本文整理汇总了C++中ZONE_CONTAINER::GetHatchStyle方法的典型用法代码示例。如果您正苦于以下问题:C++ ZONE_CONTAINER::GetHatchStyle方法的具体用法?C++ ZONE_CONTAINER::GetHatchStyle怎么用?C++ ZONE_CONTAINER::GetHatchStyle使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ZONE_CONTAINER
的用法示例。
在下文中一共展示了ZONE_CONTAINER::GetHatchStyle方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Begin_Zone
//.........这里部分代码省略.........
if( edited == ZONE_ABORT )
return 0;
// Switch active layer to the selected zone layer
setActiveLayer( zoneInfo.m_CurrentZone_Layer );
SetZoneSettings( zoneInfo );
}
else
{
// Start a new contour: init zone params (net and layer) from an existing
// zone (add cutout or similar zone)
zoneInfo.m_CurrentZone_Layer = s_CurrentZone->GetLayer();
setActiveLayer( s_CurrentZone->GetLayer() );
zoneInfo << *s_CurrentZone;
SetZoneSettings( zoneInfo );
}
// Show the Net for zones on copper layers
if( zoneInfo.m_CurrentZone_Layer < FIRST_NO_COPPER_LAYER &&
! zoneInfo.GetIsKeepout() )
{
if( s_CurrentZone )
{
zoneInfo.m_NetcodeSelection = s_CurrentZone->GetNet();
GetBoard()->SetZoneSettings( zoneInfo );
}
if( GetBoard()->IsHighLightNetON() )
{
HighLight( DC ); // Remove old highlight selection
}
GetBoard()->SetHighLightNet( zoneInfo.m_NetcodeSelection );
HighLight( DC );
}
if( !s_AddCutoutToCurrentZone )
s_CurrentZone = NULL; // the zone is used only once ("add similar zone" command)
}
// if first segment
if( zone->GetNumCorners() == 0 )
{
zone->SetFlags( IS_NEW );
zone->SetTimeStamp( GetNewTimeStamp() );
zoneInfo.ExportSetting( *zone );
zone->m_Poly->Start( zoneInfo.m_CurrentZone_Layer,
GetScreen()->GetCrossHairPosition().x,
GetScreen()->GetCrossHairPosition().y,
zone->GetHatchStyle() );
zone->AppendCorner( GetScreen()->GetCrossHairPosition() );
if( Drc_On && (m_drc->Drc( zone, 0 ) == BAD_DRC) && zone->IsOnCopperLayer() )
{
zone->ClearFlags();
zone->RemoveAllContours();
// use the form of SetCurItem() which does not write to the msg panel,
// SCREEN::SetCurItem(), so the DRC error remains on screen.
// PCB_EDIT_FRAME::SetCurItem() calls DisplayInfo().
GetScreen()->SetCurItem( NULL );
DisplayError( this,
_( "DRC error: this start point is inside or too close an other area" ) );
return 0;
}
SetCurItem( zone );
m_canvas->SetMouseCapture( Show_New_Edge_While_Move_Mouse, Abort_Zone_Create_Outline );
}
else // edge in progress:
{
ii = zone->GetNumCorners() - 1;
// edge in progress : the current corner coordinate was set
// by Show_New_Edge_While_Move_Mouse
if( zone->GetCornerPosition( ii - 1 ) != zone->GetCornerPosition( ii ) )
{
if( !Drc_On || !zone->IsOnCopperLayer() || ( m_drc->Drc( zone, ii - 1 ) == OK_DRC ) )
{
// Ok, we can add a new corner
if( m_canvas->IsMouseCaptured() )
m_canvas->CallMouseCapture( DC, wxPoint(0,0), false );
zone->AppendCorner( GetScreen()->GetCrossHairPosition() );
SetCurItem( zone ); // calls DisplayInfo().
if( m_canvas->IsMouseCaptured() )
m_canvas->CallMouseCapture( DC, wxPoint(0,0), false );
}
}
}
return zone->GetNumCorners();
}
示例2: drawZone
//.........这里部分代码省略.........
{
preview.Remove( &line45 );
direction45 = false;
}
preview.FreeItems();
updatePreview = true;
}
else
{
if( numPoints == 0 ) // it's the first click
{
// Get the current default settings for zones
ZONE_SETTINGS zoneInfo = m_frame->GetZoneSettings();
zoneInfo.m_CurrentZone_Layer = m_frame->GetScreen()->m_Active_Layer;
m_controls->SetAutoPan( true );
m_controls->CaptureCursor( true );
// Show options dialog
ZONE_EDIT_T dialogResult;
if( aKeepout )
dialogResult = InvokeKeepoutAreaEditor( m_frame, &zoneInfo );
else
{
if( IsCopperLayer( zoneInfo.m_CurrentZone_Layer ) )
dialogResult = InvokeCopperZonesEditor( m_frame, &zoneInfo );
else
dialogResult = InvokeNonCopperZonesEditor( m_frame, NULL, &zoneInfo );
}
if( dialogResult == ZONE_ABORT )
{
m_controls->SetAutoPan( false );
m_controls->CaptureCursor( false );
continue;
}
// Apply the selected settings
zone = new ZONE_CONTAINER( m_board );
zoneInfo.ExportSetting( *zone );
m_frame->GetGalCanvas()->SetTopLayer( zoneInfo.m_CurrentZone_Layer );
// Add the first point
zone->Outline()->Start( zoneInfo.m_CurrentZone_Layer,
cursorPos.x, cursorPos.y,
zone->GetHatchStyle() );
origin = cursorPos;
// Helper line represents the currently drawn line of the zone polygon
helperLine = new DRAWSEGMENT;
helperLine->SetShape( S_SEGMENT );
helperLine->SetWidth( 1 );
helperLine->SetLayer( zoneInfo.m_CurrentZone_Layer );
helperLine->SetStart( wxPoint( cursorPos.x, cursorPos.y ) );
helperLine->SetEnd( wxPoint( cursorPos.x, cursorPos.y ) );
line45 = *helperLine;
preview.Add( helperLine );
}
else
{
zone->AppendCorner( helperLine->GetEnd() );
helperLine = new DRAWSEGMENT( *helperLine );
helperLine->SetStart( helperLine->GetEnd() );
preview.Add( helperLine );
}
++numPoints;
updatePreview = true;
}
}
else if( evt->IsMotion() && numPoints > 0 )
{
// 45 degree lines
if( direction45 )
make45DegLine( helperLine, &line45 );
else
helperLine->SetEnd( wxPoint( cursorPos.x, cursorPos.y ) );
// Show a preview of the item
updatePreview = true;
}
if( updatePreview )
preview.ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
}
m_controls->ShowCursor( false );
m_controls->SetSnapping( false );
m_controls->SetAutoPan( false );
m_controls->CaptureCursor( false );
m_view->Remove( &preview );
m_frame->SetToolID( ID_NO_TOOL_SELECTED, wxCURSOR_DEFAULT, wxEmptyString );
return 0;
}