本文整理汇总了C++中TileSource::hasDataInExtent方法的典型用法代码示例。如果您正苦于以下问题:C++ TileSource::hasDataInExtent方法的具体用法?C++ TileSource::hasDataInExtent怎么用?C++ TileSource::hasDataInExtent使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TileSource
的用法示例。
在下文中一共展示了TileSource::hasDataInExtent方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: execute
void execute()
{
GeoImage geoImage;
bool isFallbackData = false;
bool useMercatorFastPath =
_opt->enableMercatorFastPath() != false &&
_mapInfo->isGeocentric() &&
_layer->getProfile() &&
_layer->getProfile()->getSRS()->isSphericalMercator();
// fetch the image from the layer, falling back on parent keys utils we are
// able to find one that works.
bool autoFallback = _key.getLevelOfDetail() <= 1;
TileKey imageKey( _key );
TileSource* tileSource = _layer->getTileSource();
const Profile* layerProfile = _layer->getProfile();
//Only try to get data from the source if it actually intersects the key extent
bool hasDataInExtent = true;
if (tileSource && layerProfile)
{
GeoExtent ext = _key.getExtent();
if (!layerProfile->getSRS()->isEquivalentTo( ext.getSRS()))
{
ext = layerProfile->clampAndTransformExtent( ext );
}
hasDataInExtent = ext.isValid() && tileSource->hasDataInExtent( ext );
}
if (hasDataInExtent)
{
while( !geoImage.valid() && imageKey.valid() && _layer->isKeyValid(imageKey) )
{
if ( useMercatorFastPath )
{
bool mercFallbackData = false;
geoImage = _layer->createImageInNativeProfile( imageKey, 0L, autoFallback, mercFallbackData );
if ( geoImage.valid() && mercFallbackData )
{
isFallbackData = true;
}
}
else
{
geoImage = _layer->createImage( imageKey, 0L, autoFallback );
}
if ( !geoImage.valid() )
{
imageKey = imageKey.createParentKey();
isFallbackData = true;
}
}
}
GeoLocator* locator = 0L;
if ( !geoImage.valid() )
{
// no image found, so make an empty one (one pixel alpha).
geoImage = GeoImage( ImageUtils::createEmptyImage(), _key.getExtent() );
locator = GeoLocator::createForKey( _key, *_mapInfo );
isFallbackData = true;
}
else
{
if ( useMercatorFastPath )
locator = new MercatorLocator(geoImage.getExtent());
else
locator = GeoLocator::createForExtent(geoImage.getExtent(), *_mapInfo);
}
bool isStreaming = _opt->loadingPolicy()->mode() == LoadingPolicy::MODE_PREEMPTIVE || _opt->loadingPolicy()->mode() == LoadingPolicy::MODE_SEQUENTIAL;
if (geoImage.getImage() && isStreaming)
{
// protected against multi threaded access. This is a requirement in sequential/preemptive mode,
// for example. This used to be in TextureCompositorTexArray::prepareImage.
// TODO: review whether this affects performance.
geoImage.getImage()->setDataVariance( osg::Object::DYNAMIC );
}
// add the color layer to the repo.
_repo->add( CustomColorLayer(
_layer,
geoImage.getImage(),
locator,
_key.getLevelOfDetail(),
_key,
isFallbackData ) );
}
示例2: if
osg::Image*
CompositeTileSource::createImage(const TileKey& key,
ProgressCallback* progress )
{
ImageMixVector images;
images.reserve( _options._components.size() );
for(CompositeTileSourceOptions::ComponentVector::const_iterator i = _options._components.begin();
i != _options._components.end();
++i )
{
if ( progress && progress->isCanceled() )
return 0L;
ImageInfo imageInfo;
imageInfo.dataInExtents = false;
TileSource* source = i->_tileSourceInstance.get();
if ( source )
{
//TODO: This duplicates code in ImageLayer::isKeyValid. Maybe should move that to TileSource::isKeyValid instead
int minLevel = 0;
int maxLevel = INT_MAX;
if (i->_imageLayerOptions->minLevel().isSet())
{
minLevel = i->_imageLayerOptions->minLevel().value();
}
else if (i->_imageLayerOptions->minResolution().isSet())
{
minLevel = source->getProfile()->getLevelOfDetailForHorizResolution(
i->_imageLayerOptions->minResolution().value(),
source->getPixelsPerTile());
}
if (i->_imageLayerOptions->maxLevel().isSet())
{
maxLevel = i->_imageLayerOptions->maxLevel().value();
}
else if (i->_imageLayerOptions->maxResolution().isSet())
{
maxLevel = source->getProfile()->getLevelOfDetailForHorizResolution(
i->_imageLayerOptions->maxResolution().value(),
source->getPixelsPerTile());
}
// check that this source is within the level bounds:
if (minLevel > (int)key.getLevelOfDetail() ||
maxLevel < (int)key.getLevelOfDetail() )
{
continue;
}
//Only try to get data if the source actually has data
