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C++ TTeamMenuItem::SetOverrideHeight方法代码示例

本文整理汇总了C++中TTeamMenuItem::SetOverrideHeight方法的典型用法代码示例。如果您正苦于以下问题:C++ TTeamMenuItem::SetOverrideHeight方法的具体用法?C++ TTeamMenuItem::SetOverrideHeight怎么用?C++ TTeamMenuItem::SetOverrideHeight使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TTeamMenuItem的用法示例。


在下文中一共展示了TTeamMenuItem::SetOverrideHeight方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: self

void
TExpandoMenuBar::BuildItems()
{
	BMessenger self(this);
	TBarApp::Subscribe(self, &fTeamList);

	int32 iconSize = static_cast<TBarApp*>(be_app)->IconSize();
	desk_settings* settings = static_cast<TBarApp*>(be_app)->Settings();

	float itemWidth = -1.0f;
	if (fVertical)
		itemWidth = Frame().Width();
	else {
		itemWidth = iconSize;
		if (!settings->hideLabels)
			itemWidth += gMinimumWindowWidth - kMinimumIconSize;
		else
			itemWidth += kIconPadding * 2;
	}
	float itemHeight = -1.0f;

	TeamMenuItemMap items;
	int32 itemCount = CountItems();
	BList itemList(itemCount);
	for (int32 i = 0; i < itemCount; i++) {
		BMenuItem* menuItem = RemoveItem((int32)0);
		itemList.AddItem(menuItem);
		TTeamMenuItem* item = dynamic_cast<TTeamMenuItem*>(menuItem);
		if (item != NULL)
			items[BString(item->Signature()).ToLower()] = item;
	}

	if (settings->sortRunningApps)
		fTeamList.SortItems(TTeamMenu::CompareByName);

	int32 teamCount = fTeamList.CountItems();
	for (int32 i = 0; i < teamCount; i++) {
		BarTeamInfo* barInfo = (BarTeamInfo*)fTeamList.ItemAt(i);
		TeamMenuItemMap::const_iterator iter
			= items.find(BString(barInfo->sig).ToLower());
		if (iter == items.end()) {
			// new team
			TTeamMenuItem* item = new TTeamMenuItem(barInfo->teams,
				barInfo->icon, barInfo->name, barInfo->sig, itemWidth,
				itemHeight);

			if (settings->trackerAlwaysFirst
				&& strcasecmp(barInfo->sig, kTrackerSignature) == 0) {
				AddItem(item, 0);
			} else
				AddItem(item);

			if (fFirstBuild && fVertical && settings->expandNewTeams)
				item->ToggleExpandState(true);

		} else {
			// existing team, update info and add it
			TTeamMenuItem* item = iter->second;
			item->SetIcon(barInfo->icon);
			item->SetOverrideWidth(itemWidth);
			item->SetOverrideHeight(itemHeight);

			if (settings->trackerAlwaysFirst
				&& strcasecmp(barInfo->sig, kTrackerSignature) == 0) {
				AddItem(item, 0);
			} else
				AddItem(item);

			// add window items back
			int32 index = itemList.IndexOf(item);
			TWindowMenuItem* windowItem;
			TWindowMenu* submenu = dynamic_cast<TWindowMenu*>(item->Submenu());
			bool hasWindowItems = false;
			while ((windowItem = dynamic_cast<TWindowMenuItem*>(
					(BMenuItem*)(itemList.ItemAt(++index)))) != NULL) {
				if (fVertical)
					AddItem(windowItem);
				else {
					delete windowItem;
					hasWindowItems = submenu != NULL;
				}
			}

			// unexpand if turn off show team expander
			if (fVertical && !settings->superExpando && item->IsExpanded())
				item->ToggleExpandState(false);

			if (hasWindowItems) {
				// add (new) window items in submenu
				submenu->SetExpanded(false, 0);
				submenu->AttachedToWindow();
			}
		}
	}

	if (CountItems() == 0) {
		// If we're empty, BMenuBar::AttachedToWindow() resizes us to some
		// weird value - we just override it again
		ResizeTo(itemWidth, 0);
	}
//.........这里部分代码省略.........
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