本文整理汇总了C++中WorldMap::getValue方法的典型用法代码示例。如果您正苦于以下问题:C++ WorldMap::getValue方法的具体用法?C++ WorldMap::getValue怎么用?C++ WorldMap::getValue使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WorldMap
的用法示例。
在下文中一共展示了WorldMap::getValue方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: blitTile
void
GameView::drawMap(Surface &window)
{
TileSet * ts = TileInterface::getTileSet();
unsigned long world_x;
unsigned long world_y;
unsigned short map_x;
unsigned short map_y;
WorldViewInterface::getMainCamera()->getViewStart(window.getWidth(), window.getHeight(),
&world_x, &world_y);
MapInterface::pointXYtoMapXY( world_x, world_y, &map_x, &map_y );
unsigned short tile_size = ts->getTileXsize();
long partial_y = world_y % tile_size;
int y = 0;
if ( partial_y )
{
y -= partial_y;
}
long partial_x = world_x % tile_size;
int start_x = 0;
if ( partial_x )
{
start_x -= partial_x;
}
unsigned int tile = 0;
WorldMap * map = MapInterface::getMap();
unsigned short tmx;
for ( ; y < (int)window.getHeight(); y += tile_size )
{
tmx = map_x;
for ( int x = start_x; x < (int)window.getWidth(); x += tile_size )
{
tile = map->getValue(tmx++, map_y);
blitTile(window, tile, x, y);
}
map_y ++;
}
}
示例2: MapValue
static WorldMap::MapElementType MapValue(size_t offset)
{
return main_map.getValue(offset);
}