本文整理汇总了C++中TTeamMenuItem::Submenu方法的典型用法代码示例。如果您正苦于以下问题:C++ TTeamMenuItem::Submenu方法的具体用法?C++ TTeamMenuItem::Submenu怎么用?C++ TTeamMenuItem::Submenu使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TTeamMenuItem
的用法示例。
在下文中一共展示了TTeamMenuItem::Submenu方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: self
void
TTeamMenu::AttachedToWindow()
{
RemoveItems(0, CountItems(), true);
// remove all items
BMessenger self(this);
BList teamList;
TBarApp::Subscribe(self, &teamList);
TBarView* barview = (dynamic_cast<TBarApp*>(be_app))->BarView();
bool dragging = barview && barview->Dragging();
int32 iconSize = static_cast<TBarApp*>(be_app)->IconSize();
desk_settings* settings = ((TBarApp*)be_app)->Settings();
float width = sMinimumWindowWidth - iconSize - 4;
if (settings->sortRunningApps)
teamList.SortItems(CompareByName);
int32 count = teamList.CountItems();
for (int32 i = 0; i < count; i++) {
// add items back
BarTeamInfo* barInfo = (BarTeamInfo*)teamList.ItemAt(i);
TTeamMenuItem* item = new TTeamMenuItem(barInfo->teams,
barInfo->icon, barInfo->name, barInfo->sig,
width, -1, !settings->hideLabels, true);
if (settings->trackerAlwaysFirst
&& strcmp(barInfo->sig, kTrackerSignature) == 0) {
AddItem(item, 0);
} else
AddItem(item);
if (dragging && item != NULL) {
bool canhandle = (dynamic_cast<TBarApp*>(be_app))->BarView()->
AppCanHandleTypes(item->Signature());
if (item->IsEnabled() != canhandle)
item->SetEnabled(canhandle);
BMenu* menu = item->Submenu();
if (menu)
menu->SetTrackingHook(barview->MenuTrackingHook,
barview->GetTrackingHookData());
}
}
if (CountItems() == 0) {
BMenuItem* item = new BMenuItem("no application running", NULL);
item->SetEnabled(false);
AddItem(item);
}
if (dragging && barview->LockLooper()) {
SetTrackingHook(barview->MenuTrackingHook,
barview->GetTrackingHookData());
barview->DragStart();
barview->UnlockLooper();
}
BMenu::AttachedToWindow();
}
示例2: showMessage
void
TExpandoMenuBar::MouseDown(BPoint where)
{
BMessage *message = Window()->CurrentMessage();
// check for three finger salute, a.k.a. Vulcan Death Grip
if (message != NULL) {
int32 modifiers = 0;
message->FindInt32("modifiers", &modifiers);
if ((modifiers & B_COMMAND_KEY) != 0
&& (modifiers & B_OPTION_KEY) != 0
&& (modifiers & B_SHIFT_KEY) != 0
&& !fBarView->Dragging()) {
TTeamMenuItem *item = ItemAtPoint(where);
if (item) {
const BList *teams = item->Teams();
int32 teamCount = teams->CountItems();
team_id teamID;
for (int32 team = 0; team < teamCount; team++) {
teamID = (team_id)teams->ItemAt(team);
kill_team(teamID);
// remove the team immediately
// from display
RemoveTeam(teamID, false);
}
return;
}
}
}
const int32 count = CountItems();
// This feature is broken because the menu bar never receives
// the second click
#ifdef DOUBLECLICKBRINGSTOFRONT
// doubleclick on an item brings all to front
for (int32 i = fFirstApp; i < count; i++) {
TTeamMenuItem *item = (TTeamMenuItem *)ItemAt(i);
if (item->Frame().Contains(where)) {
bigtime_t clickSpeed = 0;
get_click_speed(&clickSpeed);
if ( (fLastClickItem == i) &&
(clickSpeed > (system_time() - fLastClickTime)) ) {
// bring this team's window to the front
BMessage showMessage(M_BRING_TEAM_TO_FRONT);
showMessage.AddInt32("itemIndex", i);
Window()->PostMessage(&showMessage, this);
return;
}
fLastClickItem = i;
fLastClickTime = system_time();
break;
}
}
#endif
// control click - show all/hide all shortcut
if (message != NULL) {
int32 modifiers = 0;
message->FindInt32("modifiers", &modifiers);
if ((modifiers & B_CONTROL_KEY) != 0
&& ! fBarView->Dragging()) {
int32 lastApp = -1;
// find the clicked item
for (int32 i = fFirstApp; i < count; i++) {
const TTeamMenuItem *item = (TTeamMenuItem *)ItemAt(i);
// check if this item is really a team item (what a cruel way...)
