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C++ UIControl::GetBackground方法代码示例

本文整理汇总了C++中UIControl::GetBackground方法的典型用法代码示例。如果您正苦于以下问题:C++ UIControl::GetBackground方法的具体用法?C++ UIControl::GetBackground怎么用?C++ UIControl::GetBackground使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在UIControl的用法示例。


在下文中一共展示了UIControl::GetBackground方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: UIHierarchyCell

UIHierarchyCell * GraphBase::CellForNode(UIHierarchy *forHierarchy, void *node)
{
    UIHierarchyCell *c= forHierarchy->GetReusableCell("Graph cell"); //try to get cell from the reusable cells store
    if(!c)
    { 
        //if cell of requested type isn't find in the store create new cell
        int32 leftSideWidth = EditorSettings::Instance()->GetLeftPanelWidth();
        c = new UIHierarchyCell(Rect(0, 0, leftSideWidth, ControlsFactory::CELL_HEIGHT), "Graph cell");
        
        UIControl *icon = new UIControl(Rect(0, 0, ControlsFactory::CELL_HEIGHT, ControlsFactory::CELL_HEIGHT));
        icon->SetName("_Icon_");
        icon->GetBackground()->SetDrawType(UIControlBackground::DRAW_SCALE_PROPORTIONAL);
        c->text->AddControl(icon);

        UIControl *marker = new UIControl(Rect(0, 0, ControlsFactory::CELL_HEIGHT, ControlsFactory::CELL_HEIGHT));
        marker->SetName("_Marker_");
        marker->GetBackground()->SetDrawType(UIControlBackground::DRAW_SCALE_PROPORTIONAL);
        c->text->AddControl(marker);
        
        UIStaticText *text = new UIStaticText(Rect(ControlsFactory::CELL_HEIGHT, 0, leftSideWidth - ControlsFactory::CELL_HEIGHT, ControlsFactory::CELL_HEIGHT));
        Font *font = ControlsFactory::GetFont12();
        text->SetFont(font);
        text->SetAlign(ALIGN_LEFT|ALIGN_VCENTER);
        text->SetName("_Text_");
		text->SetTextColor(ControlsFactory::GetColorDark());
        c->text->AddControl(text);
    }
    
    FillCell(c, node);
    
    ControlsFactory::CustomizeExpandButton(c->openButton);
    ControlsFactory::CustomizeSceneGraphCell(c);
    
    return c;
}
开发者ID:boyjimeking,项目名称:dava.framework,代码行数:35,代码来源:GraphBase.cpp

示例2: UIControl

UIControl * ControlsFactory::CreateLine(const Rect & rect, Color color)
{
    UIControl * lineControl = new UIControl(rect); 
    lineControl->GetBackground()->color = color;
    lineControl->GetBackground()->SetDrawType(UIControlBackground::DRAW_FILL);
    return lineControl;
}
开发者ID:,项目名称:,代码行数:7,代码来源:

示例3: InitializeControl

void UIAggregatorMetadata::InitializeControl(const String& controlName, const Vector2& position)
{
    int paramsCount = this->GetParamsCount();
    for (BaseMetadataParams::METADATAPARAMID i = 0; i < paramsCount; i ++)
    {
        UIControl* control = this->treeNodeParams[i].GetUIControl();
		
        control->SetName(controlName);
        control->SetPosition(position);
        
        control->GetBackground()->SetDrawType(UIControlBackground::DRAW_ALIGNED);
    }
}
开发者ID:,项目名称:,代码行数:13,代码来源:

示例4: InitializeControl

// Initialize the control(s) attached.
void BaseMetadata::InitializeControl(const String& controlName, const Vector2& position)
{
    int paramsCount = this->GetParamsCount();
    for (BaseMetadataParams::METADATAPARAMID i = 0; i < paramsCount; i ++)
    {
        UIControl* control = this->treeNodeParams[i].GetUIControl();

        control->SetName(controlName);
        control->SetSize(INITIAL_CONTROL_SIZE);
        control->SetPosition(position);
        
        control->GetBackground()->SetDrawType(UIControlBackground::DRAW_FILL);
    }
}
开发者ID:boyjimeking,项目名称:dava.framework,代码行数:15,代码来源:BaseMetadata.cpp

示例5: LoadResources

void FormatsTest::LoadResources()
{
    GetBackground()->SetColor(Color(0.0f, 1.0f, 0.0f, 1.0f));

    int32 columnCount = 6;
    int32 rowCount = (FORMAT_COUNT-1) / columnCount;
    if(0 != FORMAT_COUNT % columnCount)
    {
        ++rowCount;
    }

    float32 size = Min(GetSize().x / columnCount, GetSize().y / rowCount);
    
