList( imageList, wxIMAGE_LIST_SMALL );
int ctrlWidth = 0; // Min width for m_LayerSelectionCtrl to show the layers names
for( LAYER_NUM ii = FIRST_LAYER; ii < layerCount; ++ii )
{
LAYER_NUM layerNumber = LAYER_N_BACK;
if( layerCount <= 1 || ii < layerCount - 1 )
layerNumber = ii;
else if( ii == layerCount - 1 )
layerNumber = LAYER_N_FRONT;
m_LayerId.insert( m_LayerId.begin(), layerNumber );
//.........这里部分代码省略.........