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C++ Town::protection_available方法代码示例

本文整理汇总了C++中Town::protection_available方法的典型用法代码示例。如果您正苦于以下问题:C++ Town::protection_available方法的具体用法?C++ Town::protection_available怎么用?C++ Town::protection_available使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Town的用法示例。


在下文中一共展示了Town::protection_available方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: think_eliminate_enemy_town

//----- Begin of function Nation::think_eliminate_enemy_town -----//
//
// This function is called to eliminate remaining enemy firms
// when all enemy towns have been destroyed.
//
int Nation::think_eliminate_enemy_town(int enemyNationRecno)
{
	//---- look for enemy firms to attack ----//

	int  hasWar;
	Town *townPtr;

	for( int i=town_array.size() ; i>0 ; i-- )
	{
		if( town_array.is_deleted(i) )
			continue;

		townPtr = town_array[i];

		if( townPtr->nation_recno != enemyNationRecno )
			continue;

		//--- only attack if we have any base town in the enemy town's region ---//

		if( base_town_count_in_region(townPtr->region_id)==0 )
			continue;

		//----- take into account of the mobile units around this town -----//

		int mobileCombatLevel = mobile_defense_combat_level(townPtr->center_x, townPtr->center_y, townPtr->nation_recno, 1, hasWar);

		if( mobileCombatLevel == -1 )		// do not attack this town because a battle is already going on
			continue;

		//---- calculate the combat level of this target town ----//

		int townCombatLevel = townPtr->protection_available();

		return ai_attack_target(townPtr->loc_x1, townPtr->loc_y1, mobileCombatLevel + townCombatLevel);
	}

	return 0;
}
开发者ID:AMDmi3,项目名称:7kaa,代码行数:43,代码来源:OAI_GRAN.cpp


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