本文整理汇总了C++中Town::protection_available方法的典型用法代码示例。如果您正苦于以下问题:C++ Town::protection_available方法的具体用法?C++ Town::protection_available怎么用?C++ Town::protection_available使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Town
的用法示例。
在下文中一共展示了Town::protection_available方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: think_eliminate_enemy_town
//----- Begin of function Nation::think_eliminate_enemy_town -----//
//
// This function is called to eliminate remaining enemy firms
// when all enemy towns have been destroyed.
//
int Nation::think_eliminate_enemy_town(int enemyNationRecno)
{
//---- look for enemy firms to attack ----//
int hasWar;
Town *townPtr;
for( int i=town_array.size() ; i>0 ; i-- )
{
if( town_array.is_deleted(i) )
continue;
townPtr = town_array[i];
if( townPtr->nation_recno != enemyNationRecno )
continue;
//--- only attack if we have any base town in the enemy town's region ---//
if( base_town_count_in_region(townPtr->region_id)==0 )
continue;
//----- take into account of the mobile units around this town -----//
int mobileCombatLevel = mobile_defense_combat_level(townPtr->center_x, townPtr->center_y, townPtr->nation_recno, 1, hasWar);
if( mobileCombatLevel == -1 ) // do not attack this town because a battle is already going on
continue;
//---- calculate the combat level of this target town ----//
int townCombatLevel = townPtr->protection_available();
return ai_attack_target(townPtr->loc_x1, townPtr->loc_y1, mobileCombatLevel + townCombatLevel);
}
return 0;
}