本文整理汇总了C++中UIElement::GetType方法的典型用法代码示例。如果您正苦于以下问题:C++ UIElement::GetType方法的具体用法?C++ UIElement::GetType怎么用?C++ UIElement::GetType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UIElement
的用法示例。
在下文中一共展示了UIElement::GetType方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: HandleKeyDown
void Menu::HandleKeyDown(StringHash eventType, VariantMap& eventData)
{
if (!enabled_)
return;
using namespace KeyDown;
// Activate if accelerator key pressed
if (eventData[P_KEY].GetInt() == acceleratorKey_ &&
(acceleratorQualifiers_ == QUAL_ANY || eventData[P_QUALIFIERS].GetInt() == acceleratorQualifiers_) &&
eventData[P_REPEAT].GetBool() == false)
{
// Ignore if UI has modal element or focused LineEdit
UI* ui = GetSubsystem<UI>();
UIElement* focusElement = ui->GetFocusElement();
if (ui->HasModalElement() || (focusElement && focusElement->GetType() == LineEdit::GetTypeStatic()))
return;
HandlePressedReleased(eventType, eventData);
}
}
示例2: RaiseEvent
void UIElement::RaiseEvent(RoutedEventArgs* args)
{
args->m_originalSource = this;
RoutedEvent* routedEvent = args->get_RoutedEvent();
if (routedEvent == NULL)
{
raise(SystemException("routedEvent = NULL"));
}
// preview phase
if (routedEvent->get_RoutingStrategy() == RoutingStrategy_Tunnel)
{
#if 0
EventRoute route;
UIElement* p = this;//dynamic_cast<UIElement*>(GetRParent());
while (p)
{
route.ancestors.push_front(p);
p = dynamic_cast<UIElement*>(p->GetRParent());
}
list<UIElement*>::iterator it = route.ancestors.begin();
while (it != route.ancestors.end())
{
UIElement* el = *it;
// Class handlers
if (!args->get_Handled()) // TODO
{
EventManager::InvokeClassHandlers(el/*args->get_Source()*/->GetType(), el, args);
}
// Instance handlers
signal_base* sig = el->m_handlers[routedEvent->m_index];
if (sig)
{
int nslots = sig->GetSlotCount();
// signal2<Object*,RoutedEventArgs*>::connection_type it2 = el->m_handlers[routedEvent->m_index]->m_slots.begin();
// while (it2 != el->m_handlers[routedEvent->m_index]->m_slots.end())
for (int i = 0; i < nslots; i++)
{
stub_interface_base* slot = sig->GetSlot(i);
if (!args->get_Handled()) // TODO
{
args->InvokeEventHandler(this, slot);
}
// ++it2;
}
}
++it;
}
#endif
}
else if (routedEvent->get_RoutingStrategy() == RoutingStrategy_Bubble)
{
EventRoute route;
UIElement* p = this;
do
{
route.ancestors.push_back(p);
p = p->get_Parent();
}
while (p);
if (args->get_Source() == nullptr)
{
args->set_Source(this);
}
for (auto it = route.ancestors.begin(); it != route.ancestors.end(); ++it)
{
UIElement* el = *it;
// Class handlers
if (!args->get_Handled()) // TODO
{
EventManager::InvokeClassHandlers(el->GetType(), el, args);
}
// Instance handlers
Event* pEvent = el->m_events[routedEvent->GetIndex()];
if (pEvent)
{
try
{
switch (pEvent->get_NumArgs())
{
case 2:
{
pEvent->Handle(el, args);
}
//.........这里部分代码省略.........