    Font *font = FTFont::Create("~res:/Fonts/korinna.ttf");
    DVASSERT(font);
	font->SetSize(20);


    for(int32 i = FORMAT_RGBA8888; i < FORMAT_COUNT; ++i)
    {
        int32 y = (i-1) / columnCount;
        int32 x = (i-1) % columnCount;
        
        String formatName = Texture::GetPixelFormatString((PixelFormat)i);
        
        UIControl *c = new UIControl(Rect(x*size, y*size, size - 2, size - 2));
        c->SetSprite(Format("~res:/TestData/FormatTest/%s/number_0", formatName.c_str()), 0);
        c->GetBackground()->SetDrawType(UIControlBackground::DRAW_SCALE_TO_RECT);
        
        UIStaticText *text = new UIStaticText(Rect(0, c->GetSize().y - 30, c->GetSize().x, 30));

        text->SetText(StringToWString(formatName));
        text->SetFont(font);
        text->SetTextColor(Color(1.0f, 1.0f, 1.0f, 1.0f));

        
        c->AddControl(text);
        AddControl(c);

        SafeRelease(text);
        SafeRelease(c);
    }
    
    SafeRelease(font);
}
开发者ID:,项目名称:,代码行数:45,代码来源:

示例6: LoadResources


//.........这里部分代码省略.........
	tx->SetMultiline(true);
	tx->SetAlign(ALIGN_HCENTER|ALIGN_VCENTER);
//	tx->SetText(L"abpbs");
	tx->SetText(L"This text is aligned by the Center and Center borders.");
	tc->AddControl(tx);
	AddControl(tc);
	SafeRelease(tc);
	SafeRelease(tx);
	
	tc = new UIControl(Rect(size.x - sizeX, (size.y - sizeY)/2, sizeX, sizeY));
	tc->SetSpriteDrawType(UIControlBackground::DRAW_FILL);
	//tc->GetBackground()->color = Color(0,0,0.4f,1.0f);
	tx = new UIStaticText(Rect(0, 0, sizeX, sizeY));
	tx->SetFont(fnt);
	tx->SetMultiline(true);
	tx->SetAlign(ALIGN_RIGHT|ALIGN_VCENTER);
//	tx->SetText(L"aaaa.");
	tx->SetText(L"This text is aligned by the Right and Center borders.");
	tc->AddControl(tx);
	AddControl(tc);
	SafeRelease(tc);
	SafeRelease(tx);

	
	tc = new UIControl(Rect(0, size.y - sizeY, sizeX, sizeY));
	tc->SetSpriteDrawType(UIControlBackground::DRAW_FILL);
	//tc->GetBackground()->color = Color(0,0,0.4f,1.0f);
	tx = new UIStaticText(Rect(0, 0, sizeX, sizeY));
	tx->SetFont(fnt);
	tx->SetMultiline(true);
	tx->SetAlign(ALIGN_LEFT|ALIGN_BOTTOM);
	tx->SetText(L"This text is aligned by the Left and Bottom borders.");
	tc->AddControl(tx);
	AddControl(tc);
	SafeRelease(tc);
	SafeRelease(tx);
	
	tc = new UIControl(Rect((size.x - sizeX)/2, size.y - sizeY, sizeX, sizeY));
	tc->SetSpriteDrawType(UIControlBackground::DRAW_FILL);
	//tc->GetBackground()->color = Color(0,0,0.4f,1.0f);
	tx = new UIStaticText(Rect(0, 0, sizeX, sizeY));
	tx->SetFont(fnt);
	tx->SetMultiline(true);
	tx->SetAlign(ALIGN_HCENTER|ALIGN_BOTTOM);
	tx->SetText(L"This text is aligned by the Center and Bottom borders.");
	tc->AddControl(tx);
	AddControl(tc);
	SafeRelease(tc);
	SafeRelease(tx);
	
	tc = new UIControl(Rect(size.x - sizeX, size.y - sizeY, sizeX, sizeY));
	tc->SetSpriteDrawType(UIControlBackground::DRAW_FILL);
	//tc->GetBackground()->color = Color(0,0,0.4f,1.0f);
	tx = new UIStaticText(Rect(0, 0, sizeX, sizeY));
	tx->SetFont(fnt);
	tx->SetMultiline(true);
	tx->SetAlign(ALIGN_RIGHT|ALIGN_BOTTOM);
	tx->SetText(L"No desc elems.uj");
	tc->AddControl(tx);
	AddControl(tc);
	SafeRelease(tc);
	SafeRelease(tx);
	
