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C++ UIElement::set_TemplatedOwner方法代码示例

本文整理汇总了C++中UIElement::set_TemplatedOwner方法的典型用法代码示例。如果您正苦于以下问题:C++ UIElement::set_TemplatedOwner方法的具体用法?C++ UIElement::set_TemplatedOwner怎么用?C++ UIElement::set_TemplatedOwner使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在UIElement的用法示例。


在下文中一共展示了UIElement::set_TemplatedOwner方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: OnComputedPropertyValueChanged

void UIElement::OnComputedPropertyValueChanged(PropertyValue* pPropertyVal, bool handled)
{
	if (pPropertyVal->m_dp == get_CursorProperty())
	{
		IRootVisual* root = GetRoot();
		if (root)
		{
			root->ElementSetMouseCursor(this);
		}
	}
	else if (pPropertyVal->m_dp == get_ShadowTreeProperty())
	{
		if (!handled)
		{
			UIElement* shadowTree = get_ShadowTree();
			if (shadowTree)
			{
				shadowTree->SetRoot(GetRoot());
				shadowTree->set_ParentWindow(get_ParentWindow());

				shadowTree->set_Parent(this);
				shadowTree->set_TemplatedOwner(this);

				InvalidateMeasure();
			}
		}
	}
	else if (pPropertyVal->m_dp == get_ParentProperty())
	{
		UIElement* parent = get_Parent();
		if (parent)
		{
			SetTreeLevel(parent->get_TreeLevel()+1);

			parent->InvalidateArrange();
		}
		else
		{
			set_TreeLevel(0);
		}
	}
	else if (pPropertyVal->m_dp == get_ParentWindowProperty())
	{
		Window* parentwindow = get_ParentWindow();

		UIElement* shadowTree = get_ShadowTree();
		if (shadowTree)
		{
			shadowTree->set_ParentWindow(parentwindow);
		}

		size_t nchildren = GetChildrenCount();
		for (size_t i = 0; i < nchildren; ++i)
		{
			Visual* child = GetChild(i);
			ASSERT(child);

			child->set_ParentWindow(parentwindow);
		}
	}
	else if (pPropertyVal->m_dp == get_TemplatedOwnerProperty())
	{
		UIElement* owner = get_TemplatedOwner();

		size_t nchildren = GetChildrenCount();
		for (size_t i = 0; i < nchildren; ++i)
		{
			Visual* child = GetChild(i);
			ASSERT(child);

			child->set_TemplatedOwner(owner);
		}
	}
	else if (pPropertyVal->m_dp == get_WidthProperty())
	{
		InvalidateMeasure();
		/*
		float minWidth = get_MinWidth();
		float width = get_Width();

		if (width < minWidth) width = minWidth;

		set_ActualWidth(width);
		*/
	}
	else if (pPropertyVal->m_dp == get_HeightProperty())
	{
		InvalidateMeasure();
/*
		float minHeight = get_MinHeight();
		float height = get_Height();

		if (height < minHeight) height = minHeight;

		set_ActualHeight(height);
		*/
	}
	else if (pPropertyVal->m_dp == get_ActualWidthProperty() ||
			pPropertyVal->m_dp == get_ActualHeightProperty())
	{
//.........这里部分代码省略.........
开发者ID:sigurdle,项目名称:FirstProject2,代码行数:101,代码来源:UIElement.cpp

示例2: OnComputedPropertyValueChanged


//.........这里部分代码省略.........
			}
		}
	}
	else if (pPropertyVal->m_dp == get_ActualWidthProperty() ||
			pPropertyVal->m_dp == get_ActualHeightProperty())
	{
		if (m_platformWindow)
		{
			int x = int(get_Left());
			int y = int(get_Top());
			int cx = int(get_ActualWidth());	// ceil??
			int cy = int(get_ActualHeight());	// ceil??

			if (!get_InSizeMove() && !m_inSizeMove)
			{
				::SetWindowPos(m_platformWindow->get_Handle(), nullptr, x, y, cx, cy,
					SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOMOVE/* |
					SWP_ASYNCWINDOWPOS	// ??*/
					);
			}
		}
	}
	else if (pPropertyVal->m_dp == get_RTProperty())
	{
		if (m_platformWindow)
		{
			m_platformWindow->ChangeTech();
		}
	}
#if 0
	else if (pPropertyVal->m_dp == get_ChildProperty())
	{
		/*
		MessageBeep(-1);
		if (m_platformWindow)
		{
		}
		*/
		InvalidateVisual();
	}
#endif
	else if (pPropertyVal->m_dp == get_ShadowTreeProperty())
	{
		UIElement* uielement = get_ShadowTree();

		if (uielement)
		{
			uielement->SetRoot(this);	// This is different from default UIElement implementation
			uielement->set_ParentWindow(this);	// This is different from default UIElement implementation

			uielement->set_Parent(this);
			uielement->set_TemplatedOwner(this);	// ??

			InvalidateMeasure();
		//	// ??
		//	uielement->ArrangeCore(gm::SizeF(get_ActualWidth(), get_ActualHeight()));
		}

		handled = true;
	}
	else if (pPropertyVal->m_dp == get_OwnerProperty())
	{
		Window* owner = get_Owner();

		if (m_platformWindow && m_platformWindow->get_Handle())
		{
			if (owner)
			{
				if (owner->m_platformWindow && owner->m_platformWindow->get_Handle())
				{
					::SetParent(m_platformWindow->get_Handle(), owner->m_platformWindow->get_Handle());
				}
			}
			else
			{
				::SetParent(m_platformWindow->get_Handle(), nullptr);
			}
		}
	}
	else if (pPropertyVal->m_dp == get_TaskbarItemInfoProperty())
	{
		MS::Windows::Shell::TaskbarItemInfo* info = get_TaskbarItemInfo();

		if (m_platformWindow)
		{
			HWND hWnd = m_platformWindow->get_Handle();
			if (hWnd)
			{
				double progress = info->get_ProgressValue();
				const ULONGLONG totalProgress = 1000000ULL;

			//	TBPFLAG tbFlags;
			//	MS::Windows::Shell::Private::pTaskbarList3->SetProgressState(hWnd, tbpFlags);
				MS::Windows::Shell::Private::pTaskbarList3->SetProgressValue(hWnd, progress*totalProgress, totalProgress);
			}
		}
	}

	baseClass::OnComputedPropertyValueChanged(pPropertyVal, handled);
}
开发者ID:sigurdle,项目名称:FirstProject2,代码行数:101,代码来源:Window.cpp


注:本文中的UIElement::set_TemplatedOwner方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。