本文整理汇总了C++中TTeamMenuItem::SetOverrideWidth方法的典型用法代码示例。如果您正苦于以下问题:C++ TTeamMenuItem::SetOverrideWidth方法的具体用法?C++ TTeamMenuItem::SetOverrideWidth怎么用?C++ TTeamMenuItem::SetOverrideWidth使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TTeamMenuItem
的用法示例。
在下文中一共展示了TTeamMenuItem::SetOverrideWidth方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Frame
void
TExpandoMenuBar::CheckItemSizes(int32 delta)
{
float width = Frame().Width();
int32 count = CountItems();
bool reset = false;
float newWidth = 0;
float fullWidth = (sMinimumWindowWidth * count);
if (!fBarView->Vertical()) {
// in this case there are 2 extra items:
// - The Be Menu
// - The little separator item
fullWidth = fullWidth - (sMinimumWindowWidth * 2)
+ (fBeMenuWidth + kSepItemWidth);
width -= (fBeMenuWidth + kSepItemWidth);
count -= 2;
}
if (delta >= 0 && fullWidth > width) {
fOverflow = true;
reset = true;
newWidth = floorf(width / count);
} else if (delta < 0 && fOverflow) {
reset = true;
if (fullWidth > width)
newWidth = floorf(width / count);
else
newWidth = sMinimumWindowWidth;
}
if (newWidth > sMinimumWindowWidth)
newWidth = sMinimumWindowWidth;
if (reset) {
SetMaxContentWidth(newWidth);
if (newWidth == sMinimumWindowWidth)
fOverflow = false;
InvalidateLayout();
for (int32 index = fFirstApp; ; index++) {
TTeamMenuItem* item = (TTeamMenuItem*)ItemAt(index);
if (!item)
break;
item->SetOverrideWidth(newWidth);
}
Invalidate();
Window()->UpdateIfNeeded();
}
}
示例2: self
void
TExpandoMenuBar::BuildItems()
{
BMessenger self(this);
TBarApp::Subscribe(self, &fTeamList);
int32 iconSize = static_cast<TBarApp*>(be_app)->IconSize();
desk_settings* settings = static_cast<TBarApp*>(be_app)->Settings();
float itemWidth = -1.0f;
if (fVertical)
itemWidth = Frame().Width();
else {
itemWidth = iconSize;
if (!settings->hideLabels)
itemWidth += gMinimumWindowWidth - kMinimumIconSize;
else
itemWidth += kIconPadding * 2;
}
float itemHeight = -1.0f;
TeamMenuItemMap items;
int32 itemCount = CountItems();
BList itemList(itemCount);
for (int32 i = 0; i < itemCount; i++) {
BMenuItem* menuItem = RemoveItem((int32)0);
itemList.AddItem(menuItem);
TTeamMenuItem* item = dynamic_cast<TTeamMenuItem*>(menuItem);
if (item != NULL)
items[BString(item->Signature()).ToLower()] = item;
}
if (settings->sortRunningApps)
fTeamList.SortItems(TTeamMenu::CompareByName);
int32 teamCount = fTeamList.CountItems();
for (int32 i = 0; i < teamCount; i++) {
BarTeamInfo* barInfo = (BarTeamInfo*)fTeamList.ItemAt(i);
TeamMenuItemMap::const_iterator iter
= items.find(BString(barInfo->sig).ToLower());
if (iter == items.end()) {
// new team
TTeamMenuItem* item = new TTeamMenuItem(barInfo->teams,
barInfo->icon, barInfo->name, barInfo->sig, itemWidth,
itemHeight);
if (settings->trackerAlwaysFirst
&& strcasecmp(barInfo->sig, kTrackerSignature) == 0) {
AddItem(item, 0);
} else
AddItem(item);
if (fFirstBuild && fVertical && settings->expandNewTeams)
item->ToggleExpandState(true);
} else {
// existing team, update info and add it
TTeamMenuItem* item = iter->second;
item->SetIcon(barInfo->icon);
item->SetOverrideWidth(itemWidth);
item->SetOverrideHeight(itemHeight);
if (settings->trackerAlwaysFirst
&& strcasecmp(barInfo->sig, kTrackerSignature) == 0) {
AddItem(item, 0);
} else
AddItem(item);
// add window items back
int32 index = itemList.IndexOf(item);
TWindowMenuItem* windowItem;
TWindowMenu* submenu = dynamic_cast<TWindowMenu*>(item->Submenu());
bool hasWindowItems = false;
while ((windowItem = dynamic_cast<TWindowMenuItem*>(
(BMenuItem*)(itemList.ItemAt(++index)))) != NULL) {
if (fVertical)
AddItem(windowItem);
else {
delete windowItem;
hasWindowItems = submenu != NULL;
}
}
// unexpand if turn off show team expander
if (fVertical && !settings->superExpando && item->IsExpanded())
item->ToggleExpandState(false);
if (hasWindowItems) {
// add (new) window items in submenu
submenu->SetExpanded(false, 0);
submenu->AttachedToWindow();
}
}
}
if (CountItems() == 0) {
// If we're empty, BMenuBar::AttachedToWindow() resizes us to some
// weird value - we just override it again
ResizeTo(itemWidth, 0);
}
//.........这里部分代码省略.........