	
	
	tc = new UIControl(Rect((size.x - sizeX)/2, (size.y - sizeY)/2 - 70, sizeX, sizeY));
	tc->SetSpriteDrawType(UIControlBackground::DRAW_FILL);
	//tc->GetBackground()->color = Color(0,0,0.4f,1.0f);
	tx = new UIStaticText(Rect(0, 0, sizeX, sizeY));
	tx->SetFont(fnt);
	tx->SetMultiline(true);
	tx->SetAlign(ALIGN_HJUSTIFY|ALIGN_TOP);
	tx->SetText(L"This text is Justify and it's looks little better than the others. aja. AVA.");
	tc->AddControl(tx);
	AddControl(tc);
	SafeRelease(tc);
	SafeRelease(tx);


	//fnt->SetColor(1.0f, 0.3f, 0.3f, 1.0f);
	fnt->SetVerticalSpacing(5);
	tc = new UIControl(Rect(100, 100, 600, 400));
	tc->SetSpriteDrawType(UIControlBackground::DRAW_FILL);
	tc->GetBackground()->color = Color(0.5f,0.5,0.5f,1.0f);
	tx = new UIStaticText(Rect(10, 10, 400, 200));
	tx->SetFont(fnt);
	tx->SetMultiline(true);
	tx->SetAlign(ALIGN_HJUSTIFY|ALIGN_TOP);
	tx->SetText(L"Test test shadow, shadow test ABCDEFGHJIKLMNOPQRSTUVWXYZ\nTest test shadow, shadow test ABCDEFGHJIKLMNOPQRSTUVWXYZ\nTest test shadow, shadow test ABCDEFGHJIKLMNOPQRSTUVWXYZ");
	tx->SetTextColor(Color(0.0f, 1.0f, 0.0f, 1.0f));
	tx->SetShadowColor(Color(0.0f, 0.0f, 0.0f, 0.25f));
	tx->SetShadowOffset(Vector2(2.0f, 2.0f));
	tc->AddControl(tx);
	AddControl(tc);
	SafeRelease(tc);
	SafeRelease(tx);

	
	SafeRelease(fnt);
}
开发者ID:boyjimeking,项目名称:dava.framework,代码行数:101,代码来源:StaticTextScreen.cpp

示例7: UIListCell

UIListCell *MaterialEditor::CellAtIndex(UIList *forList, int32 index)
{
    UIListCell *c = forList->GetReusableCell("Material name cell");
    if (!c) 
    {
        c = new UIListCell(Rect(0, 0, forList->GetRect().dx, 20), "Material name cell");

        float32 boxSize = 16;
        float32 y = (CellHeight(forList, index) - boxSize) / 2;
        float32 x = forList->GetRect().dx - boxSize;
        
        
        //Temporary fix for loading of UI Interface to avoid reloading of texrures to different formates.
        // 1. Reset default format before loading of UI
        // 2. Restore default format after loading of UI from stored settings.
        Texture::SetDefaultFileFormat(NOT_FILE);
        
        Rect r = Rect(x, y, boxSize, boxSize);
        UIControl *sceneFlagBox = new UIControl(r);
        sceneFlagBox->SetName("flagBox");
        sceneFlagBox->GetBackground()->SetDrawType(UIControlBackground::DRAW_SCALE_TO_RECT);
        sceneFlagBox->SetSprite("~res:/Gfx/UI/marker", 1);
        sceneFlagBox->SetInputEnabled(false);
        c->AddControl(sceneFlagBox);
        SafeRelease(sceneFlagBox);
        
        Texture::SetDefaultFileFormat((ImageFileFormat)EditorSettings::Instance()->GetTextureViewFileFormat());
    }

    Material *mat = GetMaterial(index);
    bool found = false;
    if(EDM_ALL == displayMode)
    {
        for (int32 i = 0; i < (int32)workingNodeMaterials.size(); ++i)
        {
            if(workingNodeMaterials[i] == mat)
            {
                found = true;
                break;
            }
        }
    }
    else
    {
        found = true;
    }
    
    ControlsFactory::CustomizeListCell(c, StringToWString(mat->GetName()), false);
    UIControl *sceneFlagBox = c->FindByName("flagBox");
    sceneFlagBox->SetVisible(found, false);
    
    if (index == selectedMaterial) 
    {
        c->SetSelected(true, false);
        lastSelection = c;
    }
    else
    {
        c->SetSelected(false, false);
    }
    
    return c;
}
开发者ID:abaradulkin,项目名称:dava.framework,代码行数:63,代码来源:MaterialEditor.cpp


注:本文中的UIControl::GetBackground方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。