// "lastApp" will always point to the last application in
// the list - the other entries might be windows (due to the team expander)
if (item->Submenu())
lastApp = i;
if (item->Frame().Contains(where)) {
// show/hide item's teams
BMessage showMessage((modifiers & B_SHIFT_KEY) != 0
? M_MINIMIZE_TEAM : M_BRING_TEAM_TO_FRONT);
showMessage.AddInt32("itemIndex", lastApp);
Window()->PostMessage(&showMessage, this);
return;
}
}
}
}
// Check the bounds of the expand Team icon
if (fShowTeamExpander && fVertical && !fBarView->Dragging()) {
TTeamMenuItem *item = ItemAtPoint(where);
if (item->Submenu()){
BRect expanderRect = item->ExpanderBounds();
if (expanderRect.Contains(where)) {
item->ToggleExpandState(true);
item->Draw();
// Absorb the message.
//.........这里部分代码省略.........
示例3: self
void
TExpandoMenuBar::BuildItems()
{
BMessenger self(this);
TBarApp::Subscribe(self, &fTeamList);
int32 iconSize = static_cast<TBarApp*>(be_app)->IconSize();
desk_settings* settings = static_cast<TBarApp*>(be_app)->Settings();
float itemWidth = -1.0f;
if (fVertical)
itemWidth = Frame().Width();
else {
itemWidth = iconSize;
if (!settings->hideLabels)
itemWidth += gMinimumWindowWidth - kMinimumIconSize;
else
itemWidth += kIconPadding * 2;
}
float itemHeight = -1.0f;
TeamMenuItemMap items;
int32 itemCount = CountItems();
BList itemList(itemCount);
for (int32 i = 0; i < itemCount; i++) {
BMenuItem* menuItem = RemoveItem((int32)0);
itemList.AddItem(menuItem);
TTeamMenuItem* item = dynamic_cast<TTeamMenuItem*>(menuItem);
if (item != NULL)
items[BString(item->Signature()).ToLower()] = item;
}
if (settings->sortRunningApps)
fTeamList.SortItems(TTeamMenu::CompareByName);
int32 teamCount = fTeamList.CountItems();
for (int32 i = 0; i < teamCount; i++) {
BarTeamInfo* barInfo = (BarTeamInfo*)fTeamList.ItemAt(i);
TeamMenuItemMap::const_iterator iter
= items.find(BString(barInfo->sig).ToLower());
if (iter == items.end()) {
// new team
TTeamMenuItem* item = new TTeamMenuItem(barInfo->teams,
barInfo->icon, barInfo->name, barInfo->sig, itemWidth,
itemHeight);
if (settings->trackerAlwaysFirst
&& strcasecmp(barInfo->sig, kTrackerSignature) == 0) {
AddItem(item, 0);
} else
AddItem(item);
if (fFirstBuild && fVertical && settings->expandNewTeams)
item->ToggleExpandState(true);
} else {
// existing team, update info and add it
TTeamMenuItem* item = iter->second;
item->SetIcon(barInfo->icon);
item->SetOverrideWidth(itemWidth);
item->SetOverrideHeight(itemHeight);
if (settings->trackerAlwaysFirst
&& strcasecmp(barInfo->sig, kTrackerSignature) == 0) {
AddItem(item, 0);
} else
AddItem(item);
// add window items back
int32 index = itemList.IndexOf(item);
TWindowMenuItem* windowItem;
TWindowMenu* submenu = dynamic_cast<TWindowMenu*>(item->Submenu());
bool hasWindowItems = false;
while ((windowItem = dynamic_cast<TWindowMenuItem*>(
(BMenuItem*)(itemList.ItemAt(++index)))) != NULL) {
if (fVertical)
AddItem(windowItem);
else {
delete windowItem;
hasWindowItems = submenu != NULL;
}
}
// unexpand if turn off show team expander
if (fVertical && !settings->superExpando && item->IsExpanded())
item->ToggleExpandState(false);
if (hasWindowItems) {
// add (new) window items in submenu
submenu->SetExpanded(false, 0);
submenu->AttachedToWindow();
}
}
}
if (CountItems() == 0) {
// If we're empty, BMenuBar::AttachedToWindow() resizes us to some
// weird value - we just override it again
ResizeTo(itemWidth, 0);
}
//.........这里部分代码省略.........