示例3: if
void
TExpandoMenuBar::CheckItemSizes(int32 delta)
{
if (fBarView->Vertical())
return;
bool drawLabels = !static_cast<TBarApp*>(be_app)->Settings()->hideLabels;
float maxWidth = fBarView->DragRegion()->Frame().left
- fDeskbarMenuWidth - kSepItemWidth;
int32 iconSize = static_cast<TBarApp*>(be_app)->IconSize();
float iconOnlyWidth = kIconPadding + iconSize + kIconPadding;
float minItemWidth = drawLabels
? iconOnlyWidth + kMinMenuItemWidth
: iconOnlyWidth - kIconPadding;
float maxItemWidth = drawLabels
? gMinimumWindowWidth + iconSize - kMinimumIconSize
: iconOnlyWidth;
float menuWidth = maxItemWidth * CountItems() + fDeskbarMenuWidth
+ kSepItemWidth;
bool reset = false;
float newWidth = -1.0f;
if (delta >= 0 && menuWidth > maxWidth) {
fOverflow = true;
reset = true;
newWidth = floorf(maxWidth / CountItems());
} else if (delta < 0 && fOverflow) {
reset = true;
if (menuWidth > maxWidth)
newWidth = floorf(maxWidth / CountItems());
else
newWidth = maxItemWidth;
}
if (reset) {
if (newWidth > maxItemWidth)
newWidth = maxItemWidth;
else if (newWidth < minItemWidth)
newWidth = minItemWidth;
SetMaxContentWidth(newWidth);
if (newWidth == maxItemWidth)
fOverflow = false;
InvalidateLayout();
for (int32 index = 0; ; index++) {
TTeamMenuItem* item = (TTeamMenuItem*)ItemAt(index);
if (item == NULL)
break;
item->SetOverrideWidth(newWidth);
}
Invalidate();
Window()->UpdateIfNeeded();
fBarView->CheckForScrolling();
}
}
示例4: CountItems
void
TExpandoMenuBar::CheckItemSizes(int32 delta)
{
if (fBarView->Vertical())
return;
int32 iconSize = static_cast<TBarApp*>(be_app)->IconSize();
float maxContentWidth = sMinimumWindowWidth + iconSize - kMinimumIconSize;
// There are 2 extra items:
// The Be Menu
// The little separator item
int32 count = CountItems() - 2;
float maxWidth = Frame().Width() - fDeskbarMenuWidth - kSepItemWidth * 2;
float fullWidth = maxContentWidth * count + fDeskbarMenuWidth
+ kSepItemWidth;
float iconOnlyWidth = kIconPadding + iconSize + kIconPadding;
bool reset = false;
float newWidth = 0.0f;
if (delta >= 0 && fullWidth > maxWidth) {
fOverflow = true;
reset = true;
if (fDrawLabel)
newWidth = floorf(maxWidth / count);
else
newWidth = iconOnlyWidth;
} else if (delta < 0 && fOverflow) {
reset = true;
if (fullWidth > maxWidth) {
if (fDrawLabel)
newWidth = floorf(maxWidth / count);
else
newWidth = iconOnlyWidth;
} else
newWidth = maxContentWidth;
}
if (newWidth > maxContentWidth)
newWidth = maxContentWidth;
if (reset) {
SetMaxContentWidth(newWidth);
if (newWidth == maxContentWidth)
fOverflow = false;
InvalidateLayout();
for (int32 index = fFirstApp; ; index++) {
TTeamMenuItem* item = (TTeamMenuItem*)ItemAt(index);
if (!item)
break;
if (!fDrawLabel && newWidth > iconOnlyWidth) {
item->SetOverrideWidth(iconOnlyWidth);
} else {
item->SetOverrideWidth(newWidth);
}
}
Invalidate();
Window()->UpdateIfNeeded();
}
}