if (source->hasDataInExtent( key.getExtent() ) )
{
//We have data within these extents
imageInfo.dataInExtents = true;
if ( !source->getBlacklist()->contains( key.getTileId() ) )
{
osg::ref_ptr< ImageLayerPreCacheOperation > preCacheOp;
if ( i->_imageLayerOptions.isSet() )
{
preCacheOp = new ImageLayerPreCacheOperation();
preCacheOp->_processor.init( i->_imageLayerOptions.value(), _dbOptions.get(), true );
}
imageInfo.image = source->createImage( key, preCacheOp.get(), progress );
imageInfo.opacity = 1.0f;
//If the image is not valid and the progress was not cancelled, blacklist
if (!imageInfo.image.valid() && (!progress || !progress->isCanceled()))
{
//Add the tile to the blacklist
OE_DEBUG << LC << "Adding tile " << key.str() << " to the blacklist" << std::endl;
source->getBlacklist()->add( key.getTileId() );
}
imageInfo.opacity = i->_imageLayerOptions.isSet() ? i->_imageLayerOptions->opacity().value() : 1.0f;
}
}
else
{
OE_DEBUG << LC << "Source has no data at " << key.str() << std::endl;
}
}
//Add the ImageInfo to the list
images.push_back( imageInfo );
}
unsigned numValidImages = 0;
osg::Vec2s textureSize;
for (unsigned int i = 0; i < images.size(); i++)
{
ImageInfo& info = images[i];
if (info.image.valid())
{
if (numValidImages == 0)
//.........这里部分代码省略.........
示例3: assembleImageFromTileSource
GeoImage
ImageLayer::createImageFromTileSource(const TileKey& key,
ProgressCallback* progress,
bool forceFallback,
bool& out_isFallback)
{
// Results:
//
// * return an osg::Image matching the key extent is all goes well;
//
// * return NULL to indicate that the key exceeds the maximum LOD of the source data,
// and that the engine may need to generate a "fallback" tile if necessary;
//
// deprecated:
// * return an "empty image" if the LOD is valid BUT the key does not intersect the
// source's data extents.
out_isFallback = false;
TileSource* source = getTileSource();
if ( !source )
return GeoImage::INVALID;
// If the profiles are different, use a compositing method to assemble the tile.
if ( !key.getProfile()->isEquivalentTo( getProfile() ) )
{
return assembleImageFromTileSource( key, progress, out_isFallback );
}
// Good to go, ask the tile source for an image:
osg::ref_ptr<TileSource::ImageOperation> op = _preCacheOp;
osg::ref_ptr<osg::Image> result;
if ( forceFallback )
{
// check if the tile source has any data coverage for the requested key.
// the LOD is ignore here and checked later
if ( !source->hasDataInExtent( key.getExtent() ) )
{
OE_DEBUG << LC << "createImageFromTileSource: hasDataInExtent(" << key.str() << ") == false" << std::endl;
return GeoImage::INVALID;
}
TileKey finalKey = key;
while( !result.valid() && finalKey.valid() )
{
if ( !source->getBlacklist()->contains( finalKey.getTileId() ) &&
source->hasDataForFallback(finalKey))
{
result = source->createImage( finalKey, op.get(), progress );
if ( result.valid() )
{
if ( finalKey.getLevelOfDetail() != key.getLevelOfDetail() )
{
// crop the fallback image to match the input key, and ensure that it remains the
// same pixel size; because chances are if we're requesting a fallback that we're
// planning to mosaic it later, and the mosaicer requires same-size images.
GeoImage raw( result.get(), finalKey.getExtent() );
GeoImage cropped = raw.crop( key.getExtent(), true, raw.getImage()->s(), raw.getImage()->t(), *_runtimeOptions.driver()->bilinearReprojection() );
result = cropped.takeImage();
}
}
}
if ( !result.valid() )
{
finalKey = finalKey.createParentKey();
out_isFallback = true;
}
}
if ( !result.valid() )
{
result = 0L;
//result = _emptyImage.get();
finalKey = key;
}
}
else
{
// Fail is the image is blacklisted.
if ( source->getBlacklist()->contains( key.getTileId() ) )
{
OE_DEBUG << LC << "createImageFromTileSource: blacklisted(" << key.str() << ")" << std::endl;
return GeoImage::INVALID;
}
if ( !source->hasData( key ) )
{
OE_DEBUG << LC << "createImageFromTileSource: hasData(" << key.str() << ") == false" << std::endl;
return GeoImage::INVALID;
}
result = source->createImage( key, op.get(), progress );
}
// Process images with full alpha to properly support MP blending.
if ( result != 0L && *_runtimeOptions.featherPixels())
{
ImageUtils::featherAlphaRegions( result.get() );
}
//.........这里部分代码